AdultArmadilloModel.java
net.minecraft.client.model.animal.armadillo.AdultArmadilloModel
信息
- 全限定名:net.minecraft.client.model.animal.armadillo.AdultArmadilloModel
- 类型:public class
- 包:net.minecraft.client.model.animal.armadillo
- 源码路径:src/main/java/net/minecraft/client/model/animal/armadillo/AdultArmadilloModel.java
- 起始行号:L15
- 继承:ArmadilloModel
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
- 无
构造器
public AdultArmadilloModel(ModelPart root) @ L16
- 构造器名:AdultArmadilloModel
- 源码定位:L16
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer() @ L26
- 方法名:createBodyLayer
- 源码定位:L26
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class AdultArmadilloModel extends ArmadilloModel {
public AdultArmadilloModel(ModelPart root) {
super(
root,
ArmadilloAnimation.ARMADILLO_WALK,
ArmadilloAnimation.ARMADILLO_ROLL_OUT,
ArmadilloAnimation.ARMADILLO_ROLL_UP,
ArmadilloAnimation.ARMADILLO_PEEK
);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition body = root.addOrReplaceChild(
"body",
CubeListBuilder.create()
.texOffs(0, 20)
.addBox(-4.0F, -7.0F, -10.0F, 8.0F, 8.0F, 12.0F, new CubeDeformation(0.3F))
.texOffs(0, 40)
.addBox(-4.0F, -7.0F, -10.0F, 8.0F, 8.0F, 12.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 21.0F, 4.0F)
);
body.addOrReplaceChild(
"tail",
CubeListBuilder.create().texOffs(44, 53).addBox(-0.5F, -0.0865F, 0.0933F, 1.0F, 6.0F, 1.0F, new CubeDeformation(0.0F)),
PartPose.offsetAndRotation(0.0F, -3.0F, 1.0F, 0.5061F, 0.0F, 0.0F)
);
PartDefinition head = body.addOrReplaceChild("head", CubeListBuilder.create(), PartPose.offset(0.0F, -2.0F, -11.0F));
head.addOrReplaceChild(
"head_cube",
CubeListBuilder.create().texOffs(43, 15).addBox(-1.5F, -1.0F, -1.0F, 3.0F, 5.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, -0.3927F, 0.0F, 0.0F)
);
PartDefinition rightEar = head.addOrReplaceChild("right_ear", CubeListBuilder.create(), PartPose.offset(-1.0F, -1.0F, 0.0F));
rightEar.addOrReplaceChild(
"right_ear_cube",
CubeListBuilder.create().texOffs(43, 10).addBox(-2.0F, -3.0F, 0.0F, 2.0F, 5.0F, 0.0F, new CubeDeformation(0.0F)),
PartPose.offsetAndRotation(-0.5F, 0.0F, -0.6F, 0.1886F, -0.3864F, -0.0718F)
);
PartDefinition leftEar = head.addOrReplaceChild("left_ear", CubeListBuilder.create(), PartPose.offset(1.0F, -2.0F, 0.0F));
leftEar.addOrReplaceChild(
"left_ear_cube",
CubeListBuilder.create().texOffs(47, 10).addBox(0.0F, -3.0F, 0.0F, 2.0F, 5.0F, 0.0F, new CubeDeformation(0.0F)),
PartPose.offsetAndRotation(0.5F, 1.0F, -0.6F, 0.1886F, 0.3864F, 0.0718F)
);
root.addOrReplaceChild(
"right_hind_leg",
CubeListBuilder.create().texOffs(51, 31).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 3.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(-2.0F, 21.0F, 4.0F)
);
root.addOrReplaceChild(
"left_hind_leg",
CubeListBuilder.create().texOffs(42, 31).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 3.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(2.0F, 21.0F, 4.0F)
);
root.addOrReplaceChild(
"right_front_leg",
CubeListBuilder.create().texOffs(51, 43).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 3.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(-2.0F, 21.0F, -4.0F)
);
root.addOrReplaceChild(
"left_front_leg",
CubeListBuilder.create().texOffs(42, 43).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 3.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(2.0F, 21.0F, -4.0F)
);
root.addOrReplaceChild(
"cube",
CubeListBuilder.create().texOffs(0, 0).addBox(-5.0F, -10.0F, -6.0F, 10.0F, 10.0F, 10.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 24.0F, 0.0F)
);
return LayerDefinition.create(mesh, 64, 64);
}
}引用的其他类
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继承
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参数
- 引用位置:
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方法调用 - 关联成员:
PartPose.offset(), PartPose.offsetAndRotation()
- 引用位置:
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构造调用 - 关联成员:
CubeDeformation()
- 引用位置:
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方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
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方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
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构造调用 - 关联成员:
MeshDefinition()
- 引用位置: