BabyStriderModel.java
net.minecraft.client.model.monster.strider.BabyStriderModel
信息
- 全限定名:net.minecraft.client.model.monster.strider.BabyStriderModel
- 类型:public class
- 包:net.minecraft.client.model.monster.strider
- 源码路径:src/main/java/net/minecraft/client/model/monster/strider/BabyStriderModel.java
- 起始行号:L15
- 继承:StriderModel
- 职责:
TODO
字段/常量
-
FRONT_BRISTLE- 类型:
String - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
MIDDLE_BRISTLE- 类型:
String - 修饰符:
private static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
BACK_BRISTLE- 类型:
String - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
frontBristle- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
middleBristle- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
bottomBristle- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L21 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public BabyStriderModel(ModelPart root) @ L23
- 构造器名:BabyStriderModel
- 源码定位:L23
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected void customAnimations(float animationPos, float animationSpeed, float ageInTicks) @ L27
- 方法名:customAnimations
- 源码定位:L27
- 返回类型:void
- 修饰符:protected
参数:
- animationPos: float
- animationSpeed: float
- ageInTicks: float
说明:
TODO
public static LayerDefinition createBodyLayer() @ L44
- 方法名:createBodyLayer
- 源码定位:L44
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class BabyStriderModel extends StriderModel {
private static final String FRONT_BRISTLE = "bristle2";
private static final String MIDDLE_BRISTLE = "bristle1";
private static final String BACK_BRISTLE = "bristle0";
private final ModelPart frontBristle = this.body.getChild("bristle2");
private final ModelPart middleBristle = this.body.getChild("bristle1");
private final ModelPart bottomBristle = this.body.getChild("bristle0");
public BabyStriderModel(ModelPart root) {
super(root);
}
@Override
protected void customAnimations(float animationPos, float animationSpeed, float ageInTicks) {
this.body.y = 17.25F;
this.body.y = this.body.y - 1.0F * Mth.cos(animationPos * 1.5F) * 2.0F * animationSpeed;
this.leftLeg.y = 20.0F + 2.0F * Mth.sin(animationPos * 1.5F * 0.5F + (float) Math.PI) * 2.0F * animationSpeed;
this.rightLeg.y = 20.0F + 2.0F * Mth.sin(animationPos * 1.5F * 0.5F) * 2.0F * animationSpeed;
float bristleFlow = Mth.cos(animationPos * 1.5F + (float) Math.PI) * animationSpeed;
this.animateBristle(
ageInTicks,
bristleFlow,
this.frontBristle,
this.middleBristle,
this.bottomBristle,
(modelPart, rotation) -> modelPart.xRot = modelPart.xRot + rotation
);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition body = root.addOrReplaceChild(
"body",
CubeListBuilder.create().texOffs(0, 0).addBox(-3.5F, -3.75F, -4.0F, 7.0F, 7.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 16.75F, 0.0F)
);
root.addOrReplaceChild(
"right_leg",
CubeListBuilder.create().texOffs(0, 24).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(-1.5F, 20.0F, 0.0F)
);
root.addOrReplaceChild(
"left_leg",
CubeListBuilder.create().texOffs(8, 24).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(1.5F, 20.0F, 0.0F)
);
body.addOrReplaceChild(
"bristle0",
CubeListBuilder.create().texOffs(0, 21).addBox(-3.5F, -2.5F, 0.0F, 7.0F, 3.0F, 0.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, -4.25F, 2.0F)
);
body.addOrReplaceChild(
"bristle1",
CubeListBuilder.create().texOffs(0, 18).addBox(-3.5F, -2.5F, 0.0F, 7.0F, 3.0F, 0.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, -4.25F, 0.0F)
);
body.addOrReplaceChild(
"bristle2",
CubeListBuilder.create().texOffs(0, 15).addBox(-3.5F, -2.5F, 0.0F, 7.0F, 3.0F, 0.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, -4.25F, -2.0F)
);
return LayerDefinition.create(mesh, 32, 32);
}
}引用的其他类
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
PartPose.offset()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CubeDeformation()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
- 引用位置:
方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
MeshDefinition()
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.cos(), Mth.sin()
- 引用位置: