PolarBearModel.java
net.minecraft.client.model.animal.polarbear.PolarBearModel
信息
- 全限定名:net.minecraft.client.model.animal.polarbear.PolarBearModel
- 类型:public class
- 包:net.minecraft.client.model.animal.polarbear
- 源码路径:src/main/java/net/minecraft/client/model/animal/polarbear/PolarBearModel.java
- 起始行号:L16
- 继承:QuadrupedModel
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
- 无
构造器
public PolarBearModel(ModelPart root) @ L17
- 构造器名:PolarBearModel
- 源码定位:L17
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer() @ L21
- 方法名:createBodyLayer
- 源码定位:L21
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public void setupAnim(PolarBearRenderState state) @ L57
- 方法名:setupAnim
- 源码定位:L57
- 返回类型:void
- 修饰符:public
参数:
- state: PolarBearRenderState
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class PolarBearModel extends QuadrupedModel<PolarBearRenderState> {
public PolarBearModel(ModelPart root) {
super(root);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild(
"head",
CubeListBuilder.create()
.texOffs(0, 0)
.addBox(-3.5F, -3.0F, -3.0F, 7.0F, 7.0F, 7.0F)
.texOffs(0, 44)
.addBox("mouth", -2.5F, 1.0F, -6.0F, 5.0F, 3.0F, 3.0F)
.texOffs(26, 0)
.addBox("right_ear", -4.5F, -4.0F, -1.0F, 2.0F, 2.0F, 1.0F)
.texOffs(26, 0)
.mirror()
.addBox("left_ear", 2.5F, -4.0F, -1.0F, 2.0F, 2.0F, 1.0F),
PartPose.offset(0.0F, 10.0F, -16.0F)
);
root.addOrReplaceChild(
"body",
CubeListBuilder.create()
.texOffs(0, 19)
.addBox(-5.0F, -13.0F, -7.0F, 14.0F, 14.0F, 11.0F)
.texOffs(39, 0)
.addBox(-4.0F, -25.0F, -7.0F, 12.0F, 12.0F, 10.0F),
PartPose.offsetAndRotation(-2.0F, 9.0F, 12.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
);
int legSize = 10;
CubeListBuilder hindLeg = CubeListBuilder.create().texOffs(50, 22).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 10.0F, 8.0F);
root.addOrReplaceChild("right_hind_leg", hindLeg, PartPose.offset(-4.5F, 14.0F, 6.0F));
root.addOrReplaceChild("left_hind_leg", hindLeg, PartPose.offset(4.5F, 14.0F, 6.0F));
CubeListBuilder frontLeg = CubeListBuilder.create().texOffs(50, 40).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 10.0F, 6.0F);
root.addOrReplaceChild("right_front_leg", frontLeg, PartPose.offset(-3.5F, 14.0F, -8.0F));
root.addOrReplaceChild("left_front_leg", frontLeg, PartPose.offset(3.5F, 14.0F, -8.0F));
return LayerDefinition.create(mesh, 128, 64).apply(MeshTransformer.scaling(1.2F));
}
public void setupAnim(PolarBearRenderState state) {
super.setupAnim(state);
float standScale = state.standScale * state.standScale;
float bodyAgeScale = state.ageScale;
this.body.xRot -= standScale * (float) Math.PI * 0.35F;
this.body.y += standScale * bodyAgeScale * 2.0F;
this.rightFrontLeg.y -= standScale * bodyAgeScale * 20.0F;
this.rightFrontLeg.z += standScale * bodyAgeScale * 4.0F;
this.rightFrontLeg.xRot -= standScale * (float) Math.PI * 0.45F;
this.leftFrontLeg.y = this.rightFrontLeg.y;
this.leftFrontLeg.z = this.rightFrontLeg.z;
this.leftFrontLeg.xRot -= standScale * (float) Math.PI * 0.45F;
this.head.y -= standScale * 24.0F;
this.head.z += standScale * 13.0F;
this.head.xRot += standScale * (float) Math.PI * 0.15F;
}
}引用的其他类
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继承
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-
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参数
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-
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方法调用 - 关联成员:
PartPose.offset(), PartPose.offsetAndRotation()
- 引用位置:
-
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方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
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方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
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构造调用 - 关联成员:
MeshDefinition()
- 引用位置:
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方法调用 - 关联成员:
MeshTransformer.scaling()
- 引用位置:
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参数
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