EffectsChangedTrigger.java
net.minecraft.advancements.criterion.EffectsChangedTrigger
信息
- 全限定名:net.minecraft.advancements.criterion.EffectsChangedTrigger
- 类型:public class
- 包:net.minecraft.advancements.criterion
- 源码路径:src/main/java/net/minecraft/advancements/criterion/EffectsChangedTrigger.java
- 起始行号:L16
- 继承:SimpleCriterionTrigger<EffectsChangedTrigger.TriggerInstance>
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
net.minecraft.advancements.criterion.EffectsChangedTrigger.TriggerInstance- 类型:
record - 修饰符:
public - 源码定位:
L27 - 说明:
TODO
- 类型:
构造器
- 无
方法
下面的方法块按源码顺序生成。
public Codec<EffectsChangedTrigger.TriggerInstance> codec() @ L17
- 方法名:codec
- 源码定位:L17
- 返回类型:Codec<EffectsChangedTrigger.TriggerInstance>
- 修饰符:public
参数:
- 无
说明:
TODO
public void trigger(ServerPlayer player, Entity source) @ L22
- 方法名:trigger
- 源码定位:L22
- 返回类型:void
- 修饰符:public
参数:
- player: ServerPlayer
- source: Entity
说明:
TODO
代码
public class EffectsChangedTrigger extends SimpleCriterionTrigger<EffectsChangedTrigger.TriggerInstance> {
@Override
public Codec<EffectsChangedTrigger.TriggerInstance> codec() {
return EffectsChangedTrigger.TriggerInstance.CODEC;
}
public void trigger(ServerPlayer player, @Nullable Entity source) {
LootContext wrappedSource = source != null ? EntityPredicate.createContext(player, source) : null;
this.trigger(player, t -> t.matches(player, wrappedSource));
}
public record TriggerInstance(Optional<ContextAwarePredicate> player, Optional<MobEffectsPredicate> effects, Optional<ContextAwarePredicate> source)
implements SimpleCriterionTrigger.SimpleInstance {
public static final Codec<EffectsChangedTrigger.TriggerInstance> CODEC = RecordCodecBuilder.create(
i -> i.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(EffectsChangedTrigger.TriggerInstance::player),
MobEffectsPredicate.CODEC.optionalFieldOf("effects").forGetter(EffectsChangedTrigger.TriggerInstance::effects),
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("source").forGetter(EffectsChangedTrigger.TriggerInstance::source)
)
.apply(i, EffectsChangedTrigger.TriggerInstance::new)
);
public static Criterion<EffectsChangedTrigger.TriggerInstance> hasEffects(MobEffectsPredicate.Builder effects) {
return CriteriaTriggers.EFFECTS_CHANGED
.createCriterion(new EffectsChangedTrigger.TriggerInstance(Optional.empty(), effects.build(), Optional.empty()));
}
public static Criterion<EffectsChangedTrigger.TriggerInstance> gotEffectsFrom(EntityPredicate.Builder source) {
return CriteriaTriggers.EFFECTS_CHANGED
.createCriterion(
new EffectsChangedTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.of(EntityPredicate.wrap(source.build())))
);
}
public boolean matches(ServerPlayer player, @Nullable LootContext source) {
return this.effects.isPresent() && !this.effects.get().matches((LivingEntity)player)
? false
: !this.source.isPresent() || source != null && this.source.get().matches(source);
}
@Override
public void validate(ValidationContextSource validator) {
SimpleCriterionTrigger.SimpleInstance.super.validate(validator);
Validatable.validate(validator.entityContext(), "source", this.source);
}
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
EntityPredicate.createContext(), EntityPredicate.wrap()
- 引用位置:
-
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继承
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Validatable.validate()
- 引用位置: