AdultRabbitModel.java

net.minecraft.client.model.animal.rabbit.AdultRabbitModel

信息

  • 全限定名:net.minecraft.client.model.animal.rabbit.AdultRabbitModel
  • 类型:public class
  • 包:net.minecraft.client.model.animal.rabbit
  • 源码路径:src/main/java/net/minecraft/client/model/animal/rabbit/AdultRabbitModel.java
  • 起始行号:L14
  • 继承:RabbitModel
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public AdultRabbitModel(ModelPart root) @ L15

  • 构造器名:AdultRabbitModel
  • 源码定位:L15
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static LayerDefinition createBodyLayer() @ L19

  • 方法名:createBodyLayer
  • 源码定位:L19
  • 返回类型:LayerDefinition
  • 修饰符:public static

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class AdultRabbitModel extends RabbitModel {
    public AdultRabbitModel(ModelPart root) {
        super(root, RabbitAnimation.HOP, RabbitAnimation.IDLE_HEAD_TILT);
    }
 
    public static LayerDefinition createBodyLayer() {
        MeshDefinition mesh = new MeshDefinition();
        PartDefinition root = mesh.getRoot();
        PartDefinition body = root.addOrReplaceChild(
            "body",
            CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -6.0F, -9.0F, 8.0F, 6.0F, 10.0F),
            PartPose.offsetAndRotation(0.0F, 23.0F, 4.0F, -0.3927F, 0.0F, 0.0F)
        );
        body.addOrReplaceChild(
            "tail", CubeListBuilder.create().texOffs(20, 16).addBox(-2.0F, -3.0084F, -1.0125F, 4.0F, 4.0F, 4.0F), PartPose.offset(0.0F, -4.9916F, 0.0125F)
        );
        PartDefinition head = body.addOrReplaceChild(
            "head",
            CubeListBuilder.create().texOffs(0, 16).addBox(-2.5F, -3.0F, -4.0F, 5.0F, 5.0F, 5.0F),
            PartPose.offsetAndRotation(0.0F, -5.2929F, -8.1213F, 0.3927F, 0.0F, 0.0F)
        );
        head.addOrReplaceChild(
            "left_ear", CubeListBuilder.create().texOffs(32, 0).addBox(-1.0F, -4.2929F, -0.1213F, 2.0F, 5.0F, 1.0F), PartPose.offset(1.5F, -3.7071F, -0.8787F)
        );
        head.addOrReplaceChild(
            "right_ear",
            CubeListBuilder.create().texOffs(26, 0).addBox(-1.0F, -4.2929F, -0.1213F, 2.0F, 5.0F, 1.0F),
            PartPose.offset(-1.5F, -3.7071F, -0.8787F)
        );
        PartDefinition frontLegs = body.addOrReplaceChild("frontlegs", CubeListBuilder.create(), PartPose.offset(0.0F, -1.5349F, -6.3108F));
        frontLegs.addOrReplaceChild(
            "right_front_leg",
            CubeListBuilder.create().texOffs(36, 18).addBox(-0.9F, -1.0F, -0.9F, 2.0F, 4.0F, 2.0F),
            PartPose.offsetAndRotation(-2.0F, 1.9239F, 0.3827F, 0.3927F, 0.0F, 0.0F)
        );
        frontLegs.addOrReplaceChild(
            "left_front_leg",
            CubeListBuilder.create().texOffs(44, 18).addBox(-1.0F, -1.0F, -1.0F, 2.0F, 4.0F, 2.0F),
            PartPose.offsetAndRotation(2.0F, 1.9239F, 0.4827F, 0.3927F, 0.0F, 0.0F)
        );
        PartDefinition backLegs = root.addOrReplaceChild("backlegs", CubeListBuilder.create(), PartPose.offset(0.0F, 23.0F, 4.0F));
        PartDefinition rightBackLeg = backLegs.addOrReplaceChild("right_hind_leg", CubeListBuilder.create(), PartPose.offset(-3.0F, 0.5F, 0.0F));
        rightBackLeg.addOrReplaceChild(
            "right_haunch",
            CubeListBuilder.create().texOffs(20, 24).addBox(-1.0F, 0.0F, -5.0F, 2.0F, 1.0F, 6.0F),
            PartPose.offsetAndRotation(0.0F, -0.5F, 0.0F, 0.0F, 0.3927F, 0.0F)
        );
        PartDefinition leftBackLeg = backLegs.addOrReplaceChild("left_hind_leg", CubeListBuilder.create(), PartPose.offset(3.0F, 0.5F, 0.0F));
        leftBackLeg.addOrReplaceChild(
            "left_haunch",
            CubeListBuilder.create().texOffs(36, 24).addBox(-1.0F, 0.0F, -5.0F, 2.0F, 1.0F, 6.0F),
            PartPose.offsetAndRotation(0.0F, -0.5F, 0.0F, 0.0F, -0.3927F, 0.0F)
        );
        return LayerDefinition.create(mesh, 64, 64);
    }
}

引用的其他类

  • RabbitModel

    • 引用位置: 继承
  • ModelPart

    • 引用位置: 参数
  • PartPose

    • 引用位置: 方法调用
    • 关联成员: PartPose.offset(), PartPose.offsetAndRotation()
  • CubeListBuilder

    • 引用位置: 方法调用
    • 关联成员: CubeListBuilder.create()
  • LayerDefinition

    • 引用位置: 方法调用/返回值
    • 关联成员: LayerDefinition.create()
  • MeshDefinition

    • 引用位置: 构造调用
    • 关联成员: MeshDefinition()