CamelSaddleModel.java

net.minecraft.client.model.animal.camel.CamelSaddleModel

信息

  • 全限定名:net.minecraft.client.model.animal.camel.CamelSaddleModel
  • 类型:public class
  • 包:net.minecraft.client.model.animal.camel
  • 源码路径:src/main/java/net/minecraft/client/model/animal/camel/CamelSaddleModel.java
  • 起始行号:L15
  • 继承:AdultCamelModel
  • 职责:

    TODO

字段/常量

  • SADDLE

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L16
    • 说明:

      TODO

  • BRIDLE

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • REINS

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • reins

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L19
    • 说明:

      TODO

内部类/嵌套类型

构造器

public CamelSaddleModel(ModelPart root) @ L21

  • 构造器名:CamelSaddleModel
  • 源码定位:L21
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static LayerDefinition createSaddleLayer() @ L25

  • 方法名:createSaddleLayer
  • 源码定位:L25
  • 返回类型:LayerDefinition
  • 修饰符:public static

参数:

说明:

TODO

public void setupAnim(CamelRenderState state) @ L72

  • 方法名:setupAnim
  • 源码定位:L72
  • 返回类型:void
  • 修饰符:public

参数:

  • state: CamelRenderState

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class CamelSaddleModel extends AdultCamelModel {
    private static final String SADDLE = "saddle";
    private static final String BRIDLE = "bridle";
    private static final String REINS = "reins";
    private final ModelPart reins = this.head.getChild("reins");
 
    public CamelSaddleModel(ModelPart root) {
        super(root);
    }
 
    public static LayerDefinition createSaddleLayer() {
        MeshDefinition mesh = createBodyMesh();
        PartDefinition root = mesh.getRoot();
        PartDefinition body = root.getChild("body");
        PartDefinition head = body.getChild("head");
        CubeDeformation inflate = new CubeDeformation(0.05F);
        body.addOrReplaceChild(
            "saddle",
            CubeListBuilder.create()
                .texOffs(74, 64)
                .addBox(-4.5F, -17.0F, -15.5F, 9.0F, 5.0F, 11.0F, inflate)
                .texOffs(92, 114)
                .addBox(-3.5F, -20.0F, -15.5F, 7.0F, 3.0F, 11.0F, inflate)
                .texOffs(0, 89)
                .addBox(-7.5F, -12.0F, -23.5F, 15.0F, 12.0F, 27.0F, inflate),
            PartPose.offset(0.0F, 0.0F, 0.0F)
        );
        head.addOrReplaceChild(
            "reins",
            CubeListBuilder.create()
                .texOffs(98, 42)
                .addBox(3.51F, -18.0F, -17.0F, 0.0F, 7.0F, 15.0F)
                .texOffs(84, 57)
                .addBox(-3.5F, -18.0F, -2.0F, 7.0F, 7.0F, 0.0F)
                .texOffs(98, 42)
                .addBox(-3.51F, -18.0F, -17.0F, 0.0F, 7.0F, 15.0F),
            PartPose.offset(0.0F, 0.0F, 0.0F)
        );
        head.addOrReplaceChild(
            "bridle",
            CubeListBuilder.create()
                .texOffs(60, 87)
                .addBox(-3.5F, -7.0F, -15.0F, 7.0F, 8.0F, 19.0F, inflate)
                .texOffs(21, 64)
                .addBox(-3.5F, -21.0F, -15.0F, 7.0F, 14.0F, 7.0F, inflate)
                .texOffs(50, 64)
                .addBox(-2.5F, -21.0F, -21.0F, 5.0F, 5.0F, 6.0F, inflate)
                .texOffs(74, 70)
                .addBox(2.5F, -19.0F, -18.0F, 1.0F, 2.0F, 2.0F)
                .texOffs(74, 70)
                .mirror()
                .addBox(-3.5F, -19.0F, -18.0F, 1.0F, 2.0F, 2.0F),
            PartPose.offset(0.0F, 0.0F, 0.0F)
        );
        return LayerDefinition.create(mesh, 128, 128);
    }
 
    @Override
    public void setupAnim(CamelRenderState state) {
        super.setupAnim(state);
        this.reins.visible = state.isRidden;
    }
}

引用的其他类