HoldingEntityRenderState.java

net.minecraft.client.renderer.entity.state.HoldingEntityRenderState

信息

  • 全限定名:net.minecraft.client.renderer.entity.state.HoldingEntityRenderState
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity.state
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/state/HoldingEntityRenderState.java
  • 起始行号:L11
  • 继承:LivingEntityRenderState
  • 职责:

    TODO

字段/常量

  • heldItem
    • 类型: ItemStackRenderState
    • 修饰符: public final
    • 源码定位: L12
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static void extractHoldingEntityRenderState(LivingEntity entity, HoldingEntityRenderState state, ItemModelResolver itemModelResolver) @ L14

  • 方法名:extractHoldingEntityRenderState
  • 源码定位:L14
  • 返回类型:void
  • 修饰符:public static

参数:

  • entity: LivingEntity
  • state: HoldingEntityRenderState
  • itemModelResolver: ItemModelResolver

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class HoldingEntityRenderState extends LivingEntityRenderState {
    public final ItemStackRenderState heldItem = new ItemStackRenderState();
 
    public static void extractHoldingEntityRenderState(LivingEntity entity, HoldingEntityRenderState state, ItemModelResolver itemModelResolver) {
        itemModelResolver.updateForLiving(state.heldItem, entity.getMainHandItem(), ItemDisplayContext.GROUND, entity);
    }
}

引用的其他类