BlockStateModelPart.java

net.minecraft.client.renderer.block.dispatch.BlockStateModelPart

信息

  • 全限定名:net.minecraft.client.renderer.block.dispatch.BlockStateModelPart
  • 类型:public interface
  • 包:net.minecraft.client.renderer.block.dispatch
  • 源码路径:src/main/java/net/minecraft/client/renderer/block/dispatch/BlockStateModelPart.java
  • 起始行号:L14
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

  • net.minecraft.client.renderer.block.dispatch.BlockStateModelPart.Unbaked
    • 类型: interface
    • 修饰符: public
    • 源码定位: L25
    • 说明:

      TODO

构造器

方法

下面的方法块按源码顺序生成。

List<BakedQuad> getQuads(Direction direction) @ L15

  • 方法名:getQuads
  • 源码定位:L15
  • 返回类型:List
  • 修饰符:package-private

参数:

  • direction: Direction

说明:

TODO

boolean useAmbientOcclusion() @ L17

  • 方法名:useAmbientOcclusion
  • 源码定位:L17
  • 返回类型:boolean
  • 修饰符:package-private

参数:

说明:

TODO

Material.Baked particleMaterial() @ L19

  • 方法名:particleMaterial
  • 源码定位:L19
  • 返回类型:Material.Baked
  • 修饰符:package-private

参数:

说明:

TODO

int materialFlags() @ L21

  • 方法名:materialFlags
  • 源码定位:L21
  • 返回类型:int
  • 修饰符:package-private

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public interface BlockStateModelPart {
    List<BakedQuad> getQuads(@Nullable Direction direction);
 
    boolean useAmbientOcclusion();
 
    Material.Baked particleMaterial();
 
    @BakedQuad.MaterialFlags
    int materialFlags();
 
    @OnlyIn(Dist.CLIENT)
    public interface Unbaked extends ResolvableModel {
        BlockStateModelPart bake(ModelBaker modelBakery);
    }
}

引用的其他类