BabyArmadilloModel.java
net.minecraft.client.model.animal.armadillo.BabyArmadilloModel
信息
- 全限定名:net.minecraft.client.model.animal.armadillo.BabyArmadilloModel
- 类型:public class
- 包:net.minecraft.client.model.animal.armadillo
- 源码路径:src/main/java/net/minecraft/client/model/animal/armadillo/BabyArmadilloModel.java
- 起始行号:L15
- 继承:ArmadilloModel
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
- 无
构造器
public BabyArmadilloModel(ModelPart root) @ L16
- 构造器名:BabyArmadilloModel
- 源码定位:L16
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer() @ L26
- 方法名:createBodyLayer
- 源码定位:L26
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class BabyArmadilloModel extends ArmadilloModel {
public BabyArmadilloModel(ModelPart root) {
super(
root,
BabyArmadilloAnimation.ARMADILLO_BABY_WALK,
BabyArmadilloAnimation.ARMADILLO_BABY_ROLL_OUT,
BabyArmadilloAnimation.ARMADILLO_BABY_ROLL_UP,
BabyArmadilloAnimation.ARMADILLO_BABY_PEEK
);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition body = root.addOrReplaceChild(
"body",
CubeListBuilder.create()
.texOffs(0, 0)
.addBox(-2.5F, -2.0F, -3.5F, 5.0F, 4.0F, 7.0F, new CubeDeformation(0.3F))
.texOffs(0, 11)
.addBox(-2.5F, -2.0F, -3.0F, 5.0F, 4.0F, 6.0F),
PartPose.offset(0.0F, 20.0F, 0.5F)
);
PartDefinition tail = body.addOrReplaceChild("tail", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 3.4F));
tail.addOrReplaceChild(
"right_ear_cube",
CubeListBuilder.create().texOffs(22, 11).addBox(-0.5F, -0.5F, -2.0F, 1.0F, 1.0F, 4.0F),
PartPose.offsetAndRotation(0.0F, 1.5F, 1.0F, -1.0472F, 0.0F, 0.0F)
);
PartDefinition head = body.addOrReplaceChild("head", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, -3.2F));
PartDefinition headGroup = head.addOrReplaceChild(
"head_cube",
CubeListBuilder.create().texOffs(20, 17).addBox(-1.0F, -2.0F, -4.0F, 2.0F, 2.0F, 4.0F),
PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.7417649F, 0.0F, 0.0F)
);
headGroup.addOrReplaceChild(
"right_ear",
CubeListBuilder.create().texOffs(28, 8).mirror().addBox(-1.8F, -2.0F, 0.0F, 2.0F, 3.0F, 0.0F).mirror(false),
PartPose.offsetAndRotation(-1.0F, -2.0F, -0.3F, -0.4363F, -0.1134F, 0.0524F)
);
headGroup.addOrReplaceChild(
"left_ear",
CubeListBuilder.create().texOffs(28, 8).addBox(-0.2F, -2.0F, 0.0F, 2.0F, 3.0F, 0.0F),
PartPose.offsetAndRotation(1.0F, -2.0F, -0.3F, -0.4363F, 0.1134F, -0.0524F)
);
root.addOrReplaceChild(
"right_hind_leg",
CubeListBuilder.create().texOffs(20, 27).mirror().addBox(-1.0F, 0.0F, -1.0F, 2.0F, 2.0F, 2.0F).mirror(false),
PartPose.offset(-1.5F, 22.0F, 2.5F)
);
root.addOrReplaceChild(
"left_hind_leg", CubeListBuilder.create().texOffs(20, 27).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 2.0F, 2.0F), PartPose.offset(1.5F, 22.0F, 2.5F)
);
root.addOrReplaceChild(
"right_front_leg", CubeListBuilder.create().texOffs(20, 23).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 2.0F, 2.0F), PartPose.offset(1.5F, 22.0F, -1.5F)
);
root.addOrReplaceChild(
"left_front_leg",
CubeListBuilder.create().texOffs(24, 0).mirror().addBox(-1.0F, 0.0F, -1.0F, 2.0F, 2.0F, 2.0F).mirror(false),
PartPose.offset(-1.5F, 22.0F, -1.5F)
);
root.addOrReplaceChild(
"cube",
CubeListBuilder.create().texOffs(0, 25).addBox(-3.0F, -3.0F, -3.0F, 6.0F, 6.0F, 6.0F, new CubeDeformation(0.3F)),
PartPose.offset(0.0F, 20.7F, 0.5F)
);
return LayerDefinition.create(mesh, 64, 64);
}
}引用的其他类
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继承
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参数
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方法调用 - 关联成员:
PartPose.offset(), PartPose.offsetAndRotation()
- 引用位置:
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构造调用 - 关联成员:
CubeDeformation()
- 引用位置:
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方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
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方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
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构造调用 - 关联成员:
MeshDefinition()
- 引用位置: