OminousItemSpawnerRenderer.java

net.minecraft.client.renderer.entity.OminousItemSpawnerRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.OminousItemSpawnerRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/OminousItemSpawnerRenderer.java
  • 起始行号:L17
  • 继承:EntityRenderer<OminousItemSpawner,ItemClusterRenderState>
  • 职责:

    TODO

字段/常量

  • ROTATION_SPEED

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • TICKS_SCALING

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • itemModelResolver

    • 类型: ItemModelResolver
    • 修饰符: private final
    • 源码定位: L20
    • 说明:

      TODO

  • random

    • 类型: RandomSource
    • 修饰符: private final
    • 源码定位: L21
    • 说明:

      TODO

内部类/嵌套类型

构造器

protected OminousItemSpawnerRenderer(EntityRendererProvider.Context context) @ L23

  • 构造器名:OminousItemSpawnerRenderer
  • 源码定位:L23
  • 修饰符:protected

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

public ItemClusterRenderState createRenderState() @ L28

  • 方法名:createRenderState
  • 源码定位:L28
  • 返回类型:ItemClusterRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(OminousItemSpawner entity, ItemClusterRenderState state, float partialTicks) @ L32

  • 方法名:extractRenderState
  • 源码定位:L32
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: OminousItemSpawner
  • state: ItemClusterRenderState
  • partialTicks: float

说明:

TODO

public void submit(ItemClusterRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) @ L38

  • 方法名:submit
  • 源码定位:L38
  • 返回类型:void
  • 修饰符:public

参数:

  • state: ItemClusterRenderState
  • poseStack: PoseStack
  • submitNodeCollector: SubmitNodeCollector
  • camera: CameraRenderState

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class OminousItemSpawnerRenderer extends EntityRenderer<OminousItemSpawner, ItemClusterRenderState> {
    private static final float ROTATION_SPEED = 40.0F;
    private static final int TICKS_SCALING = 50;
    private final ItemModelResolver itemModelResolver;
    private final RandomSource random = RandomSource.create();
 
    protected OminousItemSpawnerRenderer(EntityRendererProvider.Context context) {
        super(context);
        this.itemModelResolver = context.getItemModelResolver();
    }
 
    public ItemClusterRenderState createRenderState() {
        return new ItemClusterRenderState();
    }
 
    public void extractRenderState(OminousItemSpawner entity, ItemClusterRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        ItemStack item = entity.getItem();
        state.extractItemGroupRenderState(entity, item, this.itemModelResolver);
    }
 
    public void submit(ItemClusterRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
        if (!state.item.isEmpty()) {
            poseStack.pushPose();
            if (state.ageInTicks <= 50.0F) {
                float scale = Math.min(state.ageInTicks, 50.0F) / 50.0F;
                poseStack.scale(scale, scale, scale);
            }
 
            float currentSpin = Mth.wrapDegrees(state.ageInTicks * 40.0F);
            poseStack.mulPose(Axis.YP.rotationDegrees(currentSpin));
            ItemEntityRenderer.submitMultipleFromCount(poseStack, submitNodeCollector, 15728880, state, this.random);
            poseStack.popPose();
        }
    }
}

引用的其他类