PolarBearRenderer.java

net.minecraft.client.renderer.entity.PolarBearRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.PolarBearRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/PolarBearRenderer.java
  • 起始行号:L12
  • 继承:AgeableMobRenderer<PolarBear,PolarBearRenderState,PolarBearModel>
  • 职责:

    TODO

字段/常量

  • BEAR_LOCATION

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L13
    • 说明:

      TODO

  • BABY_BEAR_LOCATION

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

内部类/嵌套类型

构造器

public PolarBearRenderer(EntityRendererProvider.Context context) @ L16

  • 构造器名:PolarBearRenderer
  • 源码定位:L16
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

public Identifier getTextureLocation(PolarBearRenderState state) @ L20

  • 方法名:getTextureLocation
  • 源码定位:L20
  • 返回类型:Identifier
  • 修饰符:public

参数:

  • state: PolarBearRenderState

说明:

TODO

public PolarBearRenderState createRenderState() @ L24

  • 方法名:createRenderState
  • 源码定位:L24
  • 返回类型:PolarBearRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(PolarBear entity, PolarBearRenderState state, float partialTicks) @ L28

  • 方法名:extractRenderState
  • 源码定位:L28
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: PolarBear
  • state: PolarBearRenderState
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class PolarBearRenderer extends AgeableMobRenderer<PolarBear, PolarBearRenderState, PolarBearModel> {
    private static final Identifier BEAR_LOCATION = Identifier.withDefaultNamespace("textures/entity/bear/polarbear.png");
    private static final Identifier BABY_BEAR_LOCATION = Identifier.withDefaultNamespace("textures/entity/bear/polarbear_baby.png");
 
    public PolarBearRenderer(EntityRendererProvider.Context context) {
        super(context, new PolarBearModel(context.bakeLayer(ModelLayers.POLAR_BEAR)), new PolarBearModel(context.bakeLayer(ModelLayers.POLAR_BEAR_BABY)), 0.9F);
    }
 
    public Identifier getTextureLocation(PolarBearRenderState state) {
        return state.isBaby ? BABY_BEAR_LOCATION : BEAR_LOCATION;
    }
 
    public PolarBearRenderState createRenderState() {
        return new PolarBearRenderState();
    }
 
    public void extractRenderState(PolarBear entity, PolarBearRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.standScale = entity.getStandingAnimationScale(partialTicks);
    }
}

引用的其他类