AdultChickenModel.java
net.minecraft.client.model.animal.chicken.AdultChickenModel
信息
- 全限定名:net.minecraft.client.model.animal.chicken.AdultChickenModel
- 类型:public class
- 包:net.minecraft.client.model.animal.chicken
- 源码路径:src/main/java/net/minecraft/client/model/animal/chicken/AdultChickenModel.java
- 起始行号:L14
- 继承:ChickenModel
- 职责:
TODO
字段/常量
-
RED_THING- 类型:
String - 修饰符:
private static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
head- 类型:
ModelPart - 修饰符:
private final - 源码定位:
L16 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public AdultChickenModel(ModelPart root) @ L18
- 构造器名:AdultChickenModel
- 源码定位:L18
- 修饰符:public
参数:
- root: ModelPart
说明:
TODO
方法
下面的方法块按源码顺序生成。
public void setupAnim(ChickenRenderState state) @ L23
- 方法名:setupAnim
- 源码定位:L23
- 返回类型:void
- 修饰符:public
参数:
- state: ChickenRenderState
说明:
TODO
public static LayerDefinition createBodyLayer() @ L30
- 方法名:createBodyLayer
- 源码定位:L30
- 返回类型:LayerDefinition
- 修饰符:public static
参数:
- 无
说明:
TODO
protected static MeshDefinition createBaseChickenModel() @ L35
- 方法名:createBaseChickenModel
- 源码定位:L35
- 返回类型:MeshDefinition
- 修饰符:protected static
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class AdultChickenModel extends ChickenModel {
private static final String RED_THING = "red_thing";
private final ModelPart head;
public AdultChickenModel(ModelPart root) {
super(root);
this.head = root.getChild("head");
}
@Override
public void setupAnim(ChickenRenderState state) {
super.setupAnim(state);
this.head.xRot = state.xRot * (float) (Math.PI / 180.0);
this.head.yRot = state.yRot * (float) (Math.PI / 180.0);
}
public static LayerDefinition createBodyLayer() {
MeshDefinition mesh = createBaseChickenModel();
return LayerDefinition.create(mesh, 64, 32);
}
protected static MeshDefinition createBaseChickenModel() {
MeshDefinition mesh = new MeshDefinition();
PartDefinition root = mesh.getRoot();
PartDefinition head = root.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(0, 0).addBox(-2.0F, -6.0F, -2.0F, 4.0F, 6.0F, 3.0F), PartPose.offset(0.0F, 15.0F, -4.0F)
);
head.addOrReplaceChild("beak", CubeListBuilder.create().texOffs(14, 0).addBox(-2.0F, -4.0F, -4.0F, 4.0F, 2.0F, 2.0F), PartPose.ZERO);
head.addOrReplaceChild("red_thing", CubeListBuilder.create().texOffs(14, 4).addBox(-1.0F, -2.0F, -3.0F, 2.0F, 2.0F, 2.0F), PartPose.ZERO);
root.addOrReplaceChild(
"body",
CubeListBuilder.create().texOffs(0, 9).addBox(-3.0F, -4.0F, -3.0F, 6.0F, 8.0F, 6.0F),
PartPose.offsetAndRotation(0.0F, 16.0F, 0.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
);
CubeListBuilder leg = CubeListBuilder.create().texOffs(26, 0).addBox(-1.0F, 0.0F, -3.0F, 3.0F, 5.0F, 3.0F);
root.addOrReplaceChild("right_leg", leg, PartPose.offset(-2.0F, 19.0F, 1.0F));
root.addOrReplaceChild("left_leg", leg, PartPose.offset(1.0F, 19.0F, 1.0F));
root.addOrReplaceChild(
"right_wing", CubeListBuilder.create().texOffs(24, 13).addBox(0.0F, 0.0F, -3.0F, 1.0F, 4.0F, 6.0F), PartPose.offset(-4.0F, 13.0F, 0.0F)
);
root.addOrReplaceChild(
"left_wing", CubeListBuilder.create().texOffs(24, 13).addBox(-1.0F, 0.0F, -3.0F, 1.0F, 4.0F, 6.0F), PartPose.offset(4.0F, 13.0F, 0.0F)
);
return mesh;
}
}引用的其他类
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- 引用位置:
继承
- 引用位置:
-
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参数/字段
- 引用位置:
-
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方法调用 - 关联成员:
PartPose.offset(), PartPose.offsetAndRotation()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
CubeListBuilder.create()
- 引用位置:
-
- 引用位置:
方法调用/返回值 - 关联成员:
LayerDefinition.create()
- 引用位置:
-
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构造调用/返回值 - 关联成员:
MeshDefinition()
- 引用位置:
-
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参数
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