BabyVillagerModel.java

net.minecraft.client.model.npc.BabyVillagerModel

信息

  • 全限定名:net.minecraft.client.model.npc.BabyVillagerModel
  • 类型:public class
  • 包:net.minecraft.client.model.npc
  • 源码路径:src/main/java/net/minecraft/client/model/npc/BabyVillagerModel.java
  • 起始行号:L13
  • 继承:VillagerModel
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public BabyVillagerModel(ModelPart root) @ L14

  • 构造器名:BabyVillagerModel
  • 源码定位:L14
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static MeshDefinition createNoHatModel() @ L18

  • 方法名:createNoHatModel
  • 源码定位:L18
  • 返回类型:MeshDefinition
  • 修饰符:public static

参数:

说明:

TODO

public static MeshDefinition createBodyModel() @ L24

  • 方法名:createBodyModel
  • 源码定位:L24
  • 返回类型:MeshDefinition
  • 修饰符:public static

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class BabyVillagerModel extends VillagerModel {
    public BabyVillagerModel(ModelPart root) {
        super(root);
    }
 
    public static MeshDefinition createNoHatModel() {
        MeshDefinition mesh = createBodyModel();
        mesh.getRoot().clearChild("head").clearRecursively();
        return mesh;
    }
 
    public static MeshDefinition createBodyModel() {
        MeshDefinition mesh = new MeshDefinition();
        PartDefinition root = mesh.getRoot();
        PartDefinition arms = root.addOrReplaceChild("arms", CubeListBuilder.create(), PartPose.offset(0.0F, 17.5F, 0.0F));
        arms.addOrReplaceChild(
            "right_hand",
            CubeListBuilder.create()
                .texOffs(36, 15)
                .addBox(-1.0F, -2.4925F, -1.8401F, 2.0F, 4.0F, 2.0F)
                .texOffs(16, 15)
                .addBox(5.0F, -2.4925F, -1.8401F, 2.0F, 4.0F, 2.0F),
            PartPose.offsetAndRotation(-3.0F, 1.4025F, -0.9599F, -1.0472F, 0.0F, 0.0F)
        );
        arms.addOrReplaceChild(
            "middlearm_r1",
            CubeListBuilder.create().texOffs(24, 17).addBox(-2.0F, -0.9924F, -0.9825F, 4.0F, 2.0F, 2.0F),
            PartPose.offsetAndRotation(0.0F, 0.9024F, -1.8175F, -1.0472F, 0.0F, 0.0F)
        );
        root.addOrReplaceChild(
            "right_leg", CubeListBuilder.create().texOffs(8, 23).addBox(-1.0F, -0.5F, -1.0F, 2.0F, 3.0F, 2.0F), PartPose.offset(-1.0F, 21.5F, 0.0F)
        );
        root.addOrReplaceChild(
            "left_leg", CubeListBuilder.create().texOffs(0, 23).addBox(-1.0F, -0.5F, -1.0F, 2.0F, 3.0F, 2.0F), PartPose.offset(1.0F, 21.5F, 0.0F)
        );
        PartDefinition head = root.addOrReplaceChild(
            "head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, -3.5F, 8.0F, 8.0F, 7.0F), PartPose.offset(0.0F, 16.0F, 0.0F)
        );
        head.addOrReplaceChild(
            "hat",
            CubeListBuilder.create().texOffs(0, 30).addBox(-4.0F, -4.0F, -3.5F, 8.0F, 8.0F, 7.0F, new CubeDeformation(0.3F)),
            PartPose.offset(0.0F, -4.0F, 0.0F)
        );
        head.addOrReplaceChild(
            "hat_rim", CubeListBuilder.create().texOffs(0, 45).addBox(-7.0F, -0.5F, -6.0F, 14.0F, 1.0F, 12.0F), PartPose.offset(0.0F, -4.5F, 0.0F)
        );
        head.addOrReplaceChild(
            "nose", CubeListBuilder.create().texOffs(23, 0).addBox(-1.0F, 0.0F, -0.5F, 2.0F, 2.0F, 1.0F), PartPose.offset(0.0F, -2.0F, -4.0F)
        );
        root.addOrReplaceChild(
            "body", CubeListBuilder.create().texOffs(0, 15).addBox(-2.0F, -2.75F, -1.5F, 4.0F, 5.0F, 3.0F), PartPose.offset(0.0F, 18.75F, 0.0F)
        );
        root.addOrReplaceChild(
            "bb_main",
            CubeListBuilder.create().texOffs(16, 21).addBox(-2.5F, -8.0F, -1.5F, 4.0F, 6.0F, 3.0F, new CubeDeformation(0.2F)),
            PartPose.offset(0.5F, 24.0F, 0.0F)
        );
        return mesh;
    }
}

引用的其他类

  • ModelPart

    • 引用位置: 参数
  • PartPose

    • 引用位置: 方法调用
    • 关联成员: PartPose.offset(), PartPose.offsetAndRotation()
  • CubeDeformation

    • 引用位置: 构造调用
    • 关联成员: CubeDeformation()
  • CubeListBuilder

    • 引用位置: 方法调用
    • 关联成员: CubeListBuilder.create()
  • MeshDefinition

    • 引用位置: 构造调用/返回值
    • 关联成员: MeshDefinition()
  • VillagerModel

    • 引用位置: 继承