EquineSaddleModel.java
net.minecraft.client.model.animal.equine.EquineSaddleModel
信息
- 全限定名:net.minecraft.client.model.animal.equine.EquineSaddleModel
- 类型:public class
- 包:net.minecraft.client.model.animal.equine
- 源码路径:src/main/java/net/minecraft/client/model/animal/equine/EquineSaddleModel.java
- 起始行号:L15
- 继承:AbstractEquineModel
- 职责:
TODO
字段/常量
-
SADDLE- 类型:
String - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
LEFT_SADDLE_MOUTH- 类型:
String - 修饰符:
private static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
LEFT_SADDLE_LINE- 类型:
String - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
RIGHT_SADDLE_MOUTH- 类型:
String - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
RIGHT_SADDLE_LINE- 类型:
String - 修饰符:
private static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
HEAD_SADDLE- 类型:
String - 修饰符:
private static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
MOUTH_SADDLE_WRAP- 类型:
String - 修饰符:
private static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
ridingParts- 类型:
ModelPart[] - 修饰符:
private final - 源码定位:
L23 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public EquineSaddleModel(ModelPart root) @ L25
- 构造器名:EquineSaddleModel
- 源码定位:L25
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createSaddleLayer() @ L32
- 方法名:createSaddleLayer
- 源码定位:L32
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public void setupAnim(EquineRenderState state) @ L63
- 方法名:setupAnim
- 源码定位:L63
- 返回类型:void
- 修饰符:public
参数:
- state: EquineRenderState
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class EquineSaddleModel extends AbstractEquineModel<EquineRenderState> {
private static final String SADDLE = "saddle";
private static final String LEFT_SADDLE_MOUTH = "left_saddle_mouth";
private static final String LEFT_SADDLE_LINE = "left_saddle_line";
private static final String RIGHT_SADDLE_MOUTH = "right_saddle_mouth";
private static final String RIGHT_SADDLE_LINE = "right_saddle_line";
private static final String HEAD_SADDLE = "head_saddle";
private static final String MOUTH_SADDLE_WRAP = "mouth_saddle_wrap";
private final ModelPart[] ridingParts;
public EquineSaddleModel(ModelPart root) {
super(root);
ModelPart leftSaddleLine = this.headParts.getChild("left_saddle_line");
ModelPart rightSaddleLine = this.headParts.getChild("right_saddle_line");
this.ridingParts = new ModelPart[]{leftSaddleLine, rightSaddleLine};
}
public static LayerDefinition createSaddleLayer() {
MeshDefinition mesh = createBodyMesh(CubeDeformation.NONE);
PartDefinition root = mesh.getRoot();
PartDefinition body = root.getChild("body");
PartDefinition headParts = root.getChild("head_parts");
body.addOrReplaceChild(
"saddle", CubeListBuilder.create().texOffs(26, 0).addBox(-5.0F, -8.0F, -9.0F, 10.0F, 9.0F, 9.0F, new CubeDeformation(0.5F)), PartPose.ZERO
);
headParts.addOrReplaceChild("left_saddle_mouth", CubeListBuilder.create().texOffs(29, 5).addBox(2.0F, -9.0F, -6.0F, 1.0F, 2.0F, 2.0F), PartPose.ZERO);
headParts.addOrReplaceChild("right_saddle_mouth", CubeListBuilder.create().texOffs(29, 5).addBox(-3.0F, -9.0F, -6.0F, 1.0F, 2.0F, 2.0F), PartPose.ZERO);
headParts.addOrReplaceChild(
"left_saddle_line",
CubeListBuilder.create().texOffs(32, 2).addBox(3.1F, -6.0F, -8.0F, 0.0F, 3.0F, 16.0F),
PartPose.rotation((float) (-Math.PI / 6), 0.0F, 0.0F)
);
headParts.addOrReplaceChild(
"right_saddle_line",
CubeListBuilder.create().texOffs(32, 2).addBox(-3.1F, -6.0F, -8.0F, 0.0F, 3.0F, 16.0F),
PartPose.rotation((float) (-Math.PI / 6), 0.0F, 0.0F)
);
headParts.addOrReplaceChild(
"head_saddle", CubeListBuilder.create().texOffs(1, 1).addBox(-3.0F, -11.0F, -1.9F, 6.0F, 5.0F, 6.0F, new CubeDeformation(0.22F)), PartPose.ZERO
);
headParts.addOrReplaceChild(
"mouth_saddle_wrap",
CubeListBuilder.create().texOffs(19, 0).addBox(-2.0F, -11.0F, -4.0F, 4.0F, 5.0F, 2.0F, new CubeDeformation(0.2F)),
PartPose.ZERO
);
return LayerDefinition.create(mesh, 64, 64);
}
@Override
public void setupAnim(EquineRenderState state) {
super.setupAnim(state);
for (ModelPart part : this.ridingParts) {
part.visible = state.isRidden;
}
}
}引用的其他类
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
PartPose.rotation()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CubeDeformation()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
- 引用位置:
方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
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参数
- 引用位置: