RabbitModel.java
net.minecraft.client.model.animal.rabbit.RabbitModel
信息
- 全限定名:net.minecraft.client.model.animal.rabbit.RabbitModel
- 类型:public abstract class
- 包:net.minecraft.client.model.animal.rabbit
- 源码路径:src/main/java/net/minecraft/client/model/animal/rabbit/RabbitModel.java
- 起始行号:L12
- 继承:EntityModel
- 职责:
TODO
字段/常量
-
FRONT_LEGS- 类型:
String - 修饰符:
protected static final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
BACK_LEGS- 类型:
String - 修饰符:
protected static final - 源码定位:
L14 - 说明:
TODO
- 类型:
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LEFT_HAUNCH- 类型:
String - 修饰符:
protected static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
RIGHT_HAUNCH- 类型:
String - 修饰符:
protected static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
hopAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
idleHeadTiltAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
head- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public RabbitModel(ModelPart root, AnimationDefinition hop, AnimationDefinition idleHeadTilt) @ L21
- 构造器名:RabbitModel
- 源码定位:L21
- 修饰符:public
参数:
- root: ModelPart
- hop: AnimationDefinition
- idleHeadTilt: AnimationDefinition
说明:
TODO
方法
下面的方法块按源码顺序生成。
public void setupAnim(RabbitRenderState state) @ L28
- 方法名:setupAnim
- 源码定位:L28
- 返回类型:void
- 修饰符:public
参数:
- state: RabbitRenderState
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public abstract class RabbitModel extends EntityModel<RabbitRenderState> {
protected static final String FRONT_LEGS = "frontlegs";
protected static final String BACK_LEGS = "backlegs";
protected static final String LEFT_HAUNCH = "left_haunch";
protected static final String RIGHT_HAUNCH = "right_haunch";
private final KeyframeAnimation hopAnimation;
private final KeyframeAnimation idleHeadTiltAnimation;
private final ModelPart head;
public RabbitModel(ModelPart root, AnimationDefinition hop, AnimationDefinition idleHeadTilt) {
super(root);
this.head = root.getChild("body").getChild("head");
this.hopAnimation = hop.bake(root);
this.idleHeadTiltAnimation = idleHeadTilt.bake(root);
}
public void setupAnim(RabbitRenderState state) {
super.setupAnim(state);
if (!state.idleHeadTiltAnimationState.isStarted()) {
this.head.yRot = state.yRot * (float) (Math.PI / 180.0);
this.head.xRot = state.xRot * (float) (Math.PI / 180.0);
}
this.hopAnimation.apply(state.hopAnimationState, state.ageInTicks);
this.idleHeadTiltAnimation.apply(state.idleHeadTiltAnimationState, state.ageInTicks);
}
}引用的其他类
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字段
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继承
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参数/字段
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