MagmaCubeRenderer.java

net.minecraft.client.renderer.entity.MagmaCubeRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.MagmaCubeRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/MagmaCubeRenderer.java
  • 起始行号:L15
  • 继承:MobRenderer<MagmaCube,SlimeRenderState,MagmaCubeModel>
  • 职责:

    TODO

字段/常量

  • MAGMACUBE_LOCATION
    • 类型: Identifier
    • 修饰符: private static final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

构造器

public MagmaCubeRenderer(EntityRendererProvider.Context context) @ L18

  • 构造器名:MagmaCubeRenderer
  • 源码定位:L18
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected int getBlockLightLevel(MagmaCube entity, BlockPos blockPos) @ L22

  • 方法名:getBlockLightLevel
  • 源码定位:L22
  • 返回类型:int
  • 修饰符:protected

参数:

  • entity: MagmaCube
  • blockPos: BlockPos

说明:

TODO

public Identifier getTextureLocation(SlimeRenderState state) @ L26

  • 方法名:getTextureLocation
  • 源码定位:L26
  • 返回类型:Identifier
  • 修饰符:public

参数:

  • state: SlimeRenderState

说明:

TODO

public SlimeRenderState createRenderState() @ L30

  • 方法名:createRenderState
  • 源码定位:L30
  • 返回类型:SlimeRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(MagmaCube entity, SlimeRenderState state, float partialTicks) @ L34

  • 方法名:extractRenderState
  • 源码定位:L34
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: MagmaCube
  • state: SlimeRenderState
  • partialTicks: float

说明:

TODO

protected float getShadowRadius(SlimeRenderState state) @ L40

  • 方法名:getShadowRadius
  • 源码定位:L40
  • 返回类型:float
  • 修饰符:protected

参数:

  • state: SlimeRenderState

说明:

TODO

protected void scale(SlimeRenderState state, PoseStack poseStack) @ L44

  • 方法名:scale
  • 源码定位:L44
  • 返回类型:void
  • 修饰符:protected

参数:

  • state: SlimeRenderState
  • poseStack: PoseStack

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class MagmaCubeRenderer extends MobRenderer<MagmaCube, SlimeRenderState, MagmaCubeModel> {
    private static final Identifier MAGMACUBE_LOCATION = Identifier.withDefaultNamespace("textures/entity/slime/magmacube.png");
 
    public MagmaCubeRenderer(EntityRendererProvider.Context context) {
        super(context, new MagmaCubeModel(context.bakeLayer(ModelLayers.MAGMA_CUBE)), 0.25F);
    }
 
    protected int getBlockLightLevel(MagmaCube entity, BlockPos blockPos) {
        return 15;
    }
 
    public Identifier getTextureLocation(SlimeRenderState state) {
        return MAGMACUBE_LOCATION;
    }
 
    public SlimeRenderState createRenderState() {
        return new SlimeRenderState();
    }
 
    public void extractRenderState(MagmaCube entity, SlimeRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.squish = Mth.lerp(partialTicks, entity.oSquish, entity.squish);
        state.size = entity.getSize();
    }
 
    protected float getShadowRadius(SlimeRenderState state) {
        return state.size * 0.25F;
    }
 
    protected void scale(SlimeRenderState state, PoseStack poseStack) {
        int size = state.size;
        float ss = state.squish / (size * 0.5F + 1.0F);
        float w = 1.0F / (ss + 1.0F);
        poseStack.scale(w * size, 1.0F / w * size, w * size);
    }
}

引用的其他类