ParrotRenderer.java
net.minecraft.client.renderer.entity.ParrotRenderer
信息
- 全限定名:net.minecraft.client.renderer.entity.ParrotRenderer
- 类型:public class
- 包:net.minecraft.client.renderer.entity
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/ParrotRenderer.java
- 起始行号:L13
- 继承:MobRenderer<Parrot,ParrotRenderState,ParrotModel>
- 职责:
TODO
字段/常量
-
RED_BLUE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
BLUE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
GREEN- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
YELLOW_BLUE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
GREY- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ParrotRenderer(EntityRendererProvider.Context context) @ L20
- 构造器名:ParrotRenderer
- 源码定位:L20
- 修饰符:public
参数:
- context: EntityRendererProvider.Context
说明:
TODO
方法
下面的方法块按源码顺序生成。
public Identifier getTextureLocation(ParrotRenderState state) @ L24
- 方法名:getTextureLocation
- 源码定位:L24
- 返回类型:Identifier
- 修饰符:public
参数:
- state: ParrotRenderState
说明:
TODO
public ParrotRenderState createRenderState() @ L28
- 方法名:createRenderState
- 源码定位:L28
- 返回类型:ParrotRenderState
- 修饰符:public
参数:
- 无
说明:
TODO
public void extractRenderState(Parrot entity, ParrotRenderState state, float partialTicks) @ L32
- 方法名:extractRenderState
- 源码定位:L32
- 返回类型:void
- 修饰符:public
参数:
- entity: Parrot
- state: ParrotRenderState
- partialTicks: float
说明:
TODO
public static Identifier getVariantTexture(Parrot.Variant variant) @ L41
- 方法名:getVariantTexture
- 源码定位:L41
- 返回类型:Identifier
- 修饰符:public static
参数:
- variant: Parrot.Variant
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class ParrotRenderer extends MobRenderer<Parrot, ParrotRenderState, ParrotModel> {
private static final Identifier RED_BLUE = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_red_blue.png");
private static final Identifier BLUE = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_blue.png");
private static final Identifier GREEN = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_green.png");
private static final Identifier YELLOW_BLUE = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_yellow_blue.png");
private static final Identifier GREY = Identifier.withDefaultNamespace("textures/entity/parrot/parrot_grey.png");
public ParrotRenderer(EntityRendererProvider.Context context) {
super(context, new ParrotModel(context.bakeLayer(ModelLayers.PARROT)), 0.3F);
}
public Identifier getTextureLocation(ParrotRenderState state) {
return getVariantTexture(state.variant);
}
public ParrotRenderState createRenderState() {
return new ParrotRenderState();
}
public void extractRenderState(Parrot entity, ParrotRenderState state, float partialTicks) {
super.extractRenderState(entity, state, partialTicks);
state.variant = entity.getVariant();
float flap = Mth.lerp(partialTicks, entity.oFlap, entity.flap);
float flapSpeed = Mth.lerp(partialTicks, entity.oFlapSpeed, entity.flapSpeed);
state.flapAngle = (Mth.sin(flap) + 1.0F) * flapSpeed;
state.pose = ParrotModel.getPose(entity);
}
public static Identifier getVariantTexture(Parrot.Variant variant) {
return switch (variant) {
case RED_BLUE -> RED_BLUE;
case BLUE -> BLUE;
case GREEN -> GREEN;
case YELLOW_BLUE -> YELLOW_BLUE;
case GRAY -> GREY;
};
}
}引用的其他类
-
- 引用位置:
方法调用/构造调用 - 关联成员:
ParrotModel(), ParrotModel.getPose()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数/构造调用/返回值 - 关联成员:
ParrotRenderState()
- 引用位置:
-
- 引用位置:
字段/方法调用/返回值 - 关联成员:
Identifier.withDefaultNamespace()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.lerp(), Mth.sin()
- 引用位置:
-
- 引用位置:
参数
- 引用位置: