AbstractHorseRenderer.java

net.minecraft.client.renderer.entity.AbstractHorseRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.AbstractHorseRenderer
  • 类型:public abstract class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/AbstractHorseRenderer.java
  • 起始行号:L11
  • 继承:AgeableMobRenderer<T,S,M>
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public AbstractHorseRenderer(EntityRendererProvider.Context context, M model, M babyModel) @ L13

  • 构造器名:AbstractHorseRenderer
  • 源码定位:L13
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context
  • model: M
  • babyModel: M

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void extractRenderState(T entity, S state, float partialTicks) @ L17

  • 方法名:extractRenderState
  • 源码定位:L17
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: T
  • state: S
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public abstract class AbstractHorseRenderer<T extends AbstractHorse, S extends EquineRenderState, M extends EntityModel<? super S>>
    extends AgeableMobRenderer<T, S, M> {
    public AbstractHorseRenderer(EntityRendererProvider.Context context, M model, M babyModel) {
        super(context, model, babyModel, 0.75F);
    }
 
    public void extractRenderState(T entity, S state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.saddle = entity.getItemBySlot(EquipmentSlot.SADDLE).copy();
        state.bodyArmorItem = entity.getBodyArmorItem().copy();
        state.isRidden = entity.isVehicle();
        state.eatAnimation = entity.getEatAnim(partialTicks);
        state.standAnimation = entity.getStandAnim(partialTicks);
        state.feedingAnimation = entity.getMouthAnim(partialTicks);
        state.animateTail = entity.tailCounter > 0;
    }
}

引用的其他类