BlockEntityWithBoundingBoxRenderState.java
net.minecraft.client.renderer.blockentity.state.BlockEntityWithBoundingBoxRenderState
信息
- 全限定名:net.minecraft.client.renderer.blockentity.state.BlockEntityWithBoundingBoxRenderState
- 类型:public class
- 包:net.minecraft.client.renderer.blockentity.state
- 源码路径:src/main/java/net/minecraft/client/renderer/blockentity/state/BlockEntityWithBoundingBoxRenderState.java
- 起始行号:L9
- 继承:BlockEntityRenderState
- 职责:
TODO
字段/常量
-
isVisible- 类型:
boolean - 修饰符:
public - 源码定位:
L10 - 说明:
TODO
- 类型:
-
mode- 类型:
BoundingBoxRenderable.Mode - 修饰符:
public - 源码定位:
L11 - 说明:
TODO
- 类型:
-
box- 类型:
BoundingBoxRenderable.RenderableBox - 修饰符:
public - 源码定位:
L12 - 说明:
TODO
- 类型:
-
invisibleBlocks- 类型:
BlockEntityWithBoundingBoxRenderState.InvisibleBlockType[] - 修饰符:
public - 源码定位:
L13 - 说明:
TODO
- 类型:
-
structureVoids- 类型:
boolean[] - 修饰符:
public - 源码定位:
L14 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.renderer.blockentity.state.BlockEntityWithBoundingBoxRenderState.InvisibleBlockType- 类型:
enum - 修饰符:
public static - 源码定位:
L17 - 说明:
TODO
- 类型:
构造器
- 无
方法
下面的方法块按源码顺序生成。
- 无
代码
@OnlyIn(Dist.CLIENT)
public class BlockEntityWithBoundingBoxRenderState extends BlockEntityRenderState {
public boolean isVisible;
public BoundingBoxRenderable.Mode mode;
public BoundingBoxRenderable.RenderableBox box;
public BlockEntityWithBoundingBoxRenderState.@Nullable InvisibleBlockType @Nullable [] invisibleBlocks;
public boolean @Nullable [] structureVoids;
@OnlyIn(Dist.CLIENT)
public static enum InvisibleBlockType {
AIR,
BARRIER,
LIGHT,
STRUCTURE_VOID;
}
}引用的其他类
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
字段
- 引用位置: