AdultBeeModel.java

net.minecraft.client.model.animal.bee.AdultBeeModel

信息

  • 全限定名:net.minecraft.client.model.animal.bee.AdultBeeModel
  • 类型:public class
  • 包:net.minecraft.client.model.animal.bee
  • 源码路径:src/main/java/net/minecraft/client/model/animal/bee/AdultBeeModel.java
  • 起始行号:L14
  • 继承:BeeModel
  • 职责:

    TODO

字段/常量

  • LEFT_ANTENNA

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L15
    • 说明:

      TODO

  • RIGHT_ANTENNA

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L16
    • 说明:

      TODO

  • leftAntenna

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L17
    • 说明:

      TODO

  • rightAntenna

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L18
    • 说明:

      TODO

内部类/嵌套类型

构造器

public AdultBeeModel(ModelPart root) @ L20

  • 构造器名:AdultBeeModel
  • 源码定位:L20
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected void bobUpAndDown(float speed, float ageInTicks) @ L27

  • 方法名:bobUpAndDown
  • 源码定位:L27
  • 返回类型:void
  • 修饰符:protected

参数:

  • speed: float
  • ageInTicks: float

说明:

TODO

public static LayerDefinition createBodyLayer() @ L34

  • 方法名:createBodyLayer
  • 源码定位:L34
  • 返回类型:LayerDefinition
  • 修饰符:public static

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class AdultBeeModel extends BeeModel {
    private static final String LEFT_ANTENNA = "left_antenna";
    private static final String RIGHT_ANTENNA = "right_antenna";
    private final ModelPart leftAntenna;
    private final ModelPart rightAntenna;
 
    public AdultBeeModel(ModelPart root) {
        super(root);
        ModelPart body = this.bone.getChild("body");
        this.leftAntenna = body.getChild("left_antenna");
        this.rightAntenna = body.getChild("right_antenna");
    }
 
    @Override
    protected void bobUpAndDown(float speed, float ageInTicks) {
        super.bobUpAndDown(speed, ageInTicks);
        this.leftAntenna.xRot = speed * (float) Math.PI * 0.03F;
        this.rightAntenna.xRot = speed * (float) Math.PI * 0.03F;
    }
 
    public static LayerDefinition createBodyLayer() {
        MeshDefinition mesh = new MeshDefinition();
        PartDefinition root = mesh.getRoot();
        PartDefinition bone = root.addOrReplaceChild("bone", CubeListBuilder.create(), PartPose.offset(0.0F, 19.0F, 0.0F));
        PartDefinition body = bone.addOrReplaceChild(
            "body", CubeListBuilder.create().texOffs(0, 0).addBox(-3.5F, -4.0F, -5.0F, 7.0F, 7.0F, 10.0F), PartPose.ZERO
        );
        body.addOrReplaceChild("stinger", CubeListBuilder.create().texOffs(26, 7).addBox(0.0F, -1.0F, 5.0F, 0.0F, 1.0F, 2.0F), PartPose.ZERO);
        body.addOrReplaceChild(
            "left_antenna", CubeListBuilder.create().texOffs(2, 0).addBox(1.5F, -2.0F, -3.0F, 1.0F, 2.0F, 3.0F), PartPose.offset(0.0F, -2.0F, -5.0F)
        );
        body.addOrReplaceChild(
            "right_antenna", CubeListBuilder.create().texOffs(2, 3).addBox(-2.5F, -2.0F, -3.0F, 1.0F, 2.0F, 3.0F), PartPose.offset(0.0F, -2.0F, -5.0F)
        );
        CubeDeformation wingDeformation = new CubeDeformation(0.001F);
        bone.addOrReplaceChild(
            "right_wing",
            CubeListBuilder.create().texOffs(0, 18).addBox(-9.0F, 0.0F, 0.0F, 9.0F, 0.0F, 6.0F, wingDeformation),
            PartPose.offsetAndRotation(-1.5F, -4.0F, -3.0F, 0.0F, -0.2618F, 0.0F)
        );
        bone.addOrReplaceChild(
            "left_wing",
            CubeListBuilder.create().texOffs(0, 18).mirror().addBox(0.0F, 0.0F, 0.0F, 9.0F, 0.0F, 6.0F, wingDeformation),
            PartPose.offsetAndRotation(1.5F, -4.0F, -3.0F, 0.0F, 0.2618F, 0.0F)
        );
        bone.addOrReplaceChild(
            "front_legs", CubeListBuilder.create().addBox("front_legs", -5.0F, 0.0F, 0.0F, 7, 2, 0, 26, 1), PartPose.offset(1.5F, 3.0F, -2.0F)
        );
        bone.addOrReplaceChild(
            "middle_legs", CubeListBuilder.create().addBox("middle_legs", -5.0F, 0.0F, 0.0F, 7, 2, 0, 26, 3), PartPose.offset(1.5F, 3.0F, 0.0F)
        );
        bone.addOrReplaceChild("back_legs", CubeListBuilder.create().addBox("back_legs", -5.0F, 0.0F, 0.0F, 7, 2, 0, 26, 5), PartPose.offset(1.5F, 3.0F, 2.0F));
        return LayerDefinition.create(mesh, 64, 64);
    }
}

引用的其他类

  • BeeModel

    • 引用位置: 继承
  • ModelPart

    • 引用位置: 参数/字段
  • PartPose

    • 引用位置: 方法调用
    • 关联成员: PartPose.offset(), PartPose.offsetAndRotation()
  • CubeDeformation

    • 引用位置: 构造调用
    • 关联成员: CubeDeformation()
  • CubeListBuilder

    • 引用位置: 方法调用
    • 关联成员: CubeListBuilder.create()
  • LayerDefinition

    • 引用位置: 方法调用/返回值
    • 关联成员: LayerDefinition.create()
  • MeshDefinition

    • 引用位置: 构造调用
    • 关联成员: MeshDefinition()