SoundEvent.java

net.minecraft.sounds.SoundEvent

信息

  • 全限定名:net.minecraft.sounds.SoundEvent
  • 类型:public record
  • 包:net.minecraft.sounds
  • 源码路径:src/main/java/net/minecraft/sounds/SoundEvent.java
  • 起始行号:L15
  • 职责:

    TODO

字段/常量

  • DIRECT_CODEC

    • 类型: Codec<SoundEvent>
    • 修饰符: public static final
    • 源码定位: L16
    • 说明:

      TODO

  • CODEC

    • 类型: Codec<Holder<SoundEvent>>
    • 修饰符: public static final
    • 源码定位: L23
    • 说明:

      TODO

  • DIRECT_STREAM_CODEC

    • 类型: StreamCodec<ByteBuf,SoundEvent>
    • 修饰符: public static final
    • 源码定位: L24
    • 说明:

      TODO

  • STREAM_CODEC

    • 类型: StreamCodec<RegistryFriendlyByteBuf,Holder<SoundEvent>>
    • 修饰符: public static final
    • 源码定位: L27
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

private static SoundEvent create(Identifier location, Optional<Float> range) @ L31

  • 方法名:create
  • 源码定位:L31
  • 返回类型:SoundEvent
  • 修饰符:private static

参数:

  • location: Identifier
  • range: Optional

说明:

TODO

public static SoundEvent createVariableRangeEvent(Identifier location) @ L35

  • 方法名:createVariableRangeEvent
  • 源码定位:L35
  • 返回类型:SoundEvent
  • 修饰符:public static

参数:

  • location: Identifier

说明:

TODO

public static SoundEvent createFixedRangeEvent(Identifier location, float range) @ L39

  • 方法名:createFixedRangeEvent
  • 源码定位:L39
  • 返回类型:SoundEvent
  • 修饰符:public static

参数:

  • location: Identifier
  • range: float

说明:

TODO

public float getRange(float volume) @ L43

  • 方法名:getRange
  • 源码定位:L43
  • 返回类型:float
  • 修饰符:public

参数:

  • volume: float

说明:

TODO

代码

public record SoundEvent(Identifier location, Optional<Float> fixedRange) {
    public static final Codec<SoundEvent> DIRECT_CODEC = RecordCodecBuilder.create(
        i -> i.group(
                Identifier.CODEC.fieldOf("sound_id").forGetter(SoundEvent::location),
                Codec.FLOAT.lenientOptionalFieldOf("range").forGetter(SoundEvent::fixedRange)
            )
            .apply(i, SoundEvent::create)
    );
    public static final Codec<Holder<SoundEvent>> CODEC = RegistryFileCodec.create(Registries.SOUND_EVENT, DIRECT_CODEC);
    public static final StreamCodec<ByteBuf, SoundEvent> DIRECT_STREAM_CODEC = StreamCodec.composite(
        Identifier.STREAM_CODEC, SoundEvent::location, ByteBufCodecs.FLOAT.apply(ByteBufCodecs::optional), SoundEvent::fixedRange, SoundEvent::create
    );
    public static final StreamCodec<RegistryFriendlyByteBuf, Holder<SoundEvent>> STREAM_CODEC = ByteBufCodecs.holder(
        Registries.SOUND_EVENT, DIRECT_STREAM_CODEC
    );
 
    private static SoundEvent create(Identifier location, Optional<Float> range) {
        return range.<SoundEvent>map(r -> createFixedRangeEvent(location, r)).orElseGet(() -> createVariableRangeEvent(location));
    }
 
    public static SoundEvent createVariableRangeEvent(Identifier location) {
        return new SoundEvent(location, Optional.empty());
    }
 
    public static SoundEvent createFixedRangeEvent(Identifier location, float range) {
        return new SoundEvent(location, Optional.of(range));
    }
 
    public float getRange(float volume) {
        return this.fixedRange.orElse(volume > 1.0F ? 16.0F * volume : 16.0F);
    }
}

引用的其他类