ChestModel.java
net.minecraft.client.model.object.chest.ChestModel
信息
- 全限定名:net.minecraft.client.model.object.chest.ChestModel
- 类型:public class
- 包:net.minecraft.client.model.object.chest
- 源码路径:src/main/java/net/minecraft/client/model/object/chest/ChestModel.java
- 起始行号:L18
- 继承:Model
- 职责:
TODO
字段/常量
-
BOTTOM- 类型:
String - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
LID- 类型:
String - 修饰符:
private static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
LOCK- 类型:
String - 修饰符:
private static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
lid- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
lock- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L23 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ChestModel(ModelPart root) @ L25
- 构造器名:ChestModel
- 源码定位:L25
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createSingleBodyLayer() @ L31
- 方法名:createSingleBodyLayer
- 源码定位:L31
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public static LayerDefinition createDoubleBodyRightLayer() @ L40
- 方法名:createDoubleBodyRightLayer
- 源码定位:L40
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public static LayerDefinition createDoubleBodyLeftLayer() @ L54
- 方法名:createDoubleBodyLeftLayer
- 源码定位:L54
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public void setupAnim(Float open) @ L68
- 方法名:setupAnim
- 源码定位:L68
- 返回类型:void
- 修饰符:public
参数:
- open: Float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class ChestModel extends Model<Float> {
private static final String BOTTOM = "bottom";
private static final String LID = "lid";
private static final String LOCK = "lock";
private final ModelPart lid;
private final ModelPart lock;
public ChestModel(ModelPart root) {
super(root, RenderTypes::entityCutoutCull);
this.lid = root.getChild("lid");
this.lock = root.getChild("lock");
}
public static LayerDefinition createSingleBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild("bottom", CubeListBuilder.create().texOffs(0, 19).addBox(1.0F, 0.0F, 1.0F, 14.0F, 10.0F, 14.0F), PartPose.ZERO);
root.addOrReplaceChild("lid", CubeListBuilder.create().texOffs(0, 0).addBox(1.0F, 0.0F, 0.0F, 14.0F, 5.0F, 14.0F), PartPose.offset(0.0F, 9.0F, 1.0F));
root.addOrReplaceChild("lock", CubeListBuilder.create().texOffs(0, 0).addBox(7.0F, -2.0F, 14.0F, 2.0F, 4.0F, 1.0F), PartPose.offset(0.0F, 9.0F, 1.0F));
return LayerDefinition.create(mesh, 64, 64);
}
public static LayerDefinition createDoubleBodyRightLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
Set<Direction> visibleFaces = Util.allOfEnumExcept(Direction.EAST);
root.addOrReplaceChild("bottom", CubeListBuilder.create().texOffs(0, 19).addBox(1.0F, 0.0F, 1.0F, 15.0F, 10.0F, 14.0F, visibleFaces), PartPose.ZERO);
root.addOrReplaceChild(
"lid", CubeListBuilder.create().texOffs(0, 0).addBox(1.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F, visibleFaces), PartPose.offset(0.0F, 9.0F, 1.0F)
);
root.addOrReplaceChild(
"lock", CubeListBuilder.create().texOffs(0, 0).addBox(15.0F, -2.0F, 14.0F, 1.0F, 4.0F, 1.0F, visibleFaces), PartPose.offset(0.0F, 9.0F, 1.0F)
);
return LayerDefinition.create(mesh, 64, 64);
}
public static LayerDefinition createDoubleBodyLeftLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
Set<Direction> visibleFaces = Util.allOfEnumExcept(Direction.WEST);
root.addOrReplaceChild("bottom", CubeListBuilder.create().texOffs(0, 19).addBox(0.0F, 0.0F, 1.0F, 15.0F, 10.0F, 14.0F, visibleFaces), PartPose.ZERO);
root.addOrReplaceChild(
"lid", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F, visibleFaces), PartPose.offset(0.0F, 9.0F, 1.0F)
);
root.addOrReplaceChild(
"lock", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, -2.0F, 14.0F, 1.0F, 4.0F, 1.0F, visibleFaces), PartPose.offset(0.0F, 9.0F, 1.0F)
);
return LayerDefinition.create(mesh, 64, 64);
}
public void setupAnim(Float open) {
super.setupAnim(open);
this.lid.xRot = -(open * (float) (Math.PI / 2));
this.lock.xRot = this.lid.xRot;
}
}引用的其他类
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
PartPose.offset()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
- 引用位置:
方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
MeshDefinition()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Util.allOfEnumExcept()
- 引用位置: