PufferfishRenderer.java

net.minecraft.client.renderer.entity.PufferfishRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.PufferfishRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/PufferfishRenderer.java
  • 起始行号:L20
  • 继承:MobRenderer<Pufferfish,PufferfishRenderState,EntityModel>
  • 职责:

    TODO

字段/常量

  • PUFFER_LOCATION

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L21
    • 说明:

      TODO

  • small

    • 类型: EntityModel<EntityRenderState>
    • 修饰符: private final
    • 源码定位: L22
    • 说明:

      TODO

  • mid

    • 类型: EntityModel<EntityRenderState>
    • 修饰符: private final
    • 源码定位: L23
    • 说明:

      TODO

  • big

    • 类型: EntityModel<EntityRenderState>
    • 修饰符: private final
    • 源码定位: L24
    • 说明:

      TODO

内部类/嵌套类型

构造器

public PufferfishRenderer(EntityRendererProvider.Context context) @ L26

  • 构造器名:PufferfishRenderer
  • 源码定位:L26
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

public Identifier getTextureLocation(PufferfishRenderState state) @ L32

  • 方法名:getTextureLocation
  • 源码定位:L32
  • 返回类型:Identifier
  • 修饰符:public

参数:

  • state: PufferfishRenderState

说明:

TODO

public PufferfishRenderState createRenderState() @ L36

  • 方法名:createRenderState
  • 源码定位:L36
  • 返回类型:PufferfishRenderState
  • 修饰符:public

参数:

说明:

TODO

protected float getShadowRadius(PufferfishRenderState state) @ L40

  • 方法名:getShadowRadius
  • 源码定位:L40
  • 返回类型:float
  • 修饰符:protected

参数:

  • state: PufferfishRenderState

说明:

TODO

public void submit(PufferfishRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) @ L44

  • 方法名:submit
  • 源码定位:L44
  • 返回类型:void
  • 修饰符:public

参数:

  • state: PufferfishRenderState
  • poseStack: PoseStack
  • submitNodeCollector: SubmitNodeCollector
  • camera: CameraRenderState

说明:

TODO

public void extractRenderState(Pufferfish entity, PufferfishRenderState state, float partialTicks) @ L53

  • 方法名:extractRenderState
  • 源码定位:L53
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: Pufferfish
  • state: PufferfishRenderState
  • partialTicks: float

说明:

TODO

protected void setupRotations(PufferfishRenderState state, PoseStack poseStack, float bodyRot, float entityScale) @ L58

  • 方法名:setupRotations
  • 源码定位:L58
  • 返回类型:void
  • 修饰符:protected

参数:

  • state: PufferfishRenderState
  • poseStack: PoseStack
  • bodyRot: float
  • entityScale: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class PufferfishRenderer extends MobRenderer<Pufferfish, PufferfishRenderState, EntityModel<EntityRenderState>> {
    private static final Identifier PUFFER_LOCATION = Identifier.withDefaultNamespace("textures/entity/fish/pufferfish.png");
    private final EntityModel<EntityRenderState> small;
    private final EntityModel<EntityRenderState> mid;
    private final EntityModel<EntityRenderState> big = this.getModel();
 
    public PufferfishRenderer(EntityRendererProvider.Context context) {
        super(context, new PufferfishBigModel(context.bakeLayer(ModelLayers.PUFFERFISH_BIG)), 0.2F);
        this.mid = new PufferfishMidModel(context.bakeLayer(ModelLayers.PUFFERFISH_MEDIUM));
        this.small = new PufferfishSmallModel(context.bakeLayer(ModelLayers.PUFFERFISH_SMALL));
    }
 
    public Identifier getTextureLocation(PufferfishRenderState state) {
        return PUFFER_LOCATION;
    }
 
    public PufferfishRenderState createRenderState() {
        return new PufferfishRenderState();
    }
 
    protected float getShadowRadius(PufferfishRenderState state) {
        return 0.1F + 0.1F * state.puffState;
    }
 
    public void submit(PufferfishRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
        this.model = switch (state.puffState) {
            case 0 -> this.small;
            case 1 -> this.mid;
            default -> this.big;
        };
        super.submit(state, poseStack, submitNodeCollector, camera);
    }
 
    public void extractRenderState(Pufferfish entity, PufferfishRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.puffState = entity.getPuffState();
    }
 
    protected void setupRotations(PufferfishRenderState state, PoseStack poseStack, float bodyRot, float entityScale) {
        poseStack.translate(0.0F, Mth.cos(state.ageInTicks * 0.05F) * 0.08F, 0.0F);
        super.setupRotations(state, poseStack, bodyRot, entityScale);
    }
}

引用的其他类