EvokerFangsModel.java

net.minecraft.client.model.effects.EvokerFangsModel

信息

  • 全限定名:net.minecraft.client.model.effects.EvokerFangsModel
  • 类型:public class
  • 包:net.minecraft.client.model.effects
  • 源码路径:src/main/java/net/minecraft/client/model/effects/EvokerFangsModel.java
  • 起始行号:L16
  • 继承:EntityModel
  • 职责:

    TODO

字段/常量

  • BASE

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • UPPER_JAW

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • LOWER_JAW

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • base

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L20
    • 说明:

      TODO

  • upperJaw

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L21
    • 说明:

      TODO

  • lowerJaw

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L22
    • 说明:

      TODO

内部类/嵌套类型

构造器

public EvokerFangsModel(ModelPart root) @ L24

  • 构造器名:EvokerFangsModel
  • 源码定位:L24
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static LayerDefinition createBodyLayer() @ L31

  • 方法名:createBodyLayer
  • 源码定位:L31
  • 返回类型:LayerDefinition
  • 修饰符:public static

参数:

说明:

TODO

public void setupAnim(EvokerFangsRenderState state) @ L43

  • 方法名:setupAnim
  • 源码定位:L43
  • 返回类型:void
  • 修饰符:public

参数:

  • state: EvokerFangsRenderState

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class EvokerFangsModel extends EntityModel<EvokerFangsRenderState> {
    private static final String BASE = "base";
    private static final String UPPER_JAW = "upper_jaw";
    private static final String LOWER_JAW = "lower_jaw";
    private final ModelPart base;
    private final ModelPart upperJaw;
    private final ModelPart lowerJaw;
 
    public EvokerFangsModel(ModelPart root) {
        super(root);
        this.base = root.getChild("base");
        this.upperJaw = this.base.getChild("upper_jaw");
        this.lowerJaw = this.base.getChild("lower_jaw");
    }
 
    public static LayerDefinition createBodyLayer() {
        MeshDefinition mesh = new MeshDefinition();
        PartDefinition root = mesh.getRoot();
        PartDefinition base = root.addOrReplaceChild(
            "base", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 0.0F, 0.0F, 10.0F, 12.0F, 10.0F), PartPose.offset(-5.0F, 24.0F, -5.0F)
        );
        CubeListBuilder jaw = CubeListBuilder.create().texOffs(40, 0).addBox(0.0F, 0.0F, 0.0F, 4.0F, 14.0F, 8.0F);
        base.addOrReplaceChild("upper_jaw", jaw, PartPose.offsetAndRotation(6.5F, 0.0F, 1.0F, 0.0F, 0.0F, 2.042035F));
        base.addOrReplaceChild("lower_jaw", jaw, PartPose.offsetAndRotation(3.5F, 0.0F, 9.0F, 0.0F, (float) Math.PI, 4.2411504F));
        return LayerDefinition.create(mesh, 64, 32);
    }
 
    public void setupAnim(EvokerFangsRenderState state) {
        super.setupAnim(state);
        float biteProgress = state.biteProgress;
        float biteAmount = Math.min(biteProgress * 2.0F, 1.0F);
        biteAmount = 1.0F - biteAmount * biteAmount * biteAmount;
        this.upperJaw.zRot = (float) Math.PI - biteAmount * 0.35F * (float) Math.PI;
        this.lowerJaw.zRot = (float) Math.PI + biteAmount * 0.35F * (float) Math.PI;
        this.base.y = this.base.y - (biteProgress + Mth.sin(biteProgress * 2.7F)) * 7.2F;
        float preScale = 1.0F;
        if (biteProgress > 0.9F) {
            preScale *= (1.0F - biteProgress) / 0.1F;
        }
 
        this.root.y = 24.0F - 20.0F * preScale;
        this.root.xScale = preScale;
        this.root.yScale = preScale;
        this.root.zScale = preScale;
    }
}

引用的其他类

  • EntityModel

    • 引用位置: 继承
  • ModelPart

    • 引用位置: 参数/字段
  • PartPose

    • 引用位置: 方法调用
    • 关联成员: PartPose.offset(), PartPose.offsetAndRotation()
  • CubeListBuilder

    • 引用位置: 方法调用
    • 关联成员: CubeListBuilder.create()
  • LayerDefinition

    • 引用位置: 方法调用/返回值
    • 关联成员: LayerDefinition.create()
  • MeshDefinition

    • 引用位置: 构造调用
    • 关联成员: MeshDefinition()
  • EvokerFangsRenderState

    • 引用位置: 参数
  • Mth

    • 引用位置: 方法调用
    • 关联成员: Mth.sin()