EndermanRenderer.java

net.minecraft.client.renderer.entity.EndermanRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.EndermanRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/EndermanRenderer.java
  • 起始行号:L19
  • 继承:MobRenderer<EnderMan,EndermanRenderState,EndermanModel>
  • 职责:

    TODO

字段/常量

  • BLOCK_DISPLAY_CONTEXT

    • 类型: BlockDisplayContext
    • 修饰符: public static final
    • 源码定位: L20
    • 说明:

      TODO

  • ENDERMAN_LOCATION

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L21
    • 说明:

      TODO

  • random

    • 类型: RandomSource
    • 修饰符: private final
    • 源码定位: L22
    • 说明:

      TODO

  • blockModelResolver

    • 类型: BlockModelResolver
    • 修饰符: private final
    • 源码定位: L23
    • 说明:

      TODO

内部类/嵌套类型

构造器

public EndermanRenderer(EntityRendererProvider.Context context) @ L25

  • 构造器名:EndermanRenderer
  • 源码定位:L25
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

public Vec3 getRenderOffset(EndermanRenderState state) @ L32

  • 方法名:getRenderOffset
  • 源码定位:L32
  • 返回类型:Vec3
  • 修饰符:public

参数:

  • state: EndermanRenderState

说明:

TODO

public Identifier getTextureLocation(EndermanRenderState state) @ L42

  • 方法名:getTextureLocation
  • 源码定位:L42
  • 返回类型:Identifier
  • 修饰符:public

参数:

  • state: EndermanRenderState

说明:

TODO

public EndermanRenderState createRenderState() @ L46

  • 方法名:createRenderState
  • 源码定位:L46
  • 返回类型:EndermanRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(EnderMan entity, EndermanRenderState state, float partialTicks) @ L50

  • 方法名:extractRenderState
  • 源码定位:L50
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: EnderMan
  • state: EndermanRenderState
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class EndermanRenderer extends MobRenderer<EnderMan, EndermanRenderState, EndermanModel<EndermanRenderState>> {
    public static final BlockDisplayContext BLOCK_DISPLAY_CONTEXT = BlockDisplayContext.create();
    private static final Identifier ENDERMAN_LOCATION = Identifier.withDefaultNamespace("textures/entity/enderman/enderman.png");
    private final RandomSource random = RandomSource.create();
    private final BlockModelResolver blockModelResolver;
 
    public EndermanRenderer(EntityRendererProvider.Context context) {
        super(context, new EndermanModel<>(context.bakeLayer(ModelLayers.ENDERMAN)), 0.5F);
        this.blockModelResolver = context.getBlockModelResolver();
        this.addLayer(new EnderEyesLayer(this));
        this.addLayer(new CarriedBlockLayer(this));
    }
 
    public Vec3 getRenderOffset(EndermanRenderState state) {
        Vec3 offset = super.getRenderOffset(state);
        if (state.isCreepy) {
            double d = 0.02 * state.scale;
            return offset.add(this.random.nextGaussian() * d, 0.0, this.random.nextGaussian() * d);
        } else {
            return offset;
        }
    }
 
    public Identifier getTextureLocation(EndermanRenderState state) {
        return ENDERMAN_LOCATION;
    }
 
    public EndermanRenderState createRenderState() {
        return new EndermanRenderState();
    }
 
    public void extractRenderState(EnderMan entity, EndermanRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        HumanoidMobRenderer.extractHumanoidRenderState(entity, state, partialTicks, this.itemModelResolver);
        state.isCreepy = entity.isCreepy();
        BlockState carriedBlock = entity.getCarriedBlock();
        if (carriedBlock != null) {
            this.blockModelResolver.update(state.carriedBlock, carriedBlock, BLOCK_DISPLAY_CONTEXT);
        } else {
            state.carriedBlock.clear();
        }
    }
}

引用的其他类