SnifferModel.java
net.minecraft.client.model.animal.sniffer.SnifferModel
信息
- 全限定名:net.minecraft.client.model.animal.sniffer.SnifferModel
- 类型:public class
- 包:net.minecraft.client.model.animal.sniffer
- 源码路径:src/main/java/net/minecraft/client/model/animal/sniffer/SnifferModel.java
- 起始行号:L18
- 继承:EntityModel
- 职责:
TODO
字段/常量
-
WALK_ANIMATION_SPEED_MAX- 类型:
float - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
WALK_ANIMATION_SCALE_FACTOR- 类型:
float - 修饰符:
private static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
head- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
sniffSearchAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
walkAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
digAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
longSniffAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
standUpAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
happyAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L27 - 说明:
TODO
- 类型:
-
sniffSniffAnimation- 类型:
KeyframeAnimation - 修饰符:
private final - 源码定位:
L28 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public SnifferModel(ModelPart root) @ L30
- 构造器名:SnifferModel
- 源码定位:L30
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static LayerDefinition createBodyLayer() @ L42
- 方法名:createBodyLayer
- 源码定位:L42
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
public void setupAnim(SnifferRenderState state) @ L119
- 方法名:setupAnim
- 源码定位:L119
- 返回类型:void
- 修饰符:public
参数:
- state: SnifferRenderState
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class SnifferModel extends EntityModel<SnifferRenderState> {
private static final float WALK_ANIMATION_SPEED_MAX = 9.0F;
private static final float WALK_ANIMATION_SCALE_FACTOR = 100.0F;
private final ModelPart head;
private final KeyframeAnimation sniffSearchAnimation;
private final KeyframeAnimation walkAnimation;
private final KeyframeAnimation digAnimation;
private final KeyframeAnimation longSniffAnimation;
private final KeyframeAnimation standUpAnimation;
private final KeyframeAnimation happyAnimation;
private final KeyframeAnimation sniffSniffAnimation;
public SnifferModel(ModelPart root) {
super(root);
this.head = root.getChild("bone").getChild("body").getChild("head");
this.sniffSearchAnimation = SnifferAnimation.SNIFFER_SNIFF_SEARCH.bake(root);
this.walkAnimation = SnifferAnimation.SNIFFER_WALK.bake(root);
this.digAnimation = SnifferAnimation.SNIFFER_DIG.bake(root);
this.longSniffAnimation = SnifferAnimation.SNIFFER_LONGSNIFF.bake(root);
this.standUpAnimation = SnifferAnimation.SNIFFER_STAND_UP.bake(root);
this.happyAnimation = SnifferAnimation.SNIFFER_HAPPY.bake(root);
this.sniffSniffAnimation = SnifferAnimation.SNIFFER_SNIFFSNIFF.bake(root);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition bone = root.addOrReplaceChild("bone", CubeListBuilder.create(), PartPose.offset(0.0F, 5.0F, 0.0F));
PartDefinition body = bone.addOrReplaceChild(
"body",
CubeListBuilder.create()
.texOffs(62, 68)
.addBox(-12.5F, -14.0F, -20.0F, 25.0F, 29.0F, 40.0F, new CubeDeformation(0.0F))
.texOffs(62, 0)
.addBox(-12.5F, -14.0F, -20.0F, 25.0F, 24.0F, 40.0F, new CubeDeformation(0.5F))
.texOffs(87, 68)
.addBox(-12.5F, 12.0F, -20.0F, 25.0F, 0.0F, 40.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 0.0F, 0.0F)
);
bone.addOrReplaceChild(
"right_front_leg",
CubeListBuilder.create().texOffs(32, 87).addBox(-3.5F, -1.0F, -4.0F, 7.0F, 10.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(-7.5F, 10.0F, -15.0F)
);
bone.addOrReplaceChild(
"right_mid_leg",
CubeListBuilder.create().texOffs(32, 105).addBox(-3.5F, -1.0F, -4.0F, 7.0F, 10.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(-7.5F, 10.0F, 0.0F)
);
bone.addOrReplaceChild(
"right_hind_leg",
CubeListBuilder.create().texOffs(32, 123).addBox(-3.5F, -1.0F, -4.0F, 7.0F, 10.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(-7.5F, 10.0F, 15.0F)
);
bone.addOrReplaceChild(
"left_front_leg",
CubeListBuilder.create().texOffs(0, 87).addBox(-3.5F, -1.0F, -4.0F, 7.0F, 10.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(7.5F, 10.0F, -15.0F)
);
bone.addOrReplaceChild(
"left_mid_leg",
CubeListBuilder.create().texOffs(0, 105).addBox(-3.5F, -1.0F, -4.0F, 7.0F, 10.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(7.5F, 10.0F, 0.0F)
);
bone.addOrReplaceChild(
"left_hind_leg",
CubeListBuilder.create().texOffs(0, 123).addBox(-3.5F, -1.0F, -4.0F, 7.0F, 10.0F, 8.0F, new CubeDeformation(0.0F)),
PartPose.offset(7.5F, 10.0F, 15.0F)
);
PartDefinition head = body.addOrReplaceChild(
"head",
CubeListBuilder.create()
.texOffs(8, 15)
.addBox(-6.5F, -7.5F, -11.5F, 13.0F, 18.0F, 11.0F, new CubeDeformation(0.0F))
.texOffs(8, 4)
.addBox(-6.5F, 7.5F, -11.5F, 13.0F, 0.0F, 11.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 6.5F, -19.48F)
);
head.addOrReplaceChild(
"left_ear",
CubeListBuilder.create().texOffs(2, 0).addBox(0.0F, 0.0F, -3.0F, 1.0F, 19.0F, 7.0F, new CubeDeformation(0.0F)),
PartPose.offset(6.51F, -7.5F, -4.51F)
);
head.addOrReplaceChild(
"right_ear",
CubeListBuilder.create().texOffs(48, 0).addBox(-1.0F, 0.0F, -3.0F, 1.0F, 19.0F, 7.0F, new CubeDeformation(0.0F)),
PartPose.offset(-6.51F, -7.5F, -4.51F)
);
head.addOrReplaceChild(
"nose",
CubeListBuilder.create().texOffs(10, 45).addBox(-6.5F, -2.0F, -9.0F, 13.0F, 2.0F, 9.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, -4.5F, -11.5F)
);
head.addOrReplaceChild(
"lower_beak",
CubeListBuilder.create().texOffs(10, 57).addBox(-6.5F, -7.0F, -8.0F, 13.0F, 12.0F, 9.0F, new CubeDeformation(0.0F)),
PartPose.offset(0.0F, 2.5F, -12.5F)
);
return LayerDefinition.create(mesh, 192, 192);
}
public void setupAnim(SnifferRenderState state) {
super.setupAnim(state);
this.head.xRot = state.xRot * (float) (Math.PI / 180.0);
this.head.yRot = state.yRot * (float) (Math.PI / 180.0);
if (state.isSearching) {
this.sniffSearchAnimation.applyWalk(state.walkAnimationPos, state.walkAnimationSpeed, 9.0F, 100.0F);
} else {
this.walkAnimation.applyWalk(state.walkAnimationPos, state.walkAnimationSpeed, 9.0F, 100.0F);
}
this.digAnimation.apply(state.diggingAnimationState, state.ageInTicks);
this.longSniffAnimation.apply(state.sniffingAnimationState, state.ageInTicks);
this.standUpAnimation.apply(state.risingAnimationState, state.ageInTicks);
this.happyAnimation.apply(state.feelingHappyAnimationState, state.ageInTicks);
this.sniffSniffAnimation.apply(state.scentingAnimationState, state.ageInTicks);
}
}引用的其他类
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字段
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继承
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参数/字段
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方法调用 - 关联成员:
PartPose.offset()
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构造调用 - 关联成员:
CubeDeformation()
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方法调用 - 关联成员:
CubeListBuilder.create()
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方法调用/返回值 - 关联成员:
LayerDefinition.create()
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构造调用 - 关联成员:
MeshDefinition()
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参数
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