ParticleEngine.java

net.minecraft.client.particle.ParticleEngine

信息

  • 全限定名:net.minecraft.client.particle.ParticleEngine
  • 类型:public class
  • 包:net.minecraft.client.particle
  • 源码路径:src/main/java/net/minecraft/client/particle/ParticleEngine.java
  • 起始行号:L26
  • 职责:

    TODO

字段/常量

  • RENDER_ORDER

    • 类型: List<ParticleRenderType>
    • 修饰符: private static final
    • 源码定位: L27
    • 说明:

      TODO

  • level

    • 类型: ClientLevel
    • 修饰符: protected
    • 源码定位: L30
    • 说明:

      TODO

  • particles

    • 类型: Map<ParticleRenderType,ParticleGroup<?>>
    • 修饰符: private final
    • 源码定位: L31
    • 说明:

      TODO

  • trackingEmitters

    • 类型: Queue<TrackingEmitter>
    • 修饰符: private final
    • 源码定位: L32
    • 说明:

      TODO

  • particlesToAdd

    • 类型: Queue<Particle>
    • 修饰符: private final
    • 源码定位: L33
    • 说明:

      TODO

  • trackedParticleCounts

    • 类型: Object2IntOpenHashMap<ParticleLimit>
    • 修饰符: private final
    • 源码定位: L34
    • 说明:

      TODO

  • resourceManager

    • 类型: ParticleResources
    • 修饰符: private final
    • 源码定位: L35
    • 说明:

      TODO

  • random

    • 类型: RandomSource
    • 修饰符: private final
    • 源码定位: L36
    • 说明:

      TODO

内部类/嵌套类型

构造器

public ParticleEngine(ClientLevel level, ParticleResources resourceManager) @ L38

  • 构造器名:ParticleEngine
  • 源码定位:L38
  • 修饰符:public

参数:

  • level: ClientLevel
  • resourceManager: ParticleResources

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void createTrackingEmitter(Entity entity, ParticleOptions particle) @ L43

  • 方法名:createTrackingEmitter
  • 源码定位:L43
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: Entity
  • particle: ParticleOptions

说明:

TODO

public void createTrackingEmitter(Entity entity, ParticleOptions particle, int lifeTime) @ L47

  • 方法名:createTrackingEmitter
  • 源码定位:L47
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: Entity
  • particle: ParticleOptions
  • lifeTime: int

说明:

TODO

public Particle createParticle(ParticleOptions options, double x, double y, double z, double xa, double ya, double za) @ L51

  • 方法名:createParticle
  • 源码定位:L51
  • 返回类型:Particle
  • 修饰符:public

参数:

  • options: ParticleOptions
  • x: double
  • y: double
  • z: double
  • xa: double
  • ya: double
  • za: double

说明:

TODO

private <T extends ParticleOptions> Particle makeParticle(T options, double x, double y, double z, double xa, double ya, double za) @ L61

  • 方法名:makeParticle
  • 源码定位:L61
  • 返回类型: Particle
  • 修饰符:private

参数:

  • options: T
  • x: double
  • y: double
  • z: double
  • xa: double
  • ya: double
  • za: double

说明:

TODO

public void add(Particle p) @ L66

  • 方法名:add
  • 源码定位:L66
  • 返回类型:void
  • 修饰符:public

参数:

  • p: Particle

说明:

TODO

public void tick() @ L78

  • 方法名:tick
  • 源码定位:L78
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

private ParticleGroup<?> createParticleGroup(ParticleRenderType type) @ L105

  • 方法名:createParticleGroup
  • 源码定位:L105
  • 返回类型:ParticleGroup<?>
  • 修饰符:private

参数:

  • type: ParticleRenderType

说明:

TODO

protected void updateCount(ParticleLimit limit, int change) @ L115

  • 方法名:updateCount
  • 源码定位:L115
  • 返回类型:void
  • 修饰符:protected

参数:

  • limit: ParticleLimit
  • change: int

说明:

TODO

public void extract(ParticlesRenderState particlesRenderState, Frustum frustum, Camera camera, float partialTickTime) @ L119

  • 方法名:extract
  • 源码定位:L119
  • 返回类型:void
  • 修饰符:public

参数:

  • particlesRenderState: ParticlesRenderState
  • frustum: Frustum
  • camera: Camera
  • partialTickTime: float

说明:

TODO

public void setLevel(ClientLevel level) @ L128

  • 方法名:setLevel
  • 源码定位:L128
  • 返回类型:void
  • 修饰符:public

参数:

  • level: ClientLevel

说明:

TODO

public String countParticles() @ L134

  • 方法名:countParticles
  • 源码定位:L134
  • 返回类型:String
  • 修饰符:public

参数:

说明:

TODO

private boolean hasSpaceInParticleLimit(ParticleLimit limit) @ L138

  • 方法名:hasSpaceInParticleLimit
  • 源码定位:L138
  • 返回类型:boolean
  • 修饰符:private

参数:

  • limit: ParticleLimit

说明:

TODO

public void clearParticles() @ L142

  • 方法名:clearParticles
  • 源码定位:L142
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class ParticleEngine {
    private static final List<ParticleRenderType> RENDER_ORDER = List.of(
        ParticleRenderType.SINGLE_QUADS, ParticleRenderType.ITEM_PICKUP, ParticleRenderType.ELDER_GUARDIANS
    );
    protected ClientLevel level;
    private final Map<ParticleRenderType, ParticleGroup<?>> particles = Maps.newIdentityHashMap();
    private final Queue<TrackingEmitter> trackingEmitters = Queues.newArrayDeque();
    private final Queue<Particle> particlesToAdd = Queues.newArrayDeque();
    private final Object2IntOpenHashMap<ParticleLimit> trackedParticleCounts = new Object2IntOpenHashMap<>();
    private final ParticleResources resourceManager;
    private final RandomSource random = RandomSource.create();
 
    public ParticleEngine(ClientLevel level, ParticleResources resourceManager) {
        this.level = level;
        this.resourceManager = resourceManager;
    }
 
    public void createTrackingEmitter(Entity entity, ParticleOptions particle) {
        this.trackingEmitters.add(new TrackingEmitter(this.level, entity, particle));
    }
 
    public void createTrackingEmitter(Entity entity, ParticleOptions particle, int lifeTime) {
        this.trackingEmitters.add(new TrackingEmitter(this.level, entity, particle, lifeTime));
    }
 
    public @Nullable Particle createParticle(ParticleOptions options, double x, double y, double z, double xa, double ya, double za) {
        Particle particle = this.makeParticle(options, x, y, z, xa, ya, za);
        if (particle != null) {
            this.add(particle);
            return particle;
        } else {
            return null;
        }
    }
 
    private <T extends ParticleOptions> @Nullable Particle makeParticle(T options, double x, double y, double z, double xa, double ya, double za) {
        ParticleProvider<T> provider = (ParticleProvider<T>)this.resourceManager.getProviders().get(BuiltInRegistries.PARTICLE_TYPE.getId(options.getType()));
        return provider == null ? null : provider.createParticle(options, this.level, x, y, z, xa, ya, za, this.random);
    }
 
    public void add(Particle p) {
        Optional<ParticleLimit> limit = p.getParticleLimit();
        if (limit.isPresent()) {
            if (this.hasSpaceInParticleLimit(limit.get())) {
                this.particlesToAdd.add(p);
                this.updateCount(limit.get(), 1);
            }
        } else {
            this.particlesToAdd.add(p);
        }
    }
 
    public void tick() {
        this.particles.forEach((type, group) -> {
            Profiler.get().push(type.name());
            group.tickParticles();
            Profiler.get().pop();
        });
        if (!this.trackingEmitters.isEmpty()) {
            List<TrackingEmitter> removed = Lists.newArrayList();
 
            for (TrackingEmitter emitter : this.trackingEmitters) {
                emitter.tick();
                if (!emitter.isAlive()) {
                    removed.add(emitter);
                }
            }
 
            this.trackingEmitters.removeAll(removed);
        }
 
        Particle particle;
        if (!this.particlesToAdd.isEmpty()) {
            while ((particle = this.particlesToAdd.poll()) != null) {
                this.particles.computeIfAbsent(particle.getGroup(), this::createParticleGroup).add(particle);
            }
        }
    }
 
    private ParticleGroup<?> createParticleGroup(ParticleRenderType type) {
        if (type == ParticleRenderType.ITEM_PICKUP) {
            return new ItemPickupParticleGroup(this);
        } else if (type == ParticleRenderType.ELDER_GUARDIANS) {
            return new ElderGuardianParticleGroup(this);
        } else {
            return (ParticleGroup<?>)(type == ParticleRenderType.NO_RENDER ? new NoRenderParticleGroup(this) : new QuadParticleGroup(this, type));
        }
    }
 
    protected void updateCount(ParticleLimit limit, int change) {
        this.trackedParticleCounts.addTo(limit, change);
    }
 
    public void extract(ParticlesRenderState particlesRenderState, Frustum frustum, Camera camera, float partialTickTime) {
        for (ParticleRenderType particleType : RENDER_ORDER) {
            ParticleGroup<?> particles = this.particles.get(particleType);
            if (particles != null && !particles.isEmpty()) {
                particlesRenderState.add(particles.extractRenderState(frustum, camera, partialTickTime));
            }
        }
    }
 
    public void setLevel(@Nullable ClientLevel level) {
        this.level = level;
        this.clearParticles();
        this.trackingEmitters.clear();
    }
 
    public String countParticles() {
        return String.valueOf(this.particles.values().stream().mapToInt(ParticleGroup::size).sum());
    }
 
    private boolean hasSpaceInParticleLimit(ParticleLimit limit) {
        return this.trackedParticleCounts.getInt(limit) < limit.limit();
    }
 
    public void clearParticles() {
        this.particles.clear();
        this.particlesToAdd.clear();
        this.trackingEmitters.clear();
        this.trackedParticleCounts.clear();
    }
}

引用的其他类