PandaModel.java

net.minecraft.client.model.animal.panda.PandaModel

信息

  • 全限定名:net.minecraft.client.model.animal.panda.PandaModel
  • 类型:public class
  • 包:net.minecraft.client.model.animal.panda
  • 源码路径:src/main/java/net/minecraft/client/model/animal/panda/PandaModel.java
  • 起始行号:L16
  • 继承:QuadrupedModel
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public PandaModel(ModelPart root) @ L17

  • 构造器名:PandaModel
  • 源码定位:L17
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static LayerDefinition createBodyLayer() @ L21

  • 方法名:createBodyLayer
  • 源码定位:L21
  • 返回类型:LayerDefinition
  • 修饰符:public static

参数:

说明:

TODO

public void setupAnim(PandaRenderState state) @ L52

  • 方法名:setupAnim
  • 源码定位:L52
  • 返回类型:void
  • 修饰符:public

参数:

  • state: PandaRenderState

说明:

TODO

protected void animateSitting(PandaRenderState state) @ L109

  • 方法名:animateSitting
  • 源码定位:L109
  • 返回类型:void
  • 修饰符:protected

参数:

  • state: PandaRenderState

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class PandaModel extends QuadrupedModel<PandaRenderState> {
    public PandaModel(ModelPart root) {
        super(root);
    }
 
    public static LayerDefinition createBodyLayer() {
        MeshDefinition mesh = new MeshDefinition();
        PartDefinition root = mesh.getRoot();
        root.addOrReplaceChild(
            "head",
            CubeListBuilder.create()
                .texOffs(0, 6)
                .addBox(-6.5F, -5.0F, -4.0F, 13.0F, 10.0F, 9.0F)
                .texOffs(45, 16)
                .addBox("nose", -3.5F, 0.0F, -6.0F, 7.0F, 5.0F, 2.0F)
                .texOffs(52, 25)
                .addBox("left_ear", 3.5F, -8.0F, -1.0F, 5.0F, 4.0F, 1.0F)
                .texOffs(52, 25)
                .addBox("right_ear", -8.5F, -8.0F, -1.0F, 5.0F, 4.0F, 1.0F),
            PartPose.offset(0.0F, 11.5F, -17.0F)
        );
        root.addOrReplaceChild(
            "body",
            CubeListBuilder.create().texOffs(0, 25).addBox(-9.5F, -13.0F, -6.5F, 19.0F, 26.0F, 13.0F),
            PartPose.offsetAndRotation(0.0F, 10.0F, 0.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
        );
        int legH = 9;
        int legW = 6;
        CubeListBuilder leg = CubeListBuilder.create().texOffs(40, 0).addBox(-3.0F, 0.0F, -3.0F, 6.0F, 9.0F, 6.0F);
        root.addOrReplaceChild("right_hind_leg", leg, PartPose.offset(-5.5F, 15.0F, 9.0F));
        root.addOrReplaceChild("left_hind_leg", leg, PartPose.offset(5.5F, 15.0F, 9.0F));
        root.addOrReplaceChild("right_front_leg", leg, PartPose.offset(-5.5F, 15.0F, -9.0F));
        root.addOrReplaceChild("left_front_leg", leg, PartPose.offset(5.5F, 15.0F, -9.0F));
        return LayerDefinition.create(mesh, 64, 64);
    }
 
    public void setupAnim(PandaRenderState state) {
        super.setupAnim(state);
        if (state.isUnhappy) {
            this.head.yRot = 0.35F * Mth.sin(0.6F * state.ageInTicks);
            this.head.zRot = 0.35F * Mth.sin(0.6F * state.ageInTicks);
            this.rightFrontLeg.xRot = -0.75F * Mth.sin(0.3F * state.ageInTicks);
            this.leftFrontLeg.xRot = 0.75F * Mth.sin(0.3F * state.ageInTicks);
        } else {
            this.head.zRot = 0.0F;
        }
 
        if (state.isSneezing) {
            if (state.sneezeTime < 15) {
                this.head.xRot = (float) (-Math.PI / 4) * state.sneezeTime / 14.0F;
            } else if (state.sneezeTime < 20) {
                float internalSneezePos = (state.sneezeTime - 15) / 5;
                this.head.xRot = (float) (-Math.PI / 4) + (float) (Math.PI / 4) * internalSneezePos;
            }
        }
 
        if (state.sitAmount > 0.0F) {
            this.animateSitting(state);
            if (state.isEating) {
                this.head.xRot = (float) (Math.PI / 2) + 0.2F * Mth.sin(state.ageInTicks * 0.6F);
                this.rightFrontLeg.xRot = -0.4F - 0.2F * Mth.sin(state.ageInTicks * 0.6F);
                this.leftFrontLeg.xRot = -0.4F - 0.2F * Mth.sin(state.ageInTicks * 0.6F);
            }
 
            if (state.isScared) {
                this.head.xRot = 2.1707964F;
                this.rightFrontLeg.xRot = -0.9F;
                this.leftFrontLeg.xRot = -0.9F;
            }
        } else {
            this.rightHindLeg.zRot = 0.0F;
            this.leftHindLeg.zRot = 0.0F;
            this.rightFrontLeg.zRot = 0.0F;
            this.leftFrontLeg.zRot = 0.0F;
        }
 
        if (state.lieOnBackAmount > 0.0F) {
            this.rightHindLeg.xRot = -0.6F * Mth.sin(state.ageInTicks * 0.15F);
            this.leftHindLeg.xRot = 0.6F * Mth.sin(state.ageInTicks * 0.15F);
            this.rightFrontLeg.xRot = 0.3F * Mth.sin(state.ageInTicks * 0.25F);
            this.leftFrontLeg.xRot = -0.3F * Mth.sin(state.ageInTicks * 0.25F);
            this.head.xRot = Mth.rotLerpRad(state.lieOnBackAmount, this.head.xRot, (float) (Math.PI / 2));
        }
 
        if (state.rollAmount > 0.0F) {
            this.head.xRot = Mth.rotLerpRad(state.rollAmount, this.head.xRot, 2.0561945F);
            this.rightHindLeg.xRot = -0.5F * Mth.sin(state.ageInTicks * 0.5F);
            this.leftHindLeg.xRot = 0.5F * Mth.sin(state.ageInTicks * 0.5F);
            this.rightFrontLeg.xRot = 0.5F * Mth.sin(state.ageInTicks * 0.5F);
            this.leftFrontLeg.xRot = -0.5F * Mth.sin(state.ageInTicks * 0.5F);
        }
    }
 
    protected void animateSitting(PandaRenderState state) {
        this.body.xRot = Mth.rotLerpRad(state.sitAmount, this.body.xRot, 1.7407963F);
        this.head.xRot = Mth.rotLerpRad(state.sitAmount, this.head.xRot, (float) (Math.PI / 2));
        this.rightFrontLeg.zRot = -0.27079642F;
        this.leftFrontLeg.zRot = 0.27079642F;
        this.rightHindLeg.zRot = 0.5707964F;
        this.leftHindLeg.zRot = -0.5707964F;
    }
}

引用的其他类

  • QuadrupedModel

    • 引用位置: 继承
  • ModelPart

    • 引用位置: 参数
  • PartPose

    • 引用位置: 方法调用
    • 关联成员: PartPose.offset(), PartPose.offsetAndRotation()
  • CubeListBuilder

    • 引用位置: 方法调用
    • 关联成员: CubeListBuilder.create()
  • LayerDefinition

    • 引用位置: 方法调用/返回值
    • 关联成员: LayerDefinition.create()
  • MeshDefinition

    • 引用位置: 构造调用
    • 关联成员: MeshDefinition()
  • PandaRenderState

    • 引用位置: 参数
  • Mth

    • 引用位置: 方法调用
    • 关联成员: Mth.rotLerpRad(), Mth.sin()