GoatRenderer.java
net.minecraft.client.renderer.entity.GoatRenderer
信息
- 全限定名:net.minecraft.client.renderer.entity.GoatRenderer
- 类型:public class
- 包:net.minecraft.client.renderer.entity
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/GoatRenderer.java
- 起始行号:L13
- 继承:AgeableMobRenderer<Goat,GoatRenderState,GoatModel>
- 职责:
TODO
字段/常量
-
GOAT_LOCATION- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
BABY_GOAT_LOCATION- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L15 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public GoatRenderer(EntityRendererProvider.Context context) @ L17
- 构造器名:GoatRenderer
- 源码定位:L17
- 修饰符:public
参数:
- context: EntityRendererProvider.Context
说明:
TODO
方法
下面的方法块按源码顺序生成。
public Identifier getTextureLocation(GoatRenderState state) @ L21
- 方法名:getTextureLocation
- 源码定位:L21
- 返回类型:Identifier
- 修饰符:public
参数:
- state: GoatRenderState
说明:
TODO
public GoatRenderState createRenderState() @ L25
- 方法名:createRenderState
- 源码定位:L25
- 返回类型:GoatRenderState
- 修饰符:public
参数:
- 无
说明:
TODO
public void extractRenderState(Goat entity, GoatRenderState state, float partialTicks) @ L29
- 方法名:extractRenderState
- 源码定位:L29
- 返回类型:void
- 修饰符:public
参数:
- entity: Goat
- state: GoatRenderState
- partialTicks: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class GoatRenderer extends AgeableMobRenderer<Goat, GoatRenderState, GoatModel> {
private static final Identifier GOAT_LOCATION = Identifier.withDefaultNamespace("textures/entity/goat/goat.png");
private static final Identifier BABY_GOAT_LOCATION = Identifier.withDefaultNamespace("textures/entity/goat/goat_baby.png");
public GoatRenderer(EntityRendererProvider.Context context) {
super(context, new GoatModel(context.bakeLayer(ModelLayers.GOAT)), new BabyGoatModel(context.bakeLayer(ModelLayers.GOAT_BABY)), 0.7F);
}
public Identifier getTextureLocation(GoatRenderState state) {
return state.isBaby ? BABY_GOAT_LOCATION : GOAT_LOCATION;
}
public GoatRenderState createRenderState() {
return new GoatRenderState();
}
public void extractRenderState(Goat entity, GoatRenderState state, float partialTicks) {
super.extractRenderState(entity, state, partialTicks);
state.hasLeftHorn = entity.hasLeftHorn();
state.hasRightHorn = entity.hasRightHorn();
state.rammingXHeadRot = entity.getRammingXHeadRot();
}
}引用的其他类
-
- 引用位置:
构造调用 - 关联成员:
BabyGoatModel()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
GoatModel()
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数/构造调用/返回值 - 关联成员:
GoatRenderState()
- 引用位置:
-
- 引用位置:
字段/方法调用/返回值 - 关联成员:
Identifier.withDefaultNamespace()
- 引用位置:
-
- 引用位置:
参数
- 引用位置: