BlockEntityRenderState.java
net.minecraft.client.renderer.blockentity.state.BlockEntityRenderState
信息
- 全限定名:net.minecraft.client.renderer.blockentity.state.BlockEntityRenderState
- 类型:public class
- 包:net.minecraft.client.renderer.blockentity.state
- 源码路径:src/main/java/net/minecraft/client/renderer/blockentity/state/BlockEntityRenderState.java
- 起始行号:L16
- 职责:
TODO
字段/常量
-
blockPos- 类型:
BlockPos - 修饰符:
public - 源码定位:
L17 - 说明:
TODO
- 类型:
-
blockState- 类型:
BlockState - 修饰符:
private - 源码定位:
L18 - 说明:
TODO
- 类型:
-
blockEntityType- 类型:
BlockEntityType<?> - 修饰符:
public - 源码定位:
L19 - 说明:
TODO
- 类型:
-
lightCoords- 类型:
int - 修饰符:
public - 源码定位:
L20 - 说明:
TODO
- 类型:
-
breakProgress- 类型:
ModelFeatureRenderer.CrumblingOverlay - 修饰符:
public - 源码定位:
L21 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static void extractBase(BlockEntity blockEntity, BlockEntityRenderState state, ModelFeatureRenderer.CrumblingOverlay breakProgress) @ L23
- 方法名:extractBase
- 源码定位:L23
- 返回类型:void
- 修饰符:public static
参数:
- blockEntity: BlockEntity
- state: BlockEntityRenderState
- breakProgress: ModelFeatureRenderer.CrumblingOverlay
说明:
TODO
public void fillCrashReportCategory(CrashReportCategory category) @ L31
- 方法名:fillCrashReportCategory
- 源码定位:L31
- 返回类型:void
- 修饰符:public
参数:
- category: CrashReportCategory
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class BlockEntityRenderState {
public BlockPos blockPos = BlockPos.ZERO;
private BlockState blockState = Blocks.AIR.defaultBlockState();
public BlockEntityType<?> blockEntityType = BlockEntityType.TEST_BLOCK;
public int lightCoords;
public ModelFeatureRenderer.@Nullable CrumblingOverlay breakProgress;
public static void extractBase(BlockEntity blockEntity, BlockEntityRenderState state, ModelFeatureRenderer.@Nullable CrumblingOverlay breakProgress) {
state.blockPos = blockEntity.getBlockPos();
state.blockState = blockEntity.getBlockState();
state.blockEntityType = blockEntity.getType();
state.lightCoords = blockEntity.getLevel() != null ? LevelRenderer.getLightCoords(blockEntity.getLevel(), blockEntity.getBlockPos()) : 15728880;
state.breakProgress = breakProgress;
}
public void fillCrashReportCategory(CrashReportCategory category) {
category.setDetail("BlockEntityRenderState", this.getClass().getCanonicalName());
category.setDetail("Position", this.blockPos);
category.setDetail("Block state", this.blockState::toString);
}
}引用的其他类
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参数
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方法调用 - 关联成员:
LevelRenderer.getLightCoords()
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-
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参数/字段
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字段
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参数
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字段
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字段
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