MushroomCowMushroomLayer.java

net.minecraft.client.renderer.entity.layers.MushroomCowMushroomLayer

信息

  • 全限定名:net.minecraft.client.renderer.entity.layers.MushroomCowMushroomLayer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity.layers
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/layers/MushroomCowMushroomLayer.java
  • 起始行号:L15
  • 继承:RenderLayer<MushroomCowRenderState,CowModel>
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public MushroomCowMushroomLayer(RenderLayerParent<MushroomCowRenderState,CowModel> renderer) @ L16

  • 构造器名:MushroomCowMushroomLayer
  • 源码定位:L16
  • 修饰符:public

参数:

  • renderer: RenderLayerParent<MushroomCowRenderState,CowModel>

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, MushroomCowRenderState state, float yRot, float xRot) @ L20

  • 方法名:submit
  • 源码定位:L20
  • 返回类型:void
  • 修饰符:public

参数:

  • poseStack: PoseStack
  • submitNodeCollector: SubmitNodeCollector
  • lightCoords: int
  • state: MushroomCowRenderState
  • yRot: float
  • xRot: float

说明:

TODO

private void submitMushroomBlock(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, boolean appearsGlowingWithInvisibility, int outlineColor, BlockModelRenderState mushroomModel, int overlayCoords) @ L59

  • 方法名:submitMushroomBlock
  • 源码定位:L59
  • 返回类型:void
  • 修饰符:private

参数:

  • poseStack: PoseStack
  • submitNodeCollector: SubmitNodeCollector
  • lightCoords: int
  • appearsGlowingWithInvisibility: boolean
  • outlineColor: int
  • mushroomModel: BlockModelRenderState
  • overlayCoords: int

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class MushroomCowMushroomLayer extends RenderLayer<MushroomCowRenderState, CowModel> {
    public MushroomCowMushroomLayer(RenderLayerParent<MushroomCowRenderState, CowModel> renderer) {
        super(renderer);
    }
 
    public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, MushroomCowRenderState state, float yRot, float xRot) {
        if (!state.isBaby && !state.mushroomModel.isEmpty()) {
            boolean appearsGlowingWithInvisibility = state.appearsGlowing() && state.isInvisible;
            if (!state.isInvisible || appearsGlowingWithInvisibility) {
                int overlayCoords = LivingEntityRenderer.getOverlayCoords(state, 0.0F);
                poseStack.pushPose();
                poseStack.translate(0.2F, -0.35F, 0.5F);
                poseStack.mulPose(Axis.YP.rotationDegrees(-48.0F));
                poseStack.scale(-1.0F, -1.0F, 1.0F);
                poseStack.translate(-0.5F, -0.5F, -0.5F);
                this.submitMushroomBlock(
                    poseStack, submitNodeCollector, lightCoords, appearsGlowingWithInvisibility, state.outlineColor, state.mushroomModel, overlayCoords
                );
                poseStack.popPose();
                poseStack.pushPose();
                poseStack.translate(0.2F, -0.35F, 0.5F);
                poseStack.mulPose(Axis.YP.rotationDegrees(42.0F));
                poseStack.translate(0.1F, 0.0F, -0.6F);
                poseStack.mulPose(Axis.YP.rotationDegrees(-48.0F));
                poseStack.scale(-1.0F, -1.0F, 1.0F);
                poseStack.translate(-0.5F, -0.5F, -0.5F);
                this.submitMushroomBlock(
                    poseStack, submitNodeCollector, lightCoords, appearsGlowingWithInvisibility, state.outlineColor, state.mushroomModel, overlayCoords
                );
                poseStack.popPose();
                poseStack.pushPose();
                this.getParentModel().getHead().translateAndRotate(poseStack);
                poseStack.translate(0.0F, -0.7F, -0.2F);
                poseStack.mulPose(Axis.YP.rotationDegrees(-78.0F));
                poseStack.scale(-1.0F, -1.0F, 1.0F);
                poseStack.translate(-0.5F, -0.5F, -0.5F);
                this.submitMushroomBlock(
                    poseStack, submitNodeCollector, lightCoords, appearsGlowingWithInvisibility, state.outlineColor, state.mushroomModel, overlayCoords
                );
                poseStack.popPose();
            }
        }
    }
 
    private void submitMushroomBlock(
        PoseStack poseStack,
        SubmitNodeCollector submitNodeCollector,
        int lightCoords,
        boolean appearsGlowingWithInvisibility,
        int outlineColor,
        BlockModelRenderState mushroomModel,
        int overlayCoords
    ) {
        if (appearsGlowingWithInvisibility) {
            mushroomModel.submitOnlyOutline(poseStack, submitNodeCollector, lightCoords, overlayCoords, outlineColor);
        } else {
            mushroomModel.submit(poseStack, submitNodeCollector, lightCoords, overlayCoords, outlineColor);
        }
    }
}

引用的其他类