RabbitRenderer.java

net.minecraft.client.renderer.entity.RabbitRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.RabbitRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/RabbitRenderer.java
  • 起始行号:L16
  • 继承:AgeableMobRenderer<Rabbit,RabbitRenderState,RabbitModel>
  • 职责:

    TODO

字段/常量

  • TOAST

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • TOAST_BABY

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • RABBIT_LOCATIONS

    • 类型: Map<Rabbit.Variant,Identifier>
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • BABY_RABBIT_LOCATIONS

    • 类型: Map<Rabbit.Variant,Identifier>
    • 修饰符: private static final
    • 源码定位: L37
    • 说明:

      TODO

内部类/嵌套类型

构造器

public RabbitRenderer(EntityRendererProvider.Context context) @ L56

  • 构造器名:RabbitRenderer
  • 源码定位:L56
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

public Identifier getTextureLocation(RabbitRenderState state) @ L60

  • 方法名:getTextureLocation
  • 源码定位:L60
  • 返回类型:Identifier
  • 修饰符:public

参数:

  • state: RabbitRenderState

说明:

TODO

public RabbitRenderState createRenderState() @ L69

  • 方法名:createRenderState
  • 源码定位:L69
  • 返回类型:RabbitRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(Rabbit entity, RabbitRenderState state, float partialTicks) @ L73

  • 方法名:extractRenderState
  • 源码定位:L73
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: Rabbit
  • state: RabbitRenderState
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class RabbitRenderer extends AgeableMobRenderer<Rabbit, RabbitRenderState, RabbitModel> {
    private static final Identifier TOAST = Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_toast.png");
    private static final Identifier TOAST_BABY = Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_toast_baby.png");
    private static final Map<Rabbit.Variant, Identifier> RABBIT_LOCATIONS = Maps.newEnumMap(
        Map.of(
            Rabbit.Variant.BROWN,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_brown.png"),
            Rabbit.Variant.WHITE_SPLOTCHED,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_white_splotched.png"),
            Rabbit.Variant.EVIL,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_caerbannog.png"),
            Rabbit.Variant.WHITE,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_white.png"),
            Rabbit.Variant.GOLD,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_gold.png"),
            Rabbit.Variant.BLACK,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_black.png"),
            Rabbit.Variant.SALT,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_salt.png")
        )
    );
    private static final Map<Rabbit.Variant, Identifier> BABY_RABBIT_LOCATIONS = Maps.newEnumMap(
        Map.of(
            Rabbit.Variant.BROWN,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_brown_baby.png"),
            Rabbit.Variant.WHITE_SPLOTCHED,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_white_splotched_baby.png"),
            Rabbit.Variant.EVIL,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_caerbannog_baby.png"),
            Rabbit.Variant.WHITE,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_white_baby.png"),
            Rabbit.Variant.GOLD,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_gold_baby.png"),
            Rabbit.Variant.BLACK,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_black_baby.png"),
            Rabbit.Variant.SALT,
            Identifier.withDefaultNamespace("textures/entity/rabbit/rabbit_salt_baby.png")
        )
    );
 
    public RabbitRenderer(EntityRendererProvider.Context context) {
        super(context, new AdultRabbitModel(context.bakeLayer(ModelLayers.RABBIT)), new BabyRabbitModel(context.bakeLayer(ModelLayers.RABBIT_BABY)), 0.3F);
    }
 
    public Identifier getTextureLocation(RabbitRenderState state) {
        if (state.isToast) {
            return state.isBaby ? TOAST_BABY : TOAST;
        } else {
            Map<Rabbit.Variant, Identifier> locations = state.isBaby ? BABY_RABBIT_LOCATIONS : RABBIT_LOCATIONS;
            return locations.get(state.variant);
        }
    }
 
    public RabbitRenderState createRenderState() {
        return new RabbitRenderState();
    }
 
    public void extractRenderState(Rabbit entity, RabbitRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.jumpCompletion = entity.getJumpCompletion(partialTicks);
        state.isToast = checkMagicName(entity, "Toast");
        state.variant = entity.getVariant();
        state.hopAnimationState.copyFrom(entity.hopAnimationState);
        state.idleHeadTiltAnimationState.copyFrom(entity.idleHeadTiltAnimationState);
    }
}

引用的其他类