CreeperRenderer.java
net.minecraft.client.renderer.entity.CreeperRenderer
信息
- 全限定名:net.minecraft.client.renderer.entity.CreeperRenderer
- 类型:public class
- 包:net.minecraft.client.renderer.entity
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/CreeperRenderer.java
- 起始行号:L15
- 继承:MobRenderer<Creeper,CreeperRenderState,CreeperModel>
- 职责:
TODO
字段/常量
CREEPER_LOCATION- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public CreeperRenderer(EntityRendererProvider.Context context) @ L18
- 构造器名:CreeperRenderer
- 源码定位:L18
- 修饰符:public
参数:
- context: EntityRendererProvider.Context
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected void scale(CreeperRenderState state, PoseStack poseStack) @ L23
- 方法名:scale
- 源码定位:L23
- 返回类型:void
- 修饰符:protected
参数:
- state: CreeperRenderState
- poseStack: PoseStack
说明:
TODO
protected float getWhiteOverlayProgress(CreeperRenderState state) @ L34
- 方法名:getWhiteOverlayProgress
- 源码定位:L34
- 返回类型:float
- 修饰符:protected
参数:
- state: CreeperRenderState
说明:
TODO
public Identifier getTextureLocation(CreeperRenderState state) @ L39
- 方法名:getTextureLocation
- 源码定位:L39
- 返回类型:Identifier
- 修饰符:public
参数:
- state: CreeperRenderState
说明:
TODO
public CreeperRenderState createRenderState() @ L43
- 方法名:createRenderState
- 源码定位:L43
- 返回类型:CreeperRenderState
- 修饰符:public
参数:
- 无
说明:
TODO
public void extractRenderState(Creeper entity, CreeperRenderState state, float partialTicks) @ L47
- 方法名:extractRenderState
- 源码定位:L47
- 返回类型:void
- 修饰符:public
参数:
- entity: Creeper
- state: CreeperRenderState
- partialTicks: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class CreeperRenderer extends MobRenderer<Creeper, CreeperRenderState, CreeperModel> {
private static final Identifier CREEPER_LOCATION = Identifier.withDefaultNamespace("textures/entity/creeper/creeper.png");
public CreeperRenderer(EntityRendererProvider.Context context) {
super(context, new CreeperModel(context.bakeLayer(ModelLayers.CREEPER)), 0.5F);
this.addLayer(new CreeperPowerLayer(this, context.getModelSet()));
}
protected void scale(CreeperRenderState state, PoseStack poseStack) {
float g = state.swelling;
float wobble = 1.0F + Mth.sin(g * 100.0F) * g * 0.01F;
g = Mth.clamp(g, 0.0F, 1.0F);
g *= g;
g *= g;
float s = (1.0F + g * 0.4F) * wobble;
float hs = (1.0F + g * 0.1F) / wobble;
poseStack.scale(s, hs, s);
}
protected float getWhiteOverlayProgress(CreeperRenderState state) {
float step = state.swelling;
return (int)(step * 10.0F) % 2 == 0 ? 0.0F : Mth.clamp(step, 0.5F, 1.0F);
}
public Identifier getTextureLocation(CreeperRenderState state) {
return CREEPER_LOCATION;
}
public CreeperRenderState createRenderState() {
return new CreeperRenderState();
}
public void extractRenderState(Creeper entity, CreeperRenderState state, float partialTicks) {
super.extractRenderState(entity, state, partialTicks);
state.swelling = entity.getSwelling(partialTicks);
state.isPowered = entity.isPowered();
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CreeperModel()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CreeperPowerLayer()
- 引用位置:
-
- 引用位置:
参数/构造调用/返回值 - 关联成员:
CreeperRenderState()
- 引用位置:
-
- 引用位置:
字段/方法调用/返回值 - 关联成员:
Identifier.withDefaultNamespace()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.clamp(), Mth.sin()
- 引用位置:
-
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参数
- 引用位置: