KilledTrigger.java
net.minecraft.advancements.criterion.KilledTrigger
信息
- 全限定名:net.minecraft.advancements.criterion.KilledTrigger
- 类型:public class
- 包:net.minecraft.advancements.criterion
- 源码路径:src/main/java/net/minecraft/advancements/criterion/KilledTrigger.java
- 起始行号:L15
- 继承:SimpleCriterionTrigger<KilledTrigger.TriggerInstance>
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
net.minecraft.advancements.criterion.KilledTrigger.TriggerInstance- 类型:
record - 修饰符:
public - 源码定位:
L26 - 说明:
TODO
- 类型:
构造器
- 无
方法
下面的方法块按源码顺序生成。
public Codec<KilledTrigger.TriggerInstance> codec() @ L16
- 方法名:codec
- 源码定位:L16
- 返回类型:Codec<KilledTrigger.TriggerInstance>
- 修饰符:public
参数:
- 无
说明:
TODO
public void trigger(ServerPlayer player, Entity entity, DamageSource killingBlow) @ L21
- 方法名:trigger
- 源码定位:L21
- 返回类型:void
- 修饰符:public
参数:
- player: ServerPlayer
- entity: Entity
- killingBlow: DamageSource
说明:
TODO
代码
public class KilledTrigger extends SimpleCriterionTrigger<KilledTrigger.TriggerInstance> {
@Override
public Codec<KilledTrigger.TriggerInstance> codec() {
return KilledTrigger.TriggerInstance.CODEC;
}
public void trigger(ServerPlayer player, Entity entity, DamageSource killingBlow) {
LootContext entityContext = EntityPredicate.createContext(player, entity);
this.trigger(player, t -> t.matches(player, entityContext, killingBlow));
}
public record TriggerInstance(Optional<ContextAwarePredicate> player, Optional<ContextAwarePredicate> entity, Optional<DamageSourcePredicate> killingBlow)
implements SimpleCriterionTrigger.SimpleInstance {
public static final Codec<KilledTrigger.TriggerInstance> CODEC = RecordCodecBuilder.create(
i -> i.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(KilledTrigger.TriggerInstance::player),
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("entity").forGetter(KilledTrigger.TriggerInstance::entity),
DamageSourcePredicate.CODEC.optionalFieldOf("killing_blow").forGetter(KilledTrigger.TriggerInstance::killingBlow)
)
.apply(i, KilledTrigger.TriggerInstance::new)
);
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity(Optional<EntityPredicate> entity) {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), EntityPredicate.wrap(entity), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity(EntityPredicate.Builder entity) {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity)), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity() {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity(Optional<EntityPredicate> entity, Optional<DamageSourcePredicate> killingBlow) {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), EntityPredicate.wrap(entity), killingBlow));
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity(EntityPredicate.Builder entity, Optional<DamageSourcePredicate> killingBlow) {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity)), killingBlow));
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity(Optional<EntityPredicate> entity, DamageSourcePredicate.Builder killingBlow) {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), EntityPredicate.wrap(entity), Optional.of(killingBlow.build())));
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntity(EntityPredicate.Builder entity, DamageSourcePredicate.Builder killingBlow) {
return CriteriaTriggers.PLAYER_KILLED_ENTITY
.createCriterion(
new KilledTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity)), Optional.of(killingBlow.build()))
);
}
public static Criterion<KilledTrigger.TriggerInstance> playerKilledEntityNearSculkCatalyst() {
return CriteriaTriggers.KILL_MOB_NEAR_SCULK_CATALYST
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer(Optional<EntityPredicate> entity) {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), EntityPredicate.wrap(entity), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer(EntityPredicate.Builder entity) {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity)), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer() {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty()));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer(Optional<EntityPredicate> entity, Optional<DamageSourcePredicate> killingBlow) {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), EntityPredicate.wrap(entity), killingBlow));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer(EntityPredicate.Builder entity, Optional<DamageSourcePredicate> killingBlow) {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity)), killingBlow));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer(Optional<EntityPredicate> entity, DamageSourcePredicate.Builder killingBlow) {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(new KilledTrigger.TriggerInstance(Optional.empty(), EntityPredicate.wrap(entity), Optional.of(killingBlow.build())));
}
public static Criterion<KilledTrigger.TriggerInstance> entityKilledPlayer(EntityPredicate.Builder entity, DamageSourcePredicate.Builder killingBlow) {
return CriteriaTriggers.ENTITY_KILLED_PLAYER
.createCriterion(
new KilledTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity)), Optional.of(killingBlow.build()))
);
}
public boolean matches(ServerPlayer player, LootContext entity, DamageSource killingBlow) {
return this.killingBlow.isPresent() && !this.killingBlow.get().matches(player, killingBlow)
? false
: this.entity.isEmpty() || this.entity.get().matches(entity);
}
@Override
public void validate(ValidationContextSource validator) {
SimpleCriterionTrigger.SimpleInstance.super.validate(validator);
Validatable.validate(validator.entityContext(), "entity", this.entity);
}
}
}引用的其他类
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方法调用 - 关联成员:
EntityPredicate.createContext(), EntityPredicate.wrap()
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继承
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参数
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参数
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参数
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方法调用 - 关联成员:
Validatable.validate()
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