HorseMarkingLayer.java
net.minecraft.client.renderer.entity.layers.HorseMarkingLayer
信息
- 全限定名:net.minecraft.client.renderer.entity.layers.HorseMarkingLayer
- 类型:public class
- 包:net.minecraft.client.renderer.entity.layers
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/layers/HorseMarkingLayer.java
- 起始行号:L18
- 继承:RenderLayer<HorseRenderState,HorseModel>
- 职责:
TODO
字段/常量
-
INVISIBLE_TEXTURE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
LOCATION_BY_MARKINGS- 类型:
Map<Markings,HorseMarkingLayer.HorseMarkingTextures> - 修饰符:
private static final - 源码定位:
L20 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.renderer.entity.layers.HorseMarkingLayer.HorseMarkingTextures- 类型:
record - 修饰符:
private - 源码定位:
L70 - 说明:
TODO
- 类型:
构造器
public HorseMarkingLayer(RenderLayerParent<HorseRenderState,HorseModel> renderer) @ L47
- 构造器名:HorseMarkingLayer
- 源码定位:L47
- 修饰符:public
参数:
- renderer: RenderLayerParent<HorseRenderState,HorseModel>
说明:
TODO
方法
下面的方法块按源码顺序生成。
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, HorseRenderState state, float yRot, float xRot) @ L51
- 方法名:submit
- 源码定位:L51
- 返回类型:void
- 修饰符:public
参数:
- poseStack: PoseStack
- submitNodeCollector: SubmitNodeCollector
- lightCoords: int
- state: HorseRenderState
- yRot: float
- xRot: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class HorseMarkingLayer extends RenderLayer<HorseRenderState, HorseModel> {
private static final Identifier INVISIBLE_TEXTURE = Identifier.withDefaultNamespace("invisible");
private static final Map<Markings, HorseMarkingLayer.HorseMarkingTextures> LOCATION_BY_MARKINGS = Maps.newEnumMap(
Map.of(
Markings.NONE,
new HorseMarkingLayer.HorseMarkingTextures(INVISIBLE_TEXTURE, INVISIBLE_TEXTURE),
Markings.WHITE,
new HorseMarkingLayer.HorseMarkingTextures(
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_white.png"),
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_white_baby.png")
),
Markings.WHITE_FIELD,
new HorseMarkingLayer.HorseMarkingTextures(
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_whitefield.png"),
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_whitefield_baby.png")
),
Markings.WHITE_DOTS,
new HorseMarkingLayer.HorseMarkingTextures(
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_whitedots.png"),
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_whitedots_baby.png")
),
Markings.BLACK_DOTS,
new HorseMarkingLayer.HorseMarkingTextures(
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_blackdots.png"),
Identifier.withDefaultNamespace("textures/entity/horse/horse_markings_blackdots_baby.png")
)
)
);
public HorseMarkingLayer(RenderLayerParent<HorseRenderState, HorseModel> renderer) {
super(renderer);
}
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, HorseRenderState state, float yRot, float xRot) {
HorseMarkingLayer.HorseMarkingTextures variant = LOCATION_BY_MARKINGS.get(state.markings);
Identifier texture = state.isBaby ? variant.baby : variant.adult;
if (texture != INVISIBLE_TEXTURE && !state.isInvisible) {
submitNodeCollector.order(1)
.submitModel(
this.getParentModel(),
state,
poseStack,
RenderTypes.entityTranslucent(texture),
lightCoords,
LivingEntityRenderer.getOverlayCoords(state, 0.0F),
state.outlineColor,
null
);
}
}
@OnlyIn(Dist.CLIENT)
private record HorseMarkingTextures(Identifier adult, Identifier baby) {
}
}引用的其他类
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方法调用 - 关联成员:
LivingEntityRenderer.getOverlayCoords()
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参数
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继承
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参数
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方法调用 - 关联成员:
RenderTypes.entityTranslucent()
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字段/方法调用 - 关联成员:
Identifier.withDefaultNamespace()
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字段
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