AdultChickenModel.java

net.minecraft.client.model.animal.chicken.AdultChickenModel

信息

  • 全限定名:net.minecraft.client.model.animal.chicken.AdultChickenModel
  • 类型:public class
  • 包:net.minecraft.client.model.animal.chicken
  • 源码路径:src/main/java/net/minecraft/client/model/animal/chicken/AdultChickenModel.java
  • 起始行号:L14
  • 继承:ChickenModel
  • 职责:

    TODO

字段/常量

  • RED_THING

    • 类型: String
    • 修饰符: private static final
    • 源码定位: L15
    • 说明:

      TODO

  • head

    • 类型: ModelPart
    • 修饰符: private final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

构造器

public AdultChickenModel(ModelPart root) @ L18

  • 构造器名:AdultChickenModel
  • 源码定位:L18
  • 修饰符:public

参数:

  • root: ModelPart

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void setupAnim(ChickenRenderState state) @ L23

  • 方法名:setupAnim
  • 源码定位:L23
  • 返回类型:void
  • 修饰符:public

参数:

  • state: ChickenRenderState

说明:

TODO

public static LayerDefinition createBodyLayer() @ L30

  • 方法名:createBodyLayer
  • 源码定位:L30
  • 返回类型:LayerDefinition
  • 修饰符:public static

参数:

说明:

TODO

protected static MeshDefinition createBaseChickenModel() @ L35

  • 方法名:createBaseChickenModel
  • 源码定位:L35
  • 返回类型:MeshDefinition
  • 修饰符:protected static

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class AdultChickenModel extends ChickenModel {
    private static final String RED_THING = "red_thing";
    private final ModelPart head;
 
    public AdultChickenModel(ModelPart root) {
        super(root);
        this.head = root.getChild("head");
    }
 
    @Override
    public void setupAnim(ChickenRenderState state) {
        super.setupAnim(state);
        this.head.xRot = state.xRot * (float) (Math.PI / 180.0);
        this.head.yRot = state.yRot * (float) (Math.PI / 180.0);
    }
 
    public static LayerDefinition createBodyLayer() {
        MeshDefinition mesh = createBaseChickenModel();
        return LayerDefinition.create(mesh, 64, 32);
    }
 
    protected static MeshDefinition createBaseChickenModel() {
        MeshDefinition mesh = new MeshDefinition();
        PartDefinition root = mesh.getRoot();
        PartDefinition head = root.addOrReplaceChild(
            "head", CubeListBuilder.create().texOffs(0, 0).addBox(-2.0F, -6.0F, -2.0F, 4.0F, 6.0F, 3.0F), PartPose.offset(0.0F, 15.0F, -4.0F)
        );
        head.addOrReplaceChild("beak", CubeListBuilder.create().texOffs(14, 0).addBox(-2.0F, -4.0F, -4.0F, 4.0F, 2.0F, 2.0F), PartPose.ZERO);
        head.addOrReplaceChild("red_thing", CubeListBuilder.create().texOffs(14, 4).addBox(-1.0F, -2.0F, -3.0F, 2.0F, 2.0F, 2.0F), PartPose.ZERO);
        root.addOrReplaceChild(
            "body",
            CubeListBuilder.create().texOffs(0, 9).addBox(-3.0F, -4.0F, -3.0F, 6.0F, 8.0F, 6.0F),
            PartPose.offsetAndRotation(0.0F, 16.0F, 0.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
        );
        CubeListBuilder leg = CubeListBuilder.create().texOffs(26, 0).addBox(-1.0F, 0.0F, -3.0F, 3.0F, 5.0F, 3.0F);
        root.addOrReplaceChild("right_leg", leg, PartPose.offset(-2.0F, 19.0F, 1.0F));
        root.addOrReplaceChild("left_leg", leg, PartPose.offset(1.0F, 19.0F, 1.0F));
        root.addOrReplaceChild(
            "right_wing", CubeListBuilder.create().texOffs(24, 13).addBox(0.0F, 0.0F, -3.0F, 1.0F, 4.0F, 6.0F), PartPose.offset(-4.0F, 13.0F, 0.0F)
        );
        root.addOrReplaceChild(
            "left_wing", CubeListBuilder.create().texOffs(24, 13).addBox(-1.0F, 0.0F, -3.0F, 1.0F, 4.0F, 6.0F), PartPose.offset(4.0F, 13.0F, 0.0F)
        );
        return mesh;
    }
}

引用的其他类

  • ChickenModel

    • 引用位置: 继承
  • ModelPart

    • 引用位置: 参数/字段
  • PartPose

    • 引用位置: 方法调用
    • 关联成员: PartPose.offset(), PartPose.offsetAndRotation()
  • CubeListBuilder

    • 引用位置: 方法调用
    • 关联成员: CubeListBuilder.create()
  • LayerDefinition

    • 引用位置: 方法调用/返回值
    • 关联成员: LayerDefinition.create()
  • MeshDefinition

    • 引用位置: 构造调用/返回值
    • 关联成员: MeshDefinition()
  • ChickenRenderState

    • 引用位置: 参数