BabyZombieVillagerModel.java
net.minecraft.client.model.monster.zombie.BabyZombieVillagerModel
信息
- 全限定名:net.minecraft.client.model.monster.zombie.BabyZombieVillagerModel
- 类型:public class
- 包:net.minecraft.client.model.monster.zombie
- 源码路径:src/main/java/net/minecraft/client/model/monster/zombie/BabyZombieVillagerModel.java
- 起始行号:L15
- 继承:ZombieVillagerModel
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
- 无
构造器
public BabyZombieVillagerModel(ModelPart root) @ L16
- 构造器名:BabyZombieVillagerModel
- 源码定位:L16
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer() @ L20
- 方法名:createBodyLayer
- 源码定位:L20
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public static LayerDefinition createNoHatLayer() @ L65
- 方法名:createNoHatLayer
- 源码定位:L65
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class BabyZombieVillagerModel<S extends ZombieVillagerRenderState> extends ZombieVillagerModel<S> {
public BabyZombieVillagerModel(ModelPart root) {
super(root);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild(
"body",
CubeListBuilder.create()
.texOffs(0, 15)
.addBox(-2.0F, -2.75F, -1.5F, 4.0F, 5.0F, 3.0F)
.texOffs(16, 22)
.addBox(-2.0F, -2.75F, -1.5F, 4.0F, 6.0F, 3.0F, new CubeDeformation(0.1F)),
PartPose.offset(0.0F, 18.75F, 0.0F)
);
PartDefinition head = root.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, -3.5F, 8.0F, 8.0F, 7.0F), PartPose.offset(0.0F, 16.0F, 0.0F)
);
head.addOrReplaceChild(
"hat",
CubeListBuilder.create().texOffs(0, 31).addBox(-4.0F, -4.0F, -3.5F, 8.0F, 8.0F, 7.0F, new CubeDeformation(0.3F)),
PartPose.offset(0.0F, -4.0F, 0.0F)
);
head.addOrReplaceChild(
"hat_rim", CubeListBuilder.create().texOffs(0, 46).addBox(-7.0F, -0.5F, -6.0F, 14.0F, 1.0F, 12.0F), PartPose.offset(0.0F, -4.5F, 0.0F)
);
head.addOrReplaceChild(
"nose", CubeListBuilder.create().texOffs(23, 0).addBox(-1.0F, -1.0F, -0.5F, 2.0F, 2.0F, 1.0F), PartPose.offset(0.0F, -1.0F, -4.0F)
);
PartDefinition right_arm = root.addOrReplaceChild(
"right_arm",
CubeListBuilder.create().texOffs(24, 15).addBox(-1.0F, -0.5F, -1.0F, 2.0F, 5.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(-3.0F, 15.5F, 0.0F)
);
PartDefinition left_arm = root.addOrReplaceChild(
"left_arm",
CubeListBuilder.create().texOffs(16, 15).addBox(-1.0F, -0.5F, -1.0F, 2.0F, 5.0F, 2.0F, new CubeDeformation(0.0F)),
PartPose.offset(3.0F, 15.5F, 0.0F)
);
root.addOrReplaceChild(
"right_leg", CubeListBuilder.create().texOffs(8, 23).addBox(-1.0F, -0.5F, -1.0F, 2.0F, 3.0F, 2.0F), PartPose.offset(-1.0F, 21.5F, 0.0F)
);
root.addOrReplaceChild(
"left_leg", CubeListBuilder.create().texOffs(0, 23).addBox(-1.0F, -0.5F, -1.0F, 2.0F, 3.0F, 2.0F), PartPose.offset(1.0F, 21.5F, 0.0F)
);
return LayerDefinition.create(mesh, 64, 64);
}
public static LayerDefinition createNoHatLayer() {
return createBodyLayer().apply(mesh -> {
mesh.getRoot().clearChild("head").clearRecursively();
return mesh;
});
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
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方法调用 - 关联成员:
PartPose.offset()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CubeDeformation()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
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方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
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构造调用 - 关联成员:
MeshDefinition()
- 引用位置:
-
- 引用位置:
继承
- 引用位置: