BreezeRenderState.java

net.minecraft.client.renderer.entity.state.BreezeRenderState

信息

  • 全限定名:net.minecraft.client.renderer.entity.state.BreezeRenderState
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity.state
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/state/BreezeRenderState.java
  • 起始行号:L8
  • 继承:LivingEntityRenderState
  • 职责:

    TODO

字段/常量

  • idle

    • 类型: AnimationState
    • 修饰符: public final
    • 源码定位: L9
    • 说明:

      TODO

  • shoot

    • 类型: AnimationState
    • 修饰符: public final
    • 源码定位: L10
    • 说明:

      TODO

  • slide

    • 类型: AnimationState
    • 修饰符: public final
    • 源码定位: L11
    • 说明:

      TODO

  • slideBack

    • 类型: AnimationState
    • 修饰符: public final
    • 源码定位: L12
    • 说明:

      TODO

  • inhale

    • 类型: AnimationState
    • 修饰符: public final
    • 源码定位: L13
    • 说明:

      TODO

  • longJump

    • 类型: AnimationState
    • 修饰符: public final
    • 源码定位: L14
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

代码

@OnlyIn(Dist.CLIENT)
public class BreezeRenderState extends LivingEntityRenderState {
    public final AnimationState idle = new AnimationState();
    public final AnimationState shoot = new AnimationState();
    public final AnimationState slide = new AnimationState();
    public final AnimationState slideBack = new AnimationState();
    public final AnimationState inhale = new AnimationState();
    public final AnimationState longJump = new AnimationState();
}

引用的其他类