ItemUsedOnLocationTrigger.java
net.minecraft.advancements.criterion.ItemUsedOnLocationTrigger
信息
- 全限定名:net.minecraft.advancements.criterion.ItemUsedOnLocationTrigger
- 类型:public class
- 包:net.minecraft.advancements.criterion
- 源码路径:src/main/java/net/minecraft/advancements/criterion/ItemUsedOnLocationTrigger.java
- 起始行号:L28
- 继承:SimpleCriterionTrigger<ItemUsedOnLocationTrigger.TriggerInstance>
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
net.minecraft.advancements.criterion.ItemUsedOnLocationTrigger.TriggerInstance- 类型:
record - 修饰符:
public - 源码定位:
L47 - 说明:
TODO
- 类型:
构造器
- 无
方法
下面的方法块按源码顺序生成。
public Codec<ItemUsedOnLocationTrigger.TriggerInstance> codec() @ L29
- 方法名:codec
- 源码定位:L29
- 返回类型:Codec<ItemUsedOnLocationTrigger.TriggerInstance>
- 修饰符:public
参数:
- 无
说明:
TODO
public void trigger(ServerPlayer player, BlockPos pos, ItemInstance tool) @ L34
- 方法名:trigger
- 源码定位:L34
- 返回类型:void
- 修饰符:public
参数:
- player: ServerPlayer
- pos: BlockPos
- tool: ItemInstance
说明:
TODO
代码
public class ItemUsedOnLocationTrigger extends SimpleCriterionTrigger<ItemUsedOnLocationTrigger.TriggerInstance> {
@Override
public Codec<ItemUsedOnLocationTrigger.TriggerInstance> codec() {
return ItemUsedOnLocationTrigger.TriggerInstance.CODEC;
}
public void trigger(ServerPlayer player, BlockPos pos, ItemInstance tool) {
ServerLevel level = player.level();
BlockState state = level.getBlockState(pos);
LootParams params = new LootParams.Builder(level)
.withParameter(LootContextParams.ORIGIN, pos.getCenter())
.withParameter(LootContextParams.THIS_ENTITY, player)
.withParameter(LootContextParams.BLOCK_STATE, state)
.withParameter(LootContextParams.TOOL, tool)
.create(LootContextParamSets.ADVANCEMENT_LOCATION);
LootContext context = new LootContext.Builder(params).create(Optional.empty());
this.trigger(player, t -> t.matches(context));
}
public record TriggerInstance(Optional<ContextAwarePredicate> player, Optional<ContextAwarePredicate> location)
implements SimpleCriterionTrigger.SimpleInstance {
public static final Codec<ItemUsedOnLocationTrigger.TriggerInstance> CODEC = RecordCodecBuilder.create(
i -> i.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(ItemUsedOnLocationTrigger.TriggerInstance::player),
ContextAwarePredicate.CODEC.optionalFieldOf("location").forGetter(ItemUsedOnLocationTrigger.TriggerInstance::location)
)
.apply(i, ItemUsedOnLocationTrigger.TriggerInstance::new)
);
public static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlock(Block block) {
ContextAwarePredicate location = ContextAwarePredicate.create(LootItemBlockStatePropertyCondition.hasBlockStateProperties(block).build());
return CriteriaTriggers.PLACED_BLOCK.createCriterion(new ItemUsedOnLocationTrigger.TriggerInstance(Optional.empty(), Optional.of(location)));
}
public static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlock(LootItemCondition.Builder... conditions) {
ContextAwarePredicate location = ContextAwarePredicate.create(
Arrays.stream(conditions).map(LootItemCondition.Builder::build).toArray(LootItemCondition[]::new)
);
return CriteriaTriggers.PLACED_BLOCK.createCriterion(new ItemUsedOnLocationTrigger.TriggerInstance(Optional.empty(), Optional.of(location)));
}
public static <T extends Comparable<T>> Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlockWithProperties(
Block block, Property<T> property, String propertyValue
) {
StatePropertiesPredicate.Builder predicateBuilder = StatePropertiesPredicate.Builder.properties().hasProperty(property, propertyValue);
ContextAwarePredicate location = ContextAwarePredicate.create(
LootItemBlockStatePropertyCondition.hasBlockStateProperties(block).setProperties(predicateBuilder).build()
);
return CriteriaTriggers.PLACED_BLOCK.createCriterion(new ItemUsedOnLocationTrigger.TriggerInstance(Optional.empty(), Optional.of(location)));
}
public static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlockWithProperties(
Block block, Property<Boolean> property, boolean propertyValue
) {
return placedBlockWithProperties(block, property, String.valueOf(propertyValue));
}
public static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlockWithProperties(Block block, Property<Integer> property, int propertyValue) {
return placedBlockWithProperties(block, property, String.valueOf(propertyValue));
}
public static <T extends Comparable<T> & StringRepresentable> Criterion<ItemUsedOnLocationTrigger.TriggerInstance> placedBlockWithProperties(
Block block, Property<T> properties, T propertyValue
) {
return placedBlockWithProperties(block, properties, propertyValue.getSerializedName());
}
private static ItemUsedOnLocationTrigger.TriggerInstance itemUsedOnLocation(LocationPredicate.Builder location, ItemPredicate.Builder item) {
ContextAwarePredicate predicate = ContextAwarePredicate.create(LocationCheck.checkLocation(location).build(), MatchTool.toolMatches(item).build());
return new ItemUsedOnLocationTrigger.TriggerInstance(Optional.empty(), Optional.of(predicate));
}
public static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> itemUsedOnBlock(LocationPredicate.Builder location, ItemPredicate.Builder item) {
return CriteriaTriggers.ITEM_USED_ON_BLOCK.createCriterion(itemUsedOnLocation(location, item));
}
public static Criterion<ItemUsedOnLocationTrigger.TriggerInstance> allayDropItemOnBlock(LocationPredicate.Builder location, ItemPredicate.Builder item) {
return CriteriaTriggers.ALLAY_DROP_ITEM_ON_BLOCK.createCriterion(itemUsedOnLocation(location, item));
}
public boolean matches(LootContext locationContext) {
return this.location.isEmpty() || this.location.get().matches(locationContext);
}
@Override
public void validate(ValidationContextSource validator) {
SimpleCriterionTrigger.SimpleInstance.super.validate(validator);
Validatable.validate(validator.context(LootContextParamSets.ADVANCEMENT_LOCATION), "location", this.location);
}
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
ContextAwarePredicate.create()
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
StatePropertiesPredicate.Builder.properties()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用/构造调用 - 关联成员:
Builder(), LootContext.Builder()
- 引用位置:
-
- 引用位置:
方法调用/构造调用 - 关联成员:
Builder(), LootParams.Builder()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Validatable.validate()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
LocationCheck.checkLocation()
- 引用位置:
-
LootItemBlockStatePropertyCondition
- 引用位置:
方法调用 - 关联成员:
LootItemBlockStatePropertyCondition.hasBlockStateProperties()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
MatchTool.toolMatches()
- 引用位置: