HoglinModel.java
net.minecraft.client.model.monster.hoglin.HoglinModel
信息
- 全限定名:net.minecraft.client.model.monster.hoglin.HoglinModel
- 类型:public class
- 包:net.minecraft.client.model.monster.hoglin
- 源码路径:src/main/java/net/minecraft/client/model/monster/hoglin/HoglinModel.java
- 起始行号:L17
- 继承:EntityModel
- 职责:
TODO
字段/常量
-
DEFAULT_HEAD_X_ROT- 类型:
float - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
ATTACK_HEAD_X_ROT_END- 类型:
float - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
head- 类型:
ModelPart - 修饰符:
protected final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
rightEar- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
leftEar- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
rightFrontLeg- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
leftFrontLeg- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
rightHindLeg- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
leftHindLeg- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L26 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public HoglinModel(ModelPart root) @ L28
- 构造器名:HoglinModel
- 源码定位:L28
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer() @ L39
- 方法名:createBodyLayer
- 源码定位:L39
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public void setupAnim(HoglinRenderState state) @ L88
- 方法名:setupAnim
- 源码定位:L88
- 返回类型:void
- 修饰符:public
参数:
- state: HoglinRenderState
说明:
TODO
protected void animateHeadbutt(float headbuttLerpFactor) @ L104
- 方法名:animateHeadbutt
- 源码定位:L104
- 返回类型:void
- 修饰符:protected
参数:
- headbuttLerpFactor: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class HoglinModel extends EntityModel<HoglinRenderState> {
private static final float DEFAULT_HEAD_X_ROT = 0.87266463F;
private static final float ATTACK_HEAD_X_ROT_END = (float) (-Math.PI / 9);
protected final ModelPart head;
private final ModelPart rightEar;
private final ModelPart leftEar;
private final ModelPart rightFrontLeg;
private final ModelPart leftFrontLeg;
private final ModelPart rightHindLeg;
private final ModelPart leftHindLeg;
public HoglinModel(ModelPart root) {
super(root);
this.head = root.getChild("head");
this.rightEar = this.head.getChild("right_ear");
this.leftEar = this.head.getChild("left_ear");
this.rightFrontLeg = root.getChild("right_front_leg");
this.leftFrontLeg = root.getChild("left_front_leg");
this.rightHindLeg = root.getChild("right_hind_leg");
this.leftHindLeg = root.getChild("left_hind_leg");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition body = root.addOrReplaceChild(
"body", CubeListBuilder.create().texOffs(1, 1).addBox(-8.0F, -7.0F, -13.0F, 16.0F, 14.0F, 26.0F), PartPose.offset(0.0F, 7.0F, 0.0F)
);
body.addOrReplaceChild(
"mane",
CubeListBuilder.create().texOffs(90, 33).addBox(0.0F, 0.0F, -9.0F, 0.0F, 10.0F, 19.0F, new CubeDeformation(0.001F)),
PartPose.offset(0.0F, -14.0F, -7.0F)
);
PartDefinition head = root.addOrReplaceChild(
"head",
CubeListBuilder.create().texOffs(61, 1).addBox(-7.0F, -3.0F, -19.0F, 14.0F, 6.0F, 19.0F),
PartPose.offsetAndRotation(0.0F, 2.0F, -12.0F, 0.87266463F, 0.0F, 0.0F)
);
head.addOrReplaceChild(
"right_ear",
CubeListBuilder.create().texOffs(1, 1).addBox(-6.0F, -1.0F, -2.0F, 6.0F, 1.0F, 4.0F),
PartPose.offsetAndRotation(-6.0F, -2.0F, -3.0F, 0.0F, 0.0F, (float) (-Math.PI * 2.0 / 9.0))
);
head.addOrReplaceChild(
"left_ear",
CubeListBuilder.create().texOffs(1, 6).addBox(0.0F, -1.0F, -2.0F, 6.0F, 1.0F, 4.0F),
PartPose.offsetAndRotation(6.0F, -2.0F, -3.0F, 0.0F, 0.0F, (float) (Math.PI * 2.0 / 9.0))
);
head.addOrReplaceChild(
"right_horn", CubeListBuilder.create().texOffs(10, 13).addBox(-1.0F, -11.0F, -1.0F, 2.0F, 11.0F, 2.0F), PartPose.offset(-7.0F, 2.0F, -12.0F)
);
head.addOrReplaceChild(
"left_horn", CubeListBuilder.create().texOffs(1, 13).addBox(-1.0F, -11.0F, -1.0F, 2.0F, 11.0F, 2.0F), PartPose.offset(7.0F, 2.0F, -12.0F)
);
int frontLegHeight = 14;
int backLegHeight = 11;
root.addOrReplaceChild(
"right_front_leg", CubeListBuilder.create().texOffs(66, 42).addBox(-3.0F, 0.0F, -3.0F, 6.0F, 14.0F, 6.0F), PartPose.offset(-4.0F, 10.0F, -8.5F)
);
root.addOrReplaceChild(
"left_front_leg", CubeListBuilder.create().texOffs(41, 42).addBox(-3.0F, 0.0F, -3.0F, 6.0F, 14.0F, 6.0F), PartPose.offset(4.0F, 10.0F, -8.5F)
);
root.addOrReplaceChild(
"right_hind_leg", CubeListBuilder.create().texOffs(21, 45).addBox(-2.5F, 0.0F, -2.5F, 5.0F, 11.0F, 5.0F), PartPose.offset(-5.0F, 13.0F, 10.0F)
);
root.addOrReplaceChild(
"left_hind_leg", CubeListBuilder.create().texOffs(0, 45).addBox(-2.5F, 0.0F, -2.5F, 5.0F, 11.0F, 5.0F), PartPose.offset(5.0F, 13.0F, 10.0F)
);
return LayerDefinition.create(mesh, 128, 64);
}
public void setupAnim(HoglinRenderState state) {
super.setupAnim(state);
float animationSpeed = state.walkAnimationSpeed;
float animationPos = state.walkAnimationPos;
this.rightEar.zRot = (float) (-Math.PI * 2.0 / 9.0) - animationSpeed * Mth.sin(animationPos);
this.leftEar.zRot = (float) (Math.PI * 2.0 / 9.0) + animationSpeed * Mth.sin(animationPos);
this.head.yRot = state.yRot * (float) (Math.PI / 180.0);
float headbuttLerpFactor = 1.0F - Mth.abs(10 - 2 * state.attackAnimationRemainingTicks) / 10.0F;
this.animateHeadbutt(headbuttLerpFactor);
float amplitudeMultiplier = 1.2F;
this.rightFrontLeg.xRot = Mth.cos(animationPos) * 1.2F * animationSpeed;
this.leftFrontLeg.xRot = Mth.cos(animationPos + (float) Math.PI) * 1.2F * animationSpeed;
this.rightHindLeg.xRot = this.leftFrontLeg.xRot;
this.leftHindLeg.xRot = this.rightFrontLeg.xRot;
}
protected void animateHeadbutt(float headbuttLerpFactor) {
this.head.xRot = Mth.lerp(headbuttLerpFactor, 0.87266463F, (float) (-Math.PI / 9));
}
}引用的其他类
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- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数/字段
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-
- 引用位置:
方法调用 - 关联成员:
PartPose.offset(), PartPose.offsetAndRotation()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CubeDeformation()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
- 引用位置:
方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
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构造调用 - 关联成员:
MeshDefinition()
- 引用位置:
-
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参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.abs(), Mth.cos(), Mth.lerp(), Mth.sin()
- 引用位置: