GpuTextureView.java

com.mojang.blaze3d.textures.GpuTextureView

信息

  • 全限定名:com.mojang.blaze3d.textures.GpuTextureView
  • 类型:public abstract class
  • 包:com.mojang.blaze3d.textures
  • 源码路径:src/main/java/com/mojang/blaze3d/textures/GpuTextureView.java
  • 起始行号:L7
  • 实现:AutoCloseable
  • 职责:

    TODO

字段/常量

  • texture

    • 类型: GpuTexture
    • 修饰符: private final
    • 源码定位: L8
    • 说明:

      TODO

  • baseMipLevel

    • 类型: int
    • 修饰符: private final
    • 源码定位: L9
    • 说明:

      TODO

  • mipLevels

    • 类型: int
    • 修饰符: private final
    • 源码定位: L10
    • 说明:

      TODO

内部类/嵌套类型

构造器

protected GpuTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) @ L12

  • 构造器名:GpuTextureView
  • 源码定位:L12
  • 修饰符:protected

参数:

  • texture: GpuTexture
  • baseMipLevel: int
  • mipLevels: int

说明:

TODO

方法

下面的方法块按源码顺序生成。

public abstract void close() @ L18

  • 方法名:close
  • 源码定位:L18
  • 返回类型:void
  • 修饰符:public abstract

参数:

说明:

TODO

public GpuTexture texture() @ L21

  • 方法名:texture
  • 源码定位:L21
  • 返回类型:GpuTexture
  • 修饰符:public

参数:

说明:

TODO

public int baseMipLevel() @ L25

  • 方法名:baseMipLevel
  • 源码定位:L25
  • 返回类型:int
  • 修饰符:public

参数:

说明:

TODO

public int mipLevels() @ L29

  • 方法名:mipLevels
  • 源码定位:L29
  • 返回类型:int
  • 修饰符:public

参数:

说明:

TODO

public int getWidth(int mipLevel) @ L33

  • 方法名:getWidth
  • 源码定位:L33
  • 返回类型:int
  • 修饰符:public

参数:

  • mipLevel: int

说明:

TODO

public int getHeight(int mipLevel) @ L37

  • 方法名:getHeight
  • 源码定位:L37
  • 返回类型:int
  • 修饰符:public

参数:

  • mipLevel: int

说明:

TODO

public abstract boolean isClosed() @ L41

  • 方法名:isClosed
  • 源码定位:L41
  • 返回类型:boolean
  • 修饰符:public abstract

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public abstract class GpuTextureView implements AutoCloseable {
    private final GpuTexture texture;
    private final int baseMipLevel;
    private final int mipLevels;
 
    protected GpuTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) {
        this.texture = texture;
        this.baseMipLevel = baseMipLevel;
        this.mipLevels = mipLevels;
    }
 
    @Override
    public abstract void close();
 
    public GpuTexture texture() {
        return this.texture;
    }
 
    public int baseMipLevel() {
        return this.baseMipLevel;
    }
 
    public int mipLevels() {
        return this.mipLevels;
    }
 
    public int getWidth(int mipLevel) {
        return this.texture.getWidth(mipLevel + this.baseMipLevel);
    }
 
    public int getHeight(int mipLevel) {
        return this.texture.getHeight(mipLevel + this.baseMipLevel);
    }
 
    public abstract boolean isClosed();
}

引用的其他类

  • GpuTexture
    • 引用位置: 参数/字段/返回值