SlimeRenderer.java
net.minecraft.client.renderer.entity.SlimeRenderer
信息
- 全限定名:net.minecraft.client.renderer.entity.SlimeRenderer
- 类型:public class
- 包:net.minecraft.client.renderer.entity
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/SlimeRenderer.java
- 起始行号:L15
- 继承:MobRenderer<Slime,SlimeRenderState,SlimeModel>
- 职责:
TODO
字段/常量
SLIME_LOCATION- 类型:
Identifier - 修饰符:
public static final - 源码定位:
L16 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public SlimeRenderer(EntityRendererProvider.Context context) @ L18
- 构造器名:SlimeRenderer
- 源码定位:L18
- 修饰符:public
参数:
- context: EntityRendererProvider.Context
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected float getShadowRadius(SlimeRenderState state) @ L23
- 方法名:getShadowRadius
- 源码定位:L23
- 返回类型:float
- 修饰符:protected
参数:
- state: SlimeRenderState
说明:
TODO
protected void scale(SlimeRenderState state, PoseStack poseStack) @ L27
- 方法名:scale
- 源码定位:L27
- 返回类型:void
- 修饰符:protected
参数:
- state: SlimeRenderState
- poseStack: PoseStack
说明:
TODO
public Identifier getTextureLocation(SlimeRenderState state) @ L37
- 方法名:getTextureLocation
- 源码定位:L37
- 返回类型:Identifier
- 修饰符:public
参数:
- state: SlimeRenderState
说明:
TODO
public SlimeRenderState createRenderState() @ L41
- 方法名:createRenderState
- 源码定位:L41
- 返回类型:SlimeRenderState
- 修饰符:public
参数:
- 无
说明:
TODO
public void extractRenderState(Slime entity, SlimeRenderState state, float partialTicks) @ L45
- 方法名:extractRenderState
- 源码定位:L45
- 返回类型:void
- 修饰符:public
参数:
- entity: Slime
- state: SlimeRenderState
- partialTicks: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class SlimeRenderer extends MobRenderer<Slime, SlimeRenderState, SlimeModel> {
public static final Identifier SLIME_LOCATION = Identifier.withDefaultNamespace("textures/entity/slime/slime.png");
public SlimeRenderer(EntityRendererProvider.Context context) {
super(context, new SlimeModel(context.bakeLayer(ModelLayers.SLIME)), 0.25F);
this.addLayer(new SlimeOuterLayer(this, context.getModelSet()));
}
protected float getShadowRadius(SlimeRenderState state) {
return state.size * 0.25F;
}
protected void scale(SlimeRenderState state, PoseStack poseStack) {
float s = 0.999F;
poseStack.scale(0.999F, 0.999F, 0.999F);
poseStack.translate(0.0F, 0.001F, 0.0F);
float size = state.size;
float ss = state.squish / (size * 0.5F + 1.0F);
float w = 1.0F / (ss + 1.0F);
poseStack.scale(w * size, 1.0F / w * size, w * size);
}
public Identifier getTextureLocation(SlimeRenderState state) {
return SLIME_LOCATION;
}
public SlimeRenderState createRenderState() {
return new SlimeRenderState();
}
public void extractRenderState(Slime entity, SlimeRenderState state, float partialTicks) {
super.extractRenderState(entity, state, partialTicks);
state.squish = Mth.lerp(partialTicks, entity.oSquish, entity.squish);
state.size = entity.getSize();
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
SlimeModel()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
SlimeOuterLayer()
- 引用位置:
-
- 引用位置:
参数/构造调用/返回值 - 关联成员:
SlimeRenderState()
- 引用位置:
-
- 引用位置:
字段/方法调用/返回值 - 关联成员:
Identifier.withDefaultNamespace()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.lerp()
- 引用位置:
-
- 引用位置:
参数
- 引用位置: