FireworkEntityRenderer.java
net.minecraft.client.renderer.entity.FireworkEntityRenderer
信息
- 全限定名:net.minecraft.client.renderer.entity.FireworkEntityRenderer
- 类型:public class
- 包:net.minecraft.client.renderer.entity
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/FireworkEntityRenderer.java
- 起始行号:L16
- 继承:EntityRenderer<FireworkRocketEntity,FireworkRocketRenderState>
- 职责:
TODO
字段/常量
itemModelResolver- 类型:
ItemModelResolver - 修饰符:
private final - 源码定位:
L17 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public FireworkEntityRenderer(EntityRendererProvider.Context context) @ L19
- 构造器名:FireworkEntityRenderer
- 源码定位:L19
- 修饰符:public
参数:
- context: EntityRendererProvider.Context
说明:
TODO
方法
下面的方法块按源码顺序生成。
public void submit(FireworkRocketRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) @ L24
- 方法名:submit
- 源码定位:L24
- 返回类型:void
- 修饰符:public
参数:
- state: FireworkRocketRenderState
- poseStack: PoseStack
- submitNodeCollector: SubmitNodeCollector
- camera: CameraRenderState
说明:
TODO
public FireworkRocketRenderState createRenderState() @ L38
- 方法名:createRenderState
- 源码定位:L38
- 返回类型:FireworkRocketRenderState
- 修饰符:public
参数:
- 无
说明:
TODO
public void extractRenderState(FireworkRocketEntity entity, FireworkRocketRenderState state, float partialTicks) @ L42
- 方法名:extractRenderState
- 源码定位:L42
- 返回类型:void
- 修饰符:public
参数:
- entity: FireworkRocketEntity
- state: FireworkRocketRenderState
- partialTicks: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class FireworkEntityRenderer extends EntityRenderer<FireworkRocketEntity, FireworkRocketRenderState> {
private final ItemModelResolver itemModelResolver;
public FireworkEntityRenderer(EntityRendererProvider.Context context) {
super(context);
this.itemModelResolver = context.getItemModelResolver();
}
public void submit(FireworkRocketRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) {
poseStack.pushPose();
poseStack.mulPose(camera.orientation);
if (state.isShotAtAngle) {
poseStack.mulPose(Axis.ZP.rotationDegrees(180.0F));
poseStack.mulPose(Axis.YP.rotationDegrees(180.0F));
poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
}
state.item.submit(poseStack, submitNodeCollector, state.lightCoords, OverlayTexture.NO_OVERLAY, state.outlineColor);
poseStack.popPose();
super.submit(state, poseStack, submitNodeCollector, camera);
}
public FireworkRocketRenderState createRenderState() {
return new FireworkRocketRenderState();
}
public void extractRenderState(FireworkRocketEntity entity, FireworkRocketRenderState state, float partialTicks) {
super.extractRenderState(entity, state, partialTicks);
state.isShotAtAngle = entity.isShotAtAngle();
this.itemModelResolver.updateForNonLiving(state.item, entity.getItem(), ItemDisplayContext.GROUND, entity);
}
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参数/构造调用/返回值 - 关联成员:
FireworkRocketRenderState()
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