BlockEntityRendererProvider.java

net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider

信息

  • 全限定名:net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider
  • 类型:public interface
  • 包:net.minecraft.client.renderer.blockentity
  • 源码路径:src/main/java/net/minecraft/client/renderer/blockentity/BlockEntityRendererProvider.java
  • 起始行号:L19
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

  • net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context
    • 类型: record
    • 修饰符: public
    • 源码定位: L23
    • 说明:

      TODO

构造器

方法

下面的方法块按源码顺序生成。

BlockEntityRenderer<T,S> create(BlockEntityRendererProvider.Context context) @ L20

  • 方法名:create
  • 源码定位:L20
  • 返回类型:BlockEntityRenderer<T,S>
  • 修饰符:package-private

参数:

  • context: BlockEntityRendererProvider.Context

说明:

TODO

代码

@FunctionalInterface
@OnlyIn(Dist.CLIENT)
public interface BlockEntityRendererProvider<T extends BlockEntity, S extends BlockEntityRenderState> {
    BlockEntityRenderer<T, S> create(BlockEntityRendererProvider.Context context);
 
    @OnlyIn(Dist.CLIENT)
    public record Context(
        BlockEntityRenderDispatcher blockEntityRenderDispatcher,
        BlockModelResolver blockModelResolver,
        ItemModelResolver itemModelResolver,
        EntityRenderDispatcher entityRenderer,
        EntityModelSet entityModelSet,
        Font font,
        SpriteGetter sprites,
        PlayerSkinRenderCache playerSkinRenderCache
    ) {
        public ModelPart bakeLayer(ModelLayerLocation id) {
            return this.entityModelSet.bakeLayer(id);
        }
    }
}

引用的其他类