SingleVariant.java

net.minecraft.client.renderer.block.dispatch.SingleVariant

信息

  • 全限定名:net.minecraft.client.renderer.block.dispatch.SingleVariant
  • 类型:public class
  • 包:net.minecraft.client.renderer.block.dispatch
  • 源码路径:src/main/java/net/minecraft/client/renderer/block/dispatch/SingleVariant.java
  • 起始行号:L14
  • 实现:BlockStateModel
  • 职责:

    TODO

字段/常量

  • model
    • 类型: BlockStateModelPart
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.renderer.block.dispatch.SingleVariant.Unbaked
    • 类型: record
    • 修饰符: public
    • 源码定位: L38
    • 说明:

      TODO

构造器

public SingleVariant(BlockStateModelPart model) @ L17

  • 构造器名:SingleVariant
  • 源码定位:L17
  • 修饰符:public

参数:

  • model: BlockStateModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void collectParts(RandomSource random, List<BlockStateModelPart> output) @ L21

  • 方法名:collectParts
  • 源码定位:L21
  • 返回类型:void
  • 修饰符:public

参数:

  • random: RandomSource
  • output: List

说明:

TODO

public Material.Baked particleMaterial() @ L26

  • 方法名:particleMaterial
  • 源码定位:L26
  • 返回类型:Material.Baked
  • 修饰符:public

参数:

说明:

TODO

public int materialFlags() @ L31

  • 方法名:materialFlags
  • 源码定位:L31
  • 返回类型:int
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class SingleVariant implements BlockStateModel {
    private final BlockStateModelPart model;
 
    public SingleVariant(BlockStateModelPart model) {
        this.model = model;
    }
 
    @Override
    public void collectParts(RandomSource random, List<BlockStateModelPart> output) {
        output.add(this.model);
    }
 
    @Override
    public Material.Baked particleMaterial() {
        return this.model.particleMaterial();
    }
 
    @BakedQuad.MaterialFlags
    @Override
    public int materialFlags() {
        return this.model.materialFlags();
    }
 
    @OnlyIn(Dist.CLIENT)
    public record Unbaked(Variant variant) implements BlockStateModel.Unbaked {
        public static final Codec<SingleVariant.Unbaked> CODEC = Variant.CODEC.xmap(SingleVariant.Unbaked::new, SingleVariant.Unbaked::variant);
 
        @Override
        public BlockStateModel bake(ModelBaker modelBakery) {
            return new SingleVariant(this.variant.bake(modelBakery));
        }
 
        @Override
        public void resolveDependencies(ResolvableModel.Resolver resolver) {
            this.variant.resolveDependencies(resolver);
        }
    }
}

引用的其他类