VanillaNetherAdvancements.java

net.minecraft.data.advancements.packs.VanillaNetherAdvancements

信息

  • 全限定名:net.minecraft.data.advancements.packs.VanillaNetherAdvancements
  • 类型:public class
  • 包:net.minecraft.data.advancements.packs
  • 源码路径:src/main/java/net/minecraft/data/advancements/packs/VanillaNetherAdvancements.java
  • 起始行号:L60
  • 实现:AdvancementSubProvider
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public void generate(HolderLookup.Provider registries, Consumer<AdvancementHolder> output) @ L61

  • 方法名:generate
  • 源码定位:L61
  • 返回类型:void
  • 修饰符:public

参数:

  • registries: HolderLookup.Provider
  • output: Consumer

说明:

TODO

代码

public class VanillaNetherAdvancements implements AdvancementSubProvider {
    @Override
    public void generate(HolderLookup.Provider registries, Consumer<AdvancementHolder> output) {
        HolderGetter<EntityType<?>> entityTypes = registries.lookupOrThrow(Registries.ENTITY_TYPE);
        HolderGetter<Item> items = registries.lookupOrThrow(Registries.ITEM);
        HolderGetter<Block> blocks = registries.lookupOrThrow(Registries.BLOCK);
        AdvancementHolder root = Advancement.Builder.advancement()
            .display(
                Blocks.RED_NETHER_BRICKS,
                Component.translatable("advancements.nether.root.title"),
                Component.translatable("advancements.nether.root.description"),
                Identifier.withDefaultNamespace("gui/advancements/backgrounds/nether"),
                AdvancementType.TASK,
                false,
                false,
                false
            )
            .addCriterion("entered_nether", ChangeDimensionTrigger.TriggerInstance.changedDimensionTo(Level.NETHER))
            .save(output, "nether/root");
        AdvancementHolder returnToSender = Advancement.Builder.advancement()
            .parent(root)
            .display(
                Items.FIRE_CHARGE,
                Component.translatable("advancements.nether.return_to_sender.title"),
                Component.translatable("advancements.nether.return_to_sender.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                false
            )
            .rewards(AdvancementRewards.Builder.experience(50))
            .addCriterion(
                "killed_ghast",
                KilledTrigger.TriggerInstance.playerKilledEntity(
                    EntityPredicate.Builder.entity().of(entityTypes, EntityType.GHAST),
                    DamageSourcePredicate.Builder.damageType()
                        .tag(TagPredicate.is(DamageTypeTags.IS_PROJECTILE))
                        .direct(EntityPredicate.Builder.entity().of(entityTypes, EntityType.FIREBALL))
                )
            )
            .save(output, "nether/return_to_sender");
        AdvancementHolder findFortress = Advancement.Builder.advancement()
            .parent(root)
            .display(
                Blocks.NETHER_BRICKS,
                Component.translatable("advancements.nether.find_fortress.title"),
                Component.translatable("advancements.nether.find_fortress.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion(
                "fortress",
                PlayerTrigger.TriggerInstance.located(
                    LocationPredicate.Builder.inStructure(registries.lookupOrThrow(Registries.STRUCTURE).getOrThrow(BuiltinStructures.FORTRESS))
                )
            )
            .save(output, "nether/find_fortress");
        Advancement.Builder.advancement()
            .parent(root)
            .display(
                Items.MAP,
                Component.translatable("advancements.nether.fast_travel.title"),
                Component.translatable("advancements.nether.fast_travel.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                false
            )
            .rewards(AdvancementRewards.Builder.experience(100))
            .addCriterion(
                "travelled", DistanceTrigger.TriggerInstance.travelledThroughNether(DistancePredicate.horizontal(MinMaxBounds.Doubles.atLeast(7000.0)))
            )
            .save(output, "nether/fast_travel");
        Advancement.Builder.advancement()
            .parent(returnToSender)
            .display(
                Items.GHAST_TEAR,
                Component.translatable("advancements.nether.uneasy_alliance.title"),
                Component.translatable("advancements.nether.uneasy_alliance.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                false
            )
            .rewards(AdvancementRewards.Builder.experience(100))
            .addCriterion(
                "killed_ghast",
                KilledTrigger.TriggerInstance.playerKilledEntity(
                    EntityPredicate.Builder.entity().of(entityTypes, EntityType.GHAST).located(LocationPredicate.Builder.inDimension(Level.OVERWORLD))
                )
            )
            .save(output, "nether/uneasy_alliance");
        AdvancementHolder getWitherSkull = Advancement.Builder.advancement()
            .parent(findFortress)
            .display(
                Blocks.WITHER_SKELETON_SKULL,
                Component.translatable("advancements.nether.get_wither_skull.title"),
                Component.translatable("advancements.nether.get_wither_skull.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("wither_skull", InventoryChangeTrigger.TriggerInstance.hasItems(Blocks.WITHER_SKELETON_SKULL))
            .save(output, "nether/get_wither_skull");
        AdvancementHolder summonWither = Advancement.Builder.advancement()
            .parent(getWitherSkull)
            .display(
                Items.NETHER_STAR,
                Component.translatable("advancements.nether.summon_wither.title"),
                Component.translatable("advancements.nether.summon_wither.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("summoned", SummonedEntityTrigger.TriggerInstance.summonedEntity(EntityPredicate.Builder.entity().of(entityTypes, EntityType.WITHER)))
            .save(output, "nether/summon_wither");
        AdvancementHolder obtainBlazeRod = Advancement.Builder.advancement()
            .parent(findFortress)
            .display(
                Items.BLAZE_ROD,
                Component.translatable("advancements.nether.obtain_blaze_rod.title"),
                Component.translatable("advancements.nether.obtain_blaze_rod.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("blaze_rod", InventoryChangeTrigger.TriggerInstance.hasItems(Items.BLAZE_ROD))
            .save(output, "nether/obtain_blaze_rod");
        AdvancementHolder createBeacon = Advancement.Builder.advancement()
            .parent(summonWither)
            .display(
                Blocks.BEACON,
                Component.translatable("advancements.nether.create_beacon.title"),
                Component.translatable("advancements.nether.create_beacon.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("beacon", ConstructBeaconTrigger.TriggerInstance.constructedBeacon(MinMaxBounds.Ints.atLeast(1)))
            .save(output, "nether/create_beacon");
        Advancement.Builder.advancement()
            .parent(createBeacon)
            .display(
                Blocks.BEACON,
                Component.translatable("advancements.nether.create_full_beacon.title"),
                Component.translatable("advancements.nether.create_full_beacon.description"),
                null,
                AdvancementType.GOAL,
                true,
                true,
                false
            )
            .addCriterion("beacon", ConstructBeaconTrigger.TriggerInstance.constructedBeacon(MinMaxBounds.Ints.exactly(4)))
            .save(output, "nether/create_full_beacon");
        AdvancementHolder brewPotion = Advancement.Builder.advancement()
            .parent(obtainBlazeRod)
            .display(
                Items.POTION,
                Component.translatable("advancements.nether.brew_potion.title"),
                Component.translatable("advancements.nether.brew_potion.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("potion", BrewedPotionTrigger.TriggerInstance.brewedPotion())
            .save(output, "nether/brew_potion");
        AdvancementHolder allPotions = Advancement.Builder.advancement()
            .parent(brewPotion)
            .display(
                Items.MILK_BUCKET,
                Component.translatable("advancements.nether.all_potions.title"),
                Component.translatable("advancements.nether.all_potions.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                false
            )
            .rewards(AdvancementRewards.Builder.experience(100))
            .addCriterion(
                "all_effects",
                EffectsChangedTrigger.TriggerInstance.hasEffects(
                    MobEffectsPredicate.Builder.effects()
                        .and(MobEffects.SPEED)
                        .and(MobEffects.SLOWNESS)
                        .and(MobEffects.STRENGTH)
                        .and(MobEffects.JUMP_BOOST)
                        .and(MobEffects.REGENERATION)
                        .and(MobEffects.FIRE_RESISTANCE)
                        .and(MobEffects.WATER_BREATHING)
                        .and(MobEffects.INVISIBILITY)
                        .and(MobEffects.NIGHT_VISION)
                        .and(MobEffects.WEAKNESS)
                        .and(MobEffects.POISON)
                        .and(MobEffects.SLOW_FALLING)
                        .and(MobEffects.RESISTANCE)
                        .and(MobEffects.OOZING)
                        .and(MobEffects.INFESTED)
                        .and(MobEffects.WIND_CHARGED)
                        .and(MobEffects.WEAVING)
                )
            )
            .save(output, "nether/all_potions");
        Advancement.Builder.advancement()
            .parent(allPotions)
            .display(
                Items.BUCKET,
                Component.translatable("advancements.nether.all_effects.title"),
                Component.translatable("advancements.nether.all_effects.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                true
            )
            .rewards(AdvancementRewards.Builder.experience(1000))
            .addCriterion(
                "all_effects",
                EffectsChangedTrigger.TriggerInstance.hasEffects(
                    MobEffectsPredicate.Builder.effects()
                        .and(MobEffects.SPEED)
                        .and(MobEffects.SLOWNESS)
                        .and(MobEffects.STRENGTH)
                        .and(MobEffects.JUMP_BOOST)
                        .and(MobEffects.REGENERATION)
                        .and(MobEffects.FIRE_RESISTANCE)
                        .and(MobEffects.WATER_BREATHING)
                        .and(MobEffects.INVISIBILITY)
                        .and(MobEffects.NIGHT_VISION)
                        .and(MobEffects.WEAKNESS)
                        .and(MobEffects.POISON)
                        .and(MobEffects.WITHER)
                        .and(MobEffects.HASTE)
                        .and(MobEffects.MINING_FATIGUE)
                        .and(MobEffects.LEVITATION)
                        .and(MobEffects.GLOWING)
                        .and(MobEffects.ABSORPTION)
                        .and(MobEffects.HUNGER)
                        .and(MobEffects.NAUSEA)
                        .and(MobEffects.RESISTANCE)
                        .and(MobEffects.SLOW_FALLING)
                        .and(MobEffects.CONDUIT_POWER)
                        .and(MobEffects.DOLPHINS_GRACE)
                        .and(MobEffects.BLINDNESS)
                        .and(MobEffects.BAD_OMEN)
                        .and(MobEffects.HERO_OF_THE_VILLAGE)
                        .and(MobEffects.DARKNESS)
                        .and(MobEffects.OOZING)
                        .and(MobEffects.INFESTED)
                        .and(MobEffects.WIND_CHARGED)
                        .and(MobEffects.WEAVING)
                        .and(MobEffects.TRIAL_OMEN)
                        .and(MobEffects.RAID_OMEN)
                        .and(MobEffects.BREATH_OF_THE_NAUTILUS)
                )
            )
            .save(output, "nether/all_effects");
        AdvancementHolder obtainAncientDebris = Advancement.Builder.advancement()
            .parent(root)
            .display(
                Items.ANCIENT_DEBRIS,
                Component.translatable("advancements.nether.obtain_ancient_debris.title"),
                Component.translatable("advancements.nether.obtain_ancient_debris.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("ancient_debris", InventoryChangeTrigger.TriggerInstance.hasItems(Items.ANCIENT_DEBRIS))
            .save(output, "nether/obtain_ancient_debris");
        Advancement.Builder.advancement()
            .parent(obtainAncientDebris)
            .display(
                Items.NETHERITE_CHESTPLATE,
                Component.translatable("advancements.nether.netherite_armor.title"),
                Component.translatable("advancements.nether.netherite_armor.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                false
            )
            .rewards(AdvancementRewards.Builder.experience(100))
            .addCriterion(
                "netherite_armor",
                InventoryChangeTrigger.TriggerInstance.hasItems(
                    Items.NETHERITE_HELMET, Items.NETHERITE_CHESTPLATE, Items.NETHERITE_LEGGINGS, Items.NETHERITE_BOOTS
                )
            )
            .save(output, "nether/netherite_armor");
        AdvancementHolder obtainCryingObsidian = Advancement.Builder.advancement()
            .parent(root)
            .display(
                Items.CRYING_OBSIDIAN,
                Component.translatable("advancements.nether.obtain_crying_obsidian.title"),
                Component.translatable("advancements.nether.obtain_crying_obsidian.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion("crying_obsidian", InventoryChangeTrigger.TriggerInstance.hasItems(Items.CRYING_OBSIDIAN))
            .save(output, "nether/obtain_crying_obsidian");
        Advancement.Builder.advancement()
            .parent(obtainCryingObsidian)
            .display(
                Items.RESPAWN_ANCHOR,
                Component.translatable("advancements.nether.charge_respawn_anchor.title"),
                Component.translatable("advancements.nether.charge_respawn_anchor.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion(
                "charge_respawn_anchor",
                ItemUsedOnLocationTrigger.TriggerInstance.itemUsedOnBlock(
                    LocationPredicate.Builder.location()
                        .setBlock(
                            BlockPredicate.Builder.block()
                                .of(blocks, Blocks.RESPAWN_ANCHOR)
                                .setProperties(StatePropertiesPredicate.Builder.properties().hasProperty(RespawnAnchorBlock.CHARGE, 4))
                        ),
                    ItemPredicate.Builder.item().of(items, Blocks.GLOWSTONE)
                )
            )
            .save(output, "nether/charge_respawn_anchor");
        AdvancementHolder rideStrider = Advancement.Builder.advancement()
            .parent(root)
            .display(
                Items.WARPED_FUNGUS_ON_A_STICK,
                Component.translatable("advancements.nether.ride_strider.title"),
                Component.translatable("advancements.nether.ride_strider.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion(
                "used_warped_fungus_on_a_stick",
                ItemDurabilityTrigger.TriggerInstance.changedDurability(
                    Optional.of(
                        EntityPredicate.wrap(EntityPredicate.Builder.entity().vehicle(EntityPredicate.Builder.entity().of(entityTypes, EntityType.STRIDER)))
                    ),
                    Optional.of(ItemPredicate.Builder.item().of(items, Items.WARPED_FUNGUS_ON_A_STICK).build()),
                    MinMaxBounds.Ints.ANY
                )
            )
            .save(output, "nether/ride_strider");
        Advancement.Builder.advancement()
            .parent(rideStrider)
            .display(
                Items.WARPED_FUNGUS_ON_A_STICK,
                Component.translatable("advancements.nether.ride_strider_in_overworld_lava.title"),
                Component.translatable("advancements.nether.ride_strider_in_overworld_lava.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion(
                "ride_entity_distance",
                DistanceTrigger.TriggerInstance.rideEntityInLava(
                    EntityPredicate.Builder.entity()
                        .located(LocationPredicate.Builder.inDimension(Level.OVERWORLD))
                        .vehicle(EntityPredicate.Builder.entity().of(entityTypes, EntityType.STRIDER)),
                    DistancePredicate.horizontal(MinMaxBounds.Doubles.atLeast(50.0))
                )
            )
            .save(output, "nether/ride_strider_in_overworld_lava");
        VanillaAdventureAdvancements.addBiomes(
                Advancement.Builder.advancement(), registries, MultiNoiseBiomeSourceParameterList.Preset.NETHER.usedBiomes().toList()
            )
            .parent(rideStrider)
            .display(
                Items.NETHERITE_BOOTS,
                Component.translatable("advancements.nether.explore_nether.title"),
                Component.translatable("advancements.nether.explore_nether.description"),
                null,
                AdvancementType.CHALLENGE,
                true,
                true,
                false
            )
            .rewards(AdvancementRewards.Builder.experience(500))
            .save(output, "nether/explore_nether");
        AdvancementHolder findBastion = Advancement.Builder.advancement()
            .parent(root)
            .display(
                Items.POLISHED_BLACKSTONE_BRICKS,
                Component.translatable("advancements.nether.find_bastion.title"),
                Component.translatable("advancements.nether.find_bastion.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion(
                "bastion",
                PlayerTrigger.TriggerInstance.located(
                    LocationPredicate.Builder.inStructure(registries.lookupOrThrow(Registries.STRUCTURE).getOrThrow(BuiltinStructures.BASTION_REMNANT))
                )
            )
            .save(output, "nether/find_bastion");
        Advancement.Builder.advancement()
            .parent(findBastion)
            .display(
                Blocks.CHEST,
                Component.translatable("advancements.nether.loot_bastion.title"),
                Component.translatable("advancements.nether.loot_bastion.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .requirements(AdvancementRequirements.Strategy.OR)
            .addCriterion("loot_bastion_other", LootTableTrigger.TriggerInstance.lootTableUsed(BuiltInLootTables.BASTION_OTHER))
            .addCriterion("loot_bastion_treasure", LootTableTrigger.TriggerInstance.lootTableUsed(BuiltInLootTables.BASTION_TREASURE))
            .addCriterion("loot_bastion_hoglin_stable", LootTableTrigger.TriggerInstance.lootTableUsed(BuiltInLootTables.BASTION_HOGLIN_STABLE))
            .addCriterion("loot_bastion_bridge", LootTableTrigger.TriggerInstance.lootTableUsed(BuiltInLootTables.BASTION_BRIDGE))
            .save(output, "nether/loot_bastion");
        ContextAwarePredicate distractPiglinPlayerArmorPredicate = ContextAwarePredicate.create(
            LootItemEntityPropertyCondition.hasProperties(
                    LootContext.EntityTarget.THIS,
                    EntityPredicate.Builder.entity()
                        .equipment(EntityEquipmentPredicate.Builder.equipment().head(ItemPredicate.Builder.item().of(items, ItemTags.PIGLIN_SAFE_ARMOR)))
                )
                .invert()
                .build(),
            LootItemEntityPropertyCondition.hasProperties(
                    LootContext.EntityTarget.THIS,
                    EntityPredicate.Builder.entity()
                        .equipment(EntityEquipmentPredicate.Builder.equipment().chest(ItemPredicate.Builder.item().of(items, ItemTags.PIGLIN_SAFE_ARMOR)))
                )
                .invert()
                .build(),
            LootItemEntityPropertyCondition.hasProperties(
                    LootContext.EntityTarget.THIS,
                    EntityPredicate.Builder.entity()
                        .equipment(EntityEquipmentPredicate.Builder.equipment().legs(ItemPredicate.Builder.item().of(items, ItemTags.PIGLIN_SAFE_ARMOR)))
                )
                .invert()
                .build(),
            LootItemEntityPropertyCondition.hasProperties(
                    LootContext.EntityTarget.THIS,
                    EntityPredicate.Builder.entity()
                        .equipment(EntityEquipmentPredicate.Builder.equipment().feet(ItemPredicate.Builder.item().of(items, ItemTags.PIGLIN_SAFE_ARMOR)))
                )
                .invert()
                .build()
        );
        Advancement.Builder.advancement()
            .parent(root)
            .requirements(AdvancementRequirements.Strategy.OR)
            .display(
                Items.GOLD_INGOT,
                Component.translatable("advancements.nether.distract_piglin.title"),
                Component.translatable("advancements.nether.distract_piglin.description"),
                null,
                AdvancementType.TASK,
                true,
                true,
                false
            )
            .addCriterion(
                "distract_piglin",
                PickedUpItemTrigger.TriggerInstance.thrownItemPickedUpByEntity(
                    distractPiglinPlayerArmorPredicate,
                    Optional.of(ItemPredicate.Builder.item().of(items, ItemTags.PIGLIN_LOVED).build()),
                    Optional.of(
                        EntityPredicate.wrap(
                            EntityPredicate.Builder.entity().of(entityTypes, EntityType.PIGLIN).flags(EntityFlagsPredicate.Builder.flags().setIsBaby(false))
                        )
                    )
                )
            )
            .addCriterion(
                "distract_piglin_directly",
                PlayerInteractTrigger.TriggerInstance.itemUsedOnEntity(
                    Optional.of(distractPiglinPlayerArmorPredicate),
                    ItemPredicate.Builder.item().of(items, PiglinAi.BARTERING_ITEM),
                    Optional.of(
                        EntityPredicate.wrap(
                            EntityPredicate.Builder.entity().of(entityTypes, EntityType.PIGLIN).flags(EntityFlagsPredicate.Builder.flags().setIsBaby(false))
                        )
                    )
                )
            )
            .save(output, "nether/distract_piglin");
    }
}

引用的其他类

  • Advancement

    • 引用位置: 方法调用
    • 关联成员: Advancement.Builder.advancement()
  • AdvancementHolder

    • 引用位置: 参数
  • AdvancementRewards

    • 引用位置: 方法调用
    • 关联成员: AdvancementRewards.Builder.experience()
  • BlockPredicate

    • 引用位置: 方法调用
    • 关联成员: BlockPredicate.Builder.block()
  • BrewedPotionTrigger

    • 引用位置: 方法调用
    • 关联成员: BrewedPotionTrigger.TriggerInstance.brewedPotion()
  • ChangeDimensionTrigger

    • 引用位置: 方法调用
    • 关联成员: ChangeDimensionTrigger.TriggerInstance.changedDimensionTo()
  • ConstructBeaconTrigger

    • 引用位置: 方法调用
    • 关联成员: ConstructBeaconTrigger.TriggerInstance.constructedBeacon()
  • ContextAwarePredicate

    • 引用位置: 方法调用
    • 关联成员: ContextAwarePredicate.create()
  • DamageSourcePredicate

    • 引用位置: 方法调用
    • 关联成员: DamageSourcePredicate.Builder.damageType()
  • DistancePredicate

    • 引用位置: 方法调用
    • 关联成员: DistancePredicate.horizontal()
  • DistanceTrigger

    • 引用位置: 方法调用
    • 关联成员: DistanceTrigger.TriggerInstance.rideEntityInLava(), DistanceTrigger.TriggerInstance.travelledThroughNether()
  • EffectsChangedTrigger

    • 引用位置: 方法调用
    • 关联成员: EffectsChangedTrigger.TriggerInstance.hasEffects()
  • EntityEquipmentPredicate

    • 引用位置: 方法调用
    • 关联成员: EntityEquipmentPredicate.Builder.equipment()
  • EntityFlagsPredicate

    • 引用位置: 方法调用
    • 关联成员: EntityFlagsPredicate.Builder.flags()
  • EntityPredicate

    • 引用位置: 方法调用
    • 关联成员: EntityPredicate.Builder.entity(), EntityPredicate.wrap()
  • InventoryChangeTrigger

    • 引用位置: 方法调用
    • 关联成员: InventoryChangeTrigger.TriggerInstance.hasItems()
  • ItemDurabilityTrigger

    • 引用位置: 方法调用
    • 关联成员: ItemDurabilityTrigger.TriggerInstance.changedDurability()
  • ItemPredicate

    • 引用位置: 方法调用
    • 关联成员: ItemPredicate.Builder.item()
  • ItemUsedOnLocationTrigger

    • 引用位置: 方法调用
    • 关联成员: ItemUsedOnLocationTrigger.TriggerInstance.itemUsedOnBlock()
  • KilledTrigger

    • 引用位置: 方法调用
    • 关联成员: KilledTrigger.TriggerInstance.playerKilledEntity()
  • LocationPredicate

    • 引用位置: 方法调用
    • 关联成员: LocationPredicate.Builder.inDimension(), LocationPredicate.Builder.inStructure(), LocationPredicate.Builder.location()
  • LootTableTrigger

    • 引用位置: 方法调用
    • 关联成员: LootTableTrigger.TriggerInstance.lootTableUsed()
  • MinMaxBounds

    • 引用位置: 方法调用
    • 关联成员: MinMaxBounds.Doubles.atLeast(), MinMaxBounds.Ints.atLeast(), MinMaxBounds.Ints.exactly()
  • MobEffectsPredicate

    • 引用位置: 方法调用
    • 关联成员: MobEffectsPredicate.Builder.effects()
  • PickedUpItemTrigger

    • 引用位置: 方法调用
    • 关联成员: PickedUpItemTrigger.TriggerInstance.thrownItemPickedUpByEntity()
  • PlayerInteractTrigger

    • 引用位置: 方法调用
    • 关联成员: PlayerInteractTrigger.TriggerInstance.itemUsedOnEntity()
  • PlayerTrigger

    • 引用位置: 方法调用
    • 关联成员: PlayerTrigger.TriggerInstance.located()
  • StatePropertiesPredicate

    • 引用位置: 方法调用
    • 关联成员: StatePropertiesPredicate.Builder.properties()
  • SummonedEntityTrigger

    • 引用位置: 方法调用
    • 关联成员: SummonedEntityTrigger.TriggerInstance.summonedEntity()
  • TagPredicate

    • 引用位置: 方法调用
    • 关联成员: TagPredicate.is()
  • HolderLookup

    • 引用位置: 参数
  • AdvancementSubProvider

    • 引用位置: 实现
  • VanillaAdventureAdvancements

    • 引用位置: 方法调用
    • 关联成员: VanillaAdventureAdvancements.addBiomes()
  • Component

    • 引用位置: 方法调用
    • 关联成员: Component.translatable()
  • Identifier

    • 引用位置: 方法调用
    • 关联成员: Identifier.withDefaultNamespace()
  • LootItemEntityPropertyCondition

    • 引用位置: 方法调用
    • 关联成员: LootItemEntityPropertyCondition.hasProperties()