ShulkerBulletRenderer.java

net.minecraft.client.renderer.entity.ShulkerBulletRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.ShulkerBulletRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/ShulkerBulletRenderer.java
  • 起始行号:L21
  • 继承:EntityRenderer<ShulkerBullet,ShulkerBulletRenderState>
  • 职责:

    TODO

字段/常量

  • TEXTURE_LOCATION

    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L22
    • 说明:

      TODO

  • RENDER_TYPE

    • 类型: RenderType
    • 修饰符: private static final
    • 源码定位: L23
    • 说明:

      TODO

  • model

    • 类型: ShulkerBulletModel
    • 修饰符: private final
    • 源码定位: L24
    • 说明:

      TODO

内部类/嵌套类型

构造器

public ShulkerBulletRenderer(EntityRendererProvider.Context context) @ L26

  • 构造器名:ShulkerBulletRenderer
  • 源码定位:L26
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected int getBlockLightLevel(ShulkerBullet entity, BlockPos blockPos) @ L31

  • 方法名:getBlockLightLevel
  • 源码定位:L31
  • 返回类型:int
  • 修饰符:protected

参数:

  • entity: ShulkerBullet
  • blockPos: BlockPos

说明:

TODO

public void submit(ShulkerBulletRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) @ L35

  • 方法名:submit
  • 源码定位:L35
  • 返回类型:void
  • 修饰符:public

参数:

  • state: ShulkerBulletRenderState
  • poseStack: PoseStack
  • submitNodeCollector: SubmitNodeCollector
  • camera: CameraRenderState

说明:

TODO

public ShulkerBulletRenderState createRenderState() @ L51

  • 方法名:createRenderState
  • 源码定位:L51
  • 返回类型:ShulkerBulletRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(ShulkerBullet entity, ShulkerBulletRenderState state, float partialTicks) @ L55

  • 方法名:extractRenderState
  • 源码定位:L55
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: ShulkerBullet
  • state: ShulkerBulletRenderState
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class ShulkerBulletRenderer extends EntityRenderer<ShulkerBullet, ShulkerBulletRenderState> {
    private static final Identifier TEXTURE_LOCATION = Identifier.withDefaultNamespace("textures/entity/shulker/spark.png");
    private static final RenderType RENDER_TYPE = RenderTypes.entityTranslucent(TEXTURE_LOCATION);
    private final ShulkerBulletModel model;
 
    public ShulkerBulletRenderer(EntityRendererProvider.Context context) {
        super(context);
        this.model = new ShulkerBulletModel(context.bakeLayer(ModelLayers.SHULKER_BULLET));
    }
 
    protected int getBlockLightLevel(ShulkerBullet entity, BlockPos blockPos) {
        return 15;
    }
 
    public void submit(ShulkerBulletRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
        poseStack.pushPose();
        float tc = state.ageInTicks;
        poseStack.translate(0.0F, 0.15F, 0.0F);
        poseStack.mulPose(Axis.YP.rotationDegrees(Mth.sin(tc * 0.1F) * 180.0F));
        poseStack.mulPose(Axis.XP.rotationDegrees(Mth.cos(tc * 0.1F) * 180.0F));
        poseStack.mulPose(Axis.ZP.rotationDegrees(Mth.sin(tc * 0.15F) * 360.0F));
        poseStack.scale(-0.5F, -0.5F, 0.5F);
        submitNodeCollector.submitModel(this.model, state, poseStack, TEXTURE_LOCATION, state.lightCoords, OverlayTexture.NO_OVERLAY, state.outlineColor, null);
        poseStack.scale(1.5F, 1.5F, 1.5F);
        submitNodeCollector.order(1)
            .submitModel(this.model, state, poseStack, RENDER_TYPE, state.lightCoords, OverlayTexture.NO_OVERLAY, 654311423, null, state.outlineColor, null);
        poseStack.popPose();
        super.submit(state, poseStack, submitNodeCollector, camera);
    }
 
    public ShulkerBulletRenderState createRenderState() {
        return new ShulkerBulletRenderState();
    }
 
    public void extractRenderState(ShulkerBullet entity, ShulkerBulletRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.yRot = entity.getYRot(partialTicks);
        state.xRot = entity.getXRot(partialTicks);
    }
}

引用的其他类