WitherBossModel.java
net.minecraft.client.model.monster.wither.WitherBossModel
信息
- 全限定名:net.minecraft.client.model.monster.wither.WitherBossModel
- 类型:public class
- 包:net.minecraft.client.model.monster.wither
- 源码路径:src/main/java/net/minecraft/client/model/monster/wither/WitherBossModel.java
- 起始行号:L17
- 继承:EntityModel
- 职责:
TODO
字段/常量
-
RIBCAGE- 类型:
String - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
CENTER_HEAD- 类型:
String - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
RIGHT_HEAD- 类型:
String - 修饰符:
private static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
LEFT_HEAD- 类型:
String - 修饰符:
private static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
RIBCAGE_X_ROT_OFFSET- 类型:
float - 修饰符:
private static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
TAIL_X_ROT_OFFSET- 类型:
float - 修饰符:
private static final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
centerHead- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
rightHead- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
leftHead- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
ribcage- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L27 - 说明:
TODO
- 类型:
-
tail- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L28 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public WitherBossModel(ModelPart root) @ L30
- 构造器名:WitherBossModel
- 源码定位:L30
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer(CubeDeformation g) @ L39
- 方法名:createBodyLayer
- 源码定位:L39
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- g: CubeDeformation
说明:
TODO
public void setupAnim(WitherRenderState state) @ L69
- 方法名:setupAnim
- 源码定位:L69
- 返回类型:void
- 修饰符:public
参数:
- state: WitherRenderState
说明:
TODO
private static void setupHeadRotation(WitherRenderState state, ModelPart head, int headIndex) @ L81
- 方法名:setupHeadRotation
- 源码定位:L81
- 返回类型:void
- 修饰符:private static
参数:
- state: WitherRenderState
- head: ModelPart
- headIndex: int
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class WitherBossModel extends EntityModel<WitherRenderState> {
private static final String RIBCAGE = "ribcage";
private static final String CENTER_HEAD = "center_head";
private static final String RIGHT_HEAD = "right_head";
private static final String LEFT_HEAD = "left_head";
private static final float RIBCAGE_X_ROT_OFFSET = 0.065F;
private static final float TAIL_X_ROT_OFFSET = 0.265F;
private final ModelPart centerHead;
private final ModelPart rightHead;
private final ModelPart leftHead;
private final ModelPart ribcage;
private final ModelPart tail;
public WitherBossModel(ModelPart root) {
super(root);
this.ribcage = root.getChild("ribcage");
this.tail = root.getChild("tail");
this.centerHead = root.getChild("center_head");
this.rightHead = root.getChild("right_head");
this.leftHead = root.getChild("left_head");
}
public static LayerDefinition createBodyLayer(CubeDeformation g) {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
root.addOrReplaceChild("shoulders", CubeListBuilder.create().texOffs(0, 16).addBox(-10.0F, 3.9F, -0.5F, 20.0F, 3.0F, 3.0F, g), PartPose.ZERO);
float ribcageXRot = 0.20420352F;
root.addOrReplaceChild(
"ribcage",
CubeListBuilder.create()
.texOffs(0, 22)
.addBox(0.0F, 0.0F, 0.0F, 3.0F, 10.0F, 3.0F, g)
.texOffs(24, 22)
.addBox(-4.0F, 1.5F, 0.5F, 11.0F, 2.0F, 2.0F, g)
.texOffs(24, 22)
.addBox(-4.0F, 4.0F, 0.5F, 11.0F, 2.0F, 2.0F, g)
.texOffs(24, 22)
.addBox(-4.0F, 6.5F, 0.5F, 11.0F, 2.0F, 2.0F, g),
PartPose.offsetAndRotation(-2.0F, 6.9F, -0.5F, 0.20420352F, 0.0F, 0.0F)
);
root.addOrReplaceChild(
"tail",
CubeListBuilder.create().texOffs(12, 22).addBox(0.0F, 0.0F, 0.0F, 3.0F, 6.0F, 3.0F, g),
PartPose.offsetAndRotation(-2.0F, 6.9F + Mth.cos(0.20420352F) * 10.0F, -0.5F + Mth.sin(0.20420352F) * 10.0F, 0.83252203F, 0.0F, 0.0F)
);
root.addOrReplaceChild("center_head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8.0F, 8.0F, 8.0F, g), PartPose.ZERO);
CubeListBuilder sideHead = CubeListBuilder.create().texOffs(32, 0).addBox(-4.0F, -4.0F, -4.0F, 6.0F, 6.0F, 6.0F, g);
root.addOrReplaceChild("right_head", sideHead, PartPose.offset(-8.0F, 4.0F, 0.0F));
root.addOrReplaceChild("left_head", sideHead, PartPose.offset(10.0F, 4.0F, 0.0F));
return LayerDefinition.create(mesh, 64, 64);
}
public void setupAnim(WitherRenderState state) {
super.setupAnim(state);
setupHeadRotation(state, this.rightHead, 0);
setupHeadRotation(state, this.leftHead, 1);
float anim = Mth.cos(state.ageInTicks * 0.1F);
this.ribcage.xRot = (0.065F + 0.05F * anim) * (float) Math.PI;
this.tail.setPos(-2.0F, 6.9F + Mth.cos(this.ribcage.xRot) * 10.0F, -0.5F + Mth.sin(this.ribcage.xRot) * 10.0F);
this.tail.xRot = (0.265F + 0.1F * anim) * (float) Math.PI;
this.centerHead.yRot = state.yRot * (float) (Math.PI / 180.0);
this.centerHead.xRot = state.xRot * (float) (Math.PI / 180.0);
}
private static void setupHeadRotation(WitherRenderState state, ModelPart head, int headIndex) {
head.yRot = (state.yHeadRots[headIndex] - state.bodyRot) * (float) (Math.PI / 180.0);
head.xRot = state.xHeadRots[headIndex] * (float) (Math.PI / 180.0);
}
}引用的其他类
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继承
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-
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参数/字段
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-
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方法调用 - 关联成员:
PartPose.offset(), PartPose.offsetAndRotation()
- 引用位置:
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参数
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-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
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方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
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构造调用 - 关联成员:
MeshDefinition()
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参数
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方法调用 - 关联成员:
Mth.cos(), Mth.sin()
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