QuadParticleGroup.java

net.minecraft.client.particle.QuadParticleGroup

信息

  • 全限定名:net.minecraft.client.particle.QuadParticleGroup
  • 类型:public class
  • 包:net.minecraft.client.particle
  • 源码路径:src/main/java/net/minecraft/client/particle/QuadParticleGroup.java
  • 起始行号:L14
  • 继承:ParticleGroup
  • 职责:

    TODO

字段/常量

  • particleType

    • 类型: ParticleRenderType
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

  • particleTypeRenderState

    • 类型: QuadParticleRenderState
    • 修饰符: final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

构造器

public QuadParticleGroup(ParticleEngine engine, ParticleRenderType particleType) @ L18

  • 构造器名:QuadParticleGroup
  • 源码定位:L18
  • 修饰符:public

参数:

  • engine: ParticleEngine
  • particleType: ParticleRenderType

说明:

TODO

方法

下面的方法块按源码顺序生成。

public ParticleGroupRenderState extractRenderState(Frustum frustum, Camera camera, float partialTickTime) @ L23

  • 方法名:extractRenderState
  • 源码定位:L23
  • 返回类型:ParticleGroupRenderState
  • 修饰符:public

参数:

  • frustum: Frustum
  • camera: Camera
  • partialTickTime: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class QuadParticleGroup extends ParticleGroup<SingleQuadParticle> {
    private final ParticleRenderType particleType;
    final QuadParticleRenderState particleTypeRenderState = new QuadParticleRenderState();
 
    public QuadParticleGroup(ParticleEngine engine, ParticleRenderType particleType) {
        super(engine);
        this.particleType = particleType;
    }
 
    @Override
    public ParticleGroupRenderState extractRenderState(Frustum frustum, Camera camera, float partialTickTime) {
        for (SingleQuadParticle particle : this.particles) {
            if (frustum.pointInFrustum(particle.x, particle.y, particle.z)) {
                try {
                    particle.extract(this.particleTypeRenderState, camera, partialTickTime);
                } catch (Throwable var9) {
                    CrashReport report = CrashReport.forThrowable(var9, "Rendering Particle");
                    CrashReportCategory category = report.addCategory("Particle being rendered");
                    category.setDetail("Particle", particle::toString);
                    category.setDetail("Particle Type", this.particleType::toString);
                    throw new ReportedException(report);
                }
            }
        }
 
        return this.particleTypeRenderState;
    }
}

引用的其他类