VanillaRecipeProvider.java
net.minecraft.data.recipes.packs.VanillaRecipeProvider
信息
- 全限定名:net.minecraft.data.recipes.packs.VanillaRecipeProvider
- 类型:public class
- 包:net.minecraft.data.recipes.packs
- 源码路径:src/main/java/net/minecraft/data/recipes/packs/VanillaRecipeProvider.java
- 起始行号:L55
- 继承:RecipeProvider
- 职责:
TODO
字段/常量
-
COAL_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L56 - 说明:
TODO
- 类型:
-
IRON_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L57 - 说明:
TODO
- 类型:
-
COPPER_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L58 - 说明:
TODO
- 类型:
-
GOLD_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L59 - 说明:
TODO
- 类型:
-
DIAMOND_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L62 - 说明:
TODO
- 类型:
-
LAPIS_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L63 - 说明:
TODO
- 类型:
-
REDSTONE_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L64 - 说明:
TODO
- 类型:
-
EMERALD_SMELTABLES- 类型:
ImmutableList<ItemLike> - 修饰符:
private static final - 源码定位:
L65 - 说明:
TODO
- 类型:
内部类/嵌套类型
-
net.minecraft.data.recipes.packs.VanillaRecipeProvider.Runner- 类型:
class - 修饰符:
public static - 源码定位:
L3049 - 说明:
TODO
- 类型:
-
net.minecraft.data.recipes.packs.VanillaRecipeProvider.TrimTemplate- 类型:
record - 修饰符:
public - 源码定位:
L3065 - 说明:
TODO
- 类型:
构造器
private VanillaRecipeProvider(HolderLookup.Provider registries, RecipeOutput output) @ L67
- 构造器名:VanillaRecipeProvider
- 源码定位:L67
- 修饰符:private
参数:
- registries: HolderLookup.Provider
- output: RecipeOutput
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected void buildRecipes() @ L71
- 方法名:buildRecipes
- 源码定位:L71
- 返回类型:void
- 修饰符:protected
参数:
- 无
说明:
TODO
public static Stream<VanillaRecipeProvider.TrimTemplate> smithingTrims() @ L2982
- 方法名:smithingTrims
- 源码定位:L2982
- 返回类型:Stream<VanillaRecipeProvider.TrimTemplate>
- 修饰符:public static
参数:
- 无
说明:
TODO
private void shulkerBoxRecipes() @ L3011
- 方法名:shulkerBoxRecipes
- 源码定位:L3011
- 返回类型:void
- 修饰符:private
参数:
- 无
说明:
TODO
private void bundleRecipes() @ L3030
- 方法名:bundleRecipes
- 源码定位:L3030
- 返回类型:void
- 修饰符:private
参数:
- 无
说明:
TODO
代码
public class VanillaRecipeProvider extends RecipeProvider {
private static final ImmutableList<ItemLike> COAL_SMELTABLES = ImmutableList.of(Items.COAL_ORE, Items.DEEPSLATE_COAL_ORE);
private static final ImmutableList<ItemLike> IRON_SMELTABLES = ImmutableList.of(Items.IRON_ORE, Items.DEEPSLATE_IRON_ORE, Items.RAW_IRON);
private static final ImmutableList<ItemLike> COPPER_SMELTABLES = ImmutableList.of(Items.COPPER_ORE, Items.DEEPSLATE_COPPER_ORE, Items.RAW_COPPER);
private static final ImmutableList<ItemLike> GOLD_SMELTABLES = ImmutableList.of(
Items.GOLD_ORE, Items.DEEPSLATE_GOLD_ORE, Items.NETHER_GOLD_ORE, Items.RAW_GOLD
);
private static final ImmutableList<ItemLike> DIAMOND_SMELTABLES = ImmutableList.of(Items.DIAMOND_ORE, Items.DEEPSLATE_DIAMOND_ORE);
private static final ImmutableList<ItemLike> LAPIS_SMELTABLES = ImmutableList.of(Items.LAPIS_ORE, Items.DEEPSLATE_LAPIS_ORE);
private static final ImmutableList<ItemLike> REDSTONE_SMELTABLES = ImmutableList.of(Items.REDSTONE_ORE, Items.DEEPSLATE_REDSTONE_ORE);
private static final ImmutableList<ItemLike> EMERALD_SMELTABLES = ImmutableList.of(Items.EMERALD_ORE, Items.DEEPSLATE_EMERALD_ORE);
private VanillaRecipeProvider(HolderLookup.Provider registries, RecipeOutput output) {
super(registries, output);
}
@Override
protected void buildRecipes() {
this.output.includeRootAdvancement();
this.generateForEnabledBlockFamilies(FeatureFlagSet.of(FeatureFlags.VANILLA));
this.planksFromLog(Blocks.ACACIA_PLANKS, ItemTags.ACACIA_LOGS, 4);
this.planksFromLogs(Blocks.BIRCH_PLANKS, ItemTags.BIRCH_LOGS, 4);
this.planksFromLogs(Blocks.CRIMSON_PLANKS, ItemTags.CRIMSON_STEMS, 4);
this.planksFromLog(Blocks.DARK_OAK_PLANKS, ItemTags.DARK_OAK_LOGS, 4);
this.planksFromLog(Blocks.PALE_OAK_PLANKS, ItemTags.PALE_OAK_LOGS, 4);
this.planksFromLogs(Blocks.JUNGLE_PLANKS, ItemTags.JUNGLE_LOGS, 4);
this.planksFromLogs(Blocks.OAK_PLANKS, ItemTags.OAK_LOGS, 4);
this.planksFromLogs(Blocks.SPRUCE_PLANKS, ItemTags.SPRUCE_LOGS, 4);
this.planksFromLogs(Blocks.WARPED_PLANKS, ItemTags.WARPED_STEMS, 4);
this.planksFromLogs(Blocks.MANGROVE_PLANKS, ItemTags.MANGROVE_LOGS, 4);
this.woodFromLogs(Blocks.ACACIA_WOOD, Blocks.ACACIA_LOG);
this.woodFromLogs(Blocks.BIRCH_WOOD, Blocks.BIRCH_LOG);
this.woodFromLogs(Blocks.DARK_OAK_WOOD, Blocks.DARK_OAK_LOG);
this.woodFromLogs(Blocks.PALE_OAK_WOOD, Blocks.PALE_OAK_LOG);
this.woodFromLogs(Blocks.JUNGLE_WOOD, Blocks.JUNGLE_LOG);
this.woodFromLogs(Blocks.OAK_WOOD, Blocks.OAK_LOG);
this.woodFromLogs(Blocks.SPRUCE_WOOD, Blocks.SPRUCE_LOG);
this.woodFromLogs(Blocks.CRIMSON_HYPHAE, Blocks.CRIMSON_STEM);
this.woodFromLogs(Blocks.WARPED_HYPHAE, Blocks.WARPED_STEM);
this.woodFromLogs(Blocks.MANGROVE_WOOD, Blocks.MANGROVE_LOG);
this.woodFromLogs(Blocks.STRIPPED_ACACIA_WOOD, Blocks.STRIPPED_ACACIA_LOG);
this.woodFromLogs(Blocks.STRIPPED_BIRCH_WOOD, Blocks.STRIPPED_BIRCH_LOG);
this.woodFromLogs(Blocks.STRIPPED_DARK_OAK_WOOD, Blocks.STRIPPED_DARK_OAK_LOG);
this.woodFromLogs(Blocks.STRIPPED_PALE_OAK_WOOD, Blocks.STRIPPED_PALE_OAK_LOG);
this.woodFromLogs(Blocks.STRIPPED_JUNGLE_WOOD, Blocks.STRIPPED_JUNGLE_LOG);
this.woodFromLogs(Blocks.STRIPPED_OAK_WOOD, Blocks.STRIPPED_OAK_LOG);
this.woodFromLogs(Blocks.STRIPPED_SPRUCE_WOOD, Blocks.STRIPPED_SPRUCE_LOG);
this.woodFromLogs(Blocks.STRIPPED_CRIMSON_HYPHAE, Blocks.STRIPPED_CRIMSON_STEM);
this.woodFromLogs(Blocks.STRIPPED_WARPED_HYPHAE, Blocks.STRIPPED_WARPED_STEM);
this.woodFromLogs(Blocks.STRIPPED_MANGROVE_WOOD, Blocks.STRIPPED_MANGROVE_LOG);
this.woodenBoat(Items.ACACIA_BOAT, Blocks.ACACIA_PLANKS);
this.woodenBoat(Items.BIRCH_BOAT, Blocks.BIRCH_PLANKS);
this.woodenBoat(Items.DARK_OAK_BOAT, Blocks.DARK_OAK_PLANKS);
this.woodenBoat(Items.PALE_OAK_BOAT, Blocks.PALE_OAK_PLANKS);
this.woodenBoat(Items.JUNGLE_BOAT, Blocks.JUNGLE_PLANKS);
this.woodenBoat(Items.OAK_BOAT, Blocks.OAK_PLANKS);
this.woodenBoat(Items.SPRUCE_BOAT, Blocks.SPRUCE_PLANKS);
this.woodenBoat(Items.MANGROVE_BOAT, Blocks.MANGROVE_PLANKS);
this.shelf(Blocks.ACACIA_SHELF, Items.STRIPPED_ACACIA_LOG);
this.shelf(Blocks.BAMBOO_SHELF, Items.STRIPPED_BAMBOO_BLOCK);
this.shelf(Blocks.BIRCH_SHELF, Items.STRIPPED_BIRCH_LOG);
this.shelf(Blocks.CHERRY_SHELF, Items.STRIPPED_CHERRY_LOG);
this.shelf(Blocks.CRIMSON_SHELF, Items.STRIPPED_CRIMSON_STEM);
this.shelf(Blocks.DARK_OAK_SHELF, Items.STRIPPED_DARK_OAK_LOG);
this.shelf(Blocks.JUNGLE_SHELF, Items.STRIPPED_JUNGLE_LOG);
this.shelf(Blocks.MANGROVE_SHELF, Items.STRIPPED_MANGROVE_LOG);
this.shelf(Blocks.OAK_SHELF, Items.STRIPPED_OAK_LOG);
this.shelf(Blocks.PALE_OAK_SHELF, Items.STRIPPED_PALE_OAK_LOG);
this.shelf(Blocks.SPRUCE_SHELF, Items.STRIPPED_SPRUCE_LOG);
this.shelf(Blocks.WARPED_SHELF, Items.STRIPPED_WARPED_STEM);
List<Item> dyes = List.of(
Items.BLACK_DYE,
Items.BLUE_DYE,
Items.BROWN_DYE,
Items.CYAN_DYE,
Items.GRAY_DYE,
Items.GREEN_DYE,
Items.LIGHT_BLUE_DYE,
Items.LIGHT_GRAY_DYE,
Items.LIME_DYE,
Items.MAGENTA_DYE,
Items.ORANGE_DYE,
Items.PINK_DYE,
Items.PURPLE_DYE,
Items.RED_DYE,
Items.YELLOW_DYE,
Items.WHITE_DYE
);
List<Item> wools = List.of(
Items.BLACK_WOOL,
Items.BLUE_WOOL,
Items.BROWN_WOOL,
Items.CYAN_WOOL,
Items.GRAY_WOOL,
Items.GREEN_WOOL,
Items.LIGHT_BLUE_WOOL,
Items.LIGHT_GRAY_WOOL,
Items.LIME_WOOL,
Items.MAGENTA_WOOL,
Items.ORANGE_WOOL,
Items.PINK_WOOL,
Items.PURPLE_WOOL,
Items.RED_WOOL,
Items.YELLOW_WOOL,
Items.WHITE_WOOL
);
List<Item> beds = List.of(
Items.BLACK_BED,
Items.BLUE_BED,
Items.BROWN_BED,
Items.CYAN_BED,
Items.GRAY_BED,
Items.GREEN_BED,
Items.LIGHT_BLUE_BED,
Items.LIGHT_GRAY_BED,
Items.LIME_BED,
Items.MAGENTA_BED,
Items.ORANGE_BED,
Items.PINK_BED,
Items.PURPLE_BED,
Items.RED_BED,
Items.YELLOW_BED,
Items.WHITE_BED
);
List<Item> carpets = List.of(
Items.BLACK_CARPET,
Items.BLUE_CARPET,
Items.BROWN_CARPET,
Items.CYAN_CARPET,
Items.GRAY_CARPET,
Items.GREEN_CARPET,
Items.LIGHT_BLUE_CARPET,
Items.LIGHT_GRAY_CARPET,
Items.LIME_CARPET,
Items.MAGENTA_CARPET,
Items.ORANGE_CARPET,
Items.PINK_CARPET,
Items.PURPLE_CARPET,
Items.RED_CARPET,
Items.YELLOW_CARPET,
Items.WHITE_CARPET
);
List<Item> harnesses = List.of(
Items.BLACK_HARNESS,
Items.BLUE_HARNESS,
Items.BROWN_HARNESS,
Items.CYAN_HARNESS,
Items.GRAY_HARNESS,
Items.GREEN_HARNESS,
Items.LIGHT_BLUE_HARNESS,
Items.LIGHT_GRAY_HARNESS,
Items.LIME_HARNESS,
Items.MAGENTA_HARNESS,
Items.ORANGE_HARNESS,
Items.PINK_HARNESS,
Items.PURPLE_HARNESS,
Items.RED_HARNESS,
Items.YELLOW_HARNESS,
Items.WHITE_HARNESS
);
this.colorItemWithDye(dyes, wools, "wool", RecipeCategory.BUILDING_BLOCKS);
this.colorItemWithDye(dyes, beds, "bed_dye", RecipeCategory.DECORATIONS);
this.colorItemWithDye(dyes, carpets, "carpet_dye", RecipeCategory.DECORATIONS);
this.colorItemWithDye(dyes, harnesses, "harness_dye", RecipeCategory.COMBAT);
this.carpet(Blocks.BLACK_CARPET, Blocks.BLACK_WOOL);
this.bedFromPlanksAndWool(Items.BLACK_BED, Blocks.BLACK_WOOL);
this.banner(Items.BLACK_BANNER, Blocks.BLACK_WOOL);
this.carpet(Blocks.BLUE_CARPET, Blocks.BLUE_WOOL);
this.bedFromPlanksAndWool(Items.BLUE_BED, Blocks.BLUE_WOOL);
this.banner(Items.BLUE_BANNER, Blocks.BLUE_WOOL);
this.carpet(Blocks.BROWN_CARPET, Blocks.BROWN_WOOL);
this.bedFromPlanksAndWool(Items.BROWN_BED, Blocks.BROWN_WOOL);
this.banner(Items.BROWN_BANNER, Blocks.BROWN_WOOL);
this.carpet(Blocks.CYAN_CARPET, Blocks.CYAN_WOOL);
this.bedFromPlanksAndWool(Items.CYAN_BED, Blocks.CYAN_WOOL);
this.banner(Items.CYAN_BANNER, Blocks.CYAN_WOOL);
this.carpet(Blocks.GRAY_CARPET, Blocks.GRAY_WOOL);
this.bedFromPlanksAndWool(Items.GRAY_BED, Blocks.GRAY_WOOL);
this.banner(Items.GRAY_BANNER, Blocks.GRAY_WOOL);
this.carpet(Blocks.GREEN_CARPET, Blocks.GREEN_WOOL);
this.bedFromPlanksAndWool(Items.GREEN_BED, Blocks.GREEN_WOOL);
this.banner(Items.GREEN_BANNER, Blocks.GREEN_WOOL);
this.carpet(Blocks.LIGHT_BLUE_CARPET, Blocks.LIGHT_BLUE_WOOL);
this.bedFromPlanksAndWool(Items.LIGHT_BLUE_BED, Blocks.LIGHT_BLUE_WOOL);
this.banner(Items.LIGHT_BLUE_BANNER, Blocks.LIGHT_BLUE_WOOL);
this.carpet(Blocks.LIGHT_GRAY_CARPET, Blocks.LIGHT_GRAY_WOOL);
this.bedFromPlanksAndWool(Items.LIGHT_GRAY_BED, Blocks.LIGHT_GRAY_WOOL);
this.banner(Items.LIGHT_GRAY_BANNER, Blocks.LIGHT_GRAY_WOOL);
this.carpet(Blocks.LIME_CARPET, Blocks.LIME_WOOL);
this.bedFromPlanksAndWool(Items.LIME_BED, Blocks.LIME_WOOL);
this.banner(Items.LIME_BANNER, Blocks.LIME_WOOL);
this.carpet(Blocks.MAGENTA_CARPET, Blocks.MAGENTA_WOOL);
this.bedFromPlanksAndWool(Items.MAGENTA_BED, Blocks.MAGENTA_WOOL);
this.banner(Items.MAGENTA_BANNER, Blocks.MAGENTA_WOOL);
this.carpet(Blocks.ORANGE_CARPET, Blocks.ORANGE_WOOL);
this.bedFromPlanksAndWool(Items.ORANGE_BED, Blocks.ORANGE_WOOL);
this.banner(Items.ORANGE_BANNER, Blocks.ORANGE_WOOL);
this.carpet(Blocks.PINK_CARPET, Blocks.PINK_WOOL);
this.bedFromPlanksAndWool(Items.PINK_BED, Blocks.PINK_WOOL);
this.banner(Items.PINK_BANNER, Blocks.PINK_WOOL);
this.carpet(Blocks.PURPLE_CARPET, Blocks.PURPLE_WOOL);
this.bedFromPlanksAndWool(Items.PURPLE_BED, Blocks.PURPLE_WOOL);
this.banner(Items.PURPLE_BANNER, Blocks.PURPLE_WOOL);
this.carpet(Blocks.RED_CARPET, Blocks.RED_WOOL);
this.bedFromPlanksAndWool(Items.RED_BED, Blocks.RED_WOOL);
this.banner(Items.RED_BANNER, Blocks.RED_WOOL);
this.carpet(Blocks.WHITE_CARPET, Blocks.WHITE_WOOL);
this.bedFromPlanksAndWool(Items.WHITE_BED, Blocks.WHITE_WOOL);
this.banner(Items.WHITE_BANNER, Blocks.WHITE_WOOL);
this.carpet(Blocks.YELLOW_CARPET, Blocks.YELLOW_WOOL);
this.bedFromPlanksAndWool(Items.YELLOW_BED, Blocks.YELLOW_WOOL);
this.banner(Items.YELLOW_BANNER, Blocks.YELLOW_WOOL);
this.carpet(Blocks.MOSS_CARPET, Blocks.MOSS_BLOCK);
this.carpet(Blocks.PALE_MOSS_CARPET, Blocks.PALE_MOSS_BLOCK);
this.harness(Items.WHITE_HARNESS, Blocks.WHITE_WOOL);
this.harness(Items.ORANGE_HARNESS, Blocks.ORANGE_WOOL);
this.harness(Items.MAGENTA_HARNESS, Blocks.MAGENTA_WOOL);
this.harness(Items.LIGHT_BLUE_HARNESS, Blocks.LIGHT_BLUE_WOOL);
this.harness(Items.YELLOW_HARNESS, Blocks.YELLOW_WOOL);
this.harness(Items.LIME_HARNESS, Blocks.LIME_WOOL);
this.harness(Items.PINK_HARNESS, Blocks.PINK_WOOL);
this.harness(Items.GRAY_HARNESS, Blocks.GRAY_WOOL);
this.harness(Items.LIGHT_GRAY_HARNESS, Blocks.LIGHT_GRAY_WOOL);
this.harness(Items.CYAN_HARNESS, Blocks.CYAN_WOOL);
this.harness(Items.PURPLE_HARNESS, Blocks.PURPLE_WOOL);
this.harness(Items.BLUE_HARNESS, Blocks.BLUE_WOOL);
this.harness(Items.BROWN_HARNESS, Blocks.BROWN_WOOL);
this.harness(Items.GREEN_HARNESS, Blocks.GREEN_WOOL);
this.harness(Items.RED_HARNESS, Blocks.RED_WOOL);
this.harness(Items.BLACK_HARNESS, Blocks.BLACK_WOOL);
this.stainedGlassFromGlassAndDye(Blocks.BLACK_STAINED_GLASS, Items.BLACK_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.BLACK_STAINED_GLASS_PANE, Blocks.BLACK_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.BLACK_STAINED_GLASS_PANE, Items.BLACK_DYE);
this.stainedGlassFromGlassAndDye(Blocks.BLUE_STAINED_GLASS, Items.BLUE_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.BLUE_STAINED_GLASS_PANE, Blocks.BLUE_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.BLUE_STAINED_GLASS_PANE, Items.BLUE_DYE);
this.stainedGlassFromGlassAndDye(Blocks.BROWN_STAINED_GLASS, Items.BROWN_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.BROWN_STAINED_GLASS_PANE, Blocks.BROWN_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.BROWN_STAINED_GLASS_PANE, Items.BROWN_DYE);
this.stainedGlassFromGlassAndDye(Blocks.CYAN_STAINED_GLASS, Items.CYAN_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.CYAN_STAINED_GLASS_PANE, Blocks.CYAN_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.CYAN_STAINED_GLASS_PANE, Items.CYAN_DYE);
this.stainedGlassFromGlassAndDye(Blocks.GRAY_STAINED_GLASS, Items.GRAY_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.GRAY_STAINED_GLASS_PANE, Blocks.GRAY_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.GRAY_STAINED_GLASS_PANE, Items.GRAY_DYE);
this.stainedGlassFromGlassAndDye(Blocks.GREEN_STAINED_GLASS, Items.GREEN_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.GREEN_STAINED_GLASS_PANE, Blocks.GREEN_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.GREEN_STAINED_GLASS_PANE, Items.GREEN_DYE);
this.stainedGlassFromGlassAndDye(Blocks.LIGHT_BLUE_STAINED_GLASS, Items.LIGHT_BLUE_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.LIGHT_BLUE_STAINED_GLASS_PANE, Blocks.LIGHT_BLUE_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.LIGHT_BLUE_STAINED_GLASS_PANE, Items.LIGHT_BLUE_DYE);
this.stainedGlassFromGlassAndDye(Blocks.LIGHT_GRAY_STAINED_GLASS, Items.LIGHT_GRAY_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.LIGHT_GRAY_STAINED_GLASS_PANE, Blocks.LIGHT_GRAY_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.LIGHT_GRAY_STAINED_GLASS_PANE, Items.LIGHT_GRAY_DYE);
this.stainedGlassFromGlassAndDye(Blocks.LIME_STAINED_GLASS, Items.LIME_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.LIME_STAINED_GLASS_PANE, Blocks.LIME_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.LIME_STAINED_GLASS_PANE, Items.LIME_DYE);
this.stainedGlassFromGlassAndDye(Blocks.MAGENTA_STAINED_GLASS, Items.MAGENTA_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.MAGENTA_STAINED_GLASS_PANE, Blocks.MAGENTA_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.MAGENTA_STAINED_GLASS_PANE, Items.MAGENTA_DYE);
this.stainedGlassFromGlassAndDye(Blocks.ORANGE_STAINED_GLASS, Items.ORANGE_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.ORANGE_STAINED_GLASS_PANE, Blocks.ORANGE_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.ORANGE_STAINED_GLASS_PANE, Items.ORANGE_DYE);
this.stainedGlassFromGlassAndDye(Blocks.PINK_STAINED_GLASS, Items.PINK_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.PINK_STAINED_GLASS_PANE, Blocks.PINK_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.PINK_STAINED_GLASS_PANE, Items.PINK_DYE);
this.stainedGlassFromGlassAndDye(Blocks.PURPLE_STAINED_GLASS, Items.PURPLE_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.PURPLE_STAINED_GLASS_PANE, Blocks.PURPLE_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.PURPLE_STAINED_GLASS_PANE, Items.PURPLE_DYE);
this.stainedGlassFromGlassAndDye(Blocks.RED_STAINED_GLASS, Items.RED_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.RED_STAINED_GLASS_PANE, Blocks.RED_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.RED_STAINED_GLASS_PANE, Items.RED_DYE);
this.stainedGlassFromGlassAndDye(Blocks.WHITE_STAINED_GLASS, Items.WHITE_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.WHITE_STAINED_GLASS_PANE, Blocks.WHITE_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.WHITE_STAINED_GLASS_PANE, Items.WHITE_DYE);
this.stainedGlassFromGlassAndDye(Blocks.YELLOW_STAINED_GLASS, Items.YELLOW_DYE);
this.stainedGlassPaneFromStainedGlass(Blocks.YELLOW_STAINED_GLASS_PANE, Blocks.YELLOW_STAINED_GLASS);
this.stainedGlassPaneFromGlassPaneAndDye(Blocks.YELLOW_STAINED_GLASS_PANE, Items.YELLOW_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.BLACK_TERRACOTTA, Items.BLACK_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.BLUE_TERRACOTTA, Items.BLUE_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.BROWN_TERRACOTTA, Items.BROWN_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.CYAN_TERRACOTTA, Items.CYAN_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.GRAY_TERRACOTTA, Items.GRAY_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.GREEN_TERRACOTTA, Items.GREEN_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.LIGHT_BLUE_TERRACOTTA, Items.LIGHT_BLUE_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.LIGHT_GRAY_TERRACOTTA, Items.LIGHT_GRAY_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.LIME_TERRACOTTA, Items.LIME_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.MAGENTA_TERRACOTTA, Items.MAGENTA_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.ORANGE_TERRACOTTA, Items.ORANGE_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.PINK_TERRACOTTA, Items.PINK_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.PURPLE_TERRACOTTA, Items.PURPLE_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.RED_TERRACOTTA, Items.RED_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.WHITE_TERRACOTTA, Items.WHITE_DYE);
this.coloredTerracottaFromTerracottaAndDye(Blocks.YELLOW_TERRACOTTA, Items.YELLOW_DYE);
this.concretePowder(Blocks.BLACK_CONCRETE_POWDER, Items.BLACK_DYE);
this.concretePowder(Blocks.BLUE_CONCRETE_POWDER, Items.BLUE_DYE);
this.concretePowder(Blocks.BROWN_CONCRETE_POWDER, Items.BROWN_DYE);
this.concretePowder(Blocks.CYAN_CONCRETE_POWDER, Items.CYAN_DYE);
this.concretePowder(Blocks.GRAY_CONCRETE_POWDER, Items.GRAY_DYE);
this.concretePowder(Blocks.GREEN_CONCRETE_POWDER, Items.GREEN_DYE);
this.concretePowder(Blocks.LIGHT_BLUE_CONCRETE_POWDER, Items.LIGHT_BLUE_DYE);
this.concretePowder(Blocks.LIGHT_GRAY_CONCRETE_POWDER, Items.LIGHT_GRAY_DYE);
this.concretePowder(Blocks.LIME_CONCRETE_POWDER, Items.LIME_DYE);
this.concretePowder(Blocks.MAGENTA_CONCRETE_POWDER, Items.MAGENTA_DYE);
this.concretePowder(Blocks.ORANGE_CONCRETE_POWDER, Items.ORANGE_DYE);
this.concretePowder(Blocks.PINK_CONCRETE_POWDER, Items.PINK_DYE);
this.concretePowder(Blocks.PURPLE_CONCRETE_POWDER, Items.PURPLE_DYE);
this.concretePowder(Blocks.RED_CONCRETE_POWDER, Items.RED_DYE);
this.concretePowder(Blocks.WHITE_CONCRETE_POWDER, Items.WHITE_DYE);
this.concretePowder(Blocks.YELLOW_CONCRETE_POWDER, Items.YELLOW_DYE);
this.dryGhast(Blocks.DRIED_GHAST);
this.shaped(RecipeCategory.DECORATIONS, Items.CANDLE)
.define('S', Items.STRING)
.define('H', Items.HONEYCOMB)
.pattern("S")
.pattern("H")
.unlockedBy("has_string", this.has(Items.STRING))
.unlockedBy("has_honeycomb", this.has(Items.HONEYCOMB))
.save(this.output);
this.candle(Blocks.BLACK_CANDLE, Items.BLACK_DYE);
this.candle(Blocks.BLUE_CANDLE, Items.BLUE_DYE);
this.candle(Blocks.BROWN_CANDLE, Items.BROWN_DYE);
this.candle(Blocks.CYAN_CANDLE, Items.CYAN_DYE);
this.candle(Blocks.GRAY_CANDLE, Items.GRAY_DYE);
this.candle(Blocks.GREEN_CANDLE, Items.GREEN_DYE);
this.candle(Blocks.LIGHT_BLUE_CANDLE, Items.LIGHT_BLUE_DYE);
this.candle(Blocks.LIGHT_GRAY_CANDLE, Items.LIGHT_GRAY_DYE);
this.candle(Blocks.LIME_CANDLE, Items.LIME_DYE);
this.candle(Blocks.MAGENTA_CANDLE, Items.MAGENTA_DYE);
this.candle(Blocks.ORANGE_CANDLE, Items.ORANGE_DYE);
this.candle(Blocks.PINK_CANDLE, Items.PINK_DYE);
this.candle(Blocks.PURPLE_CANDLE, Items.PURPLE_DYE);
this.candle(Blocks.RED_CANDLE, Items.RED_DYE);
this.candle(Blocks.WHITE_CANDLE, Items.WHITE_DYE);
this.candle(Blocks.YELLOW_CANDLE, Items.YELLOW_DYE);
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.PACKED_MUD, 1)
.requires(Blocks.MUD)
.requires(Items.WHEAT)
.unlockedBy("has_mud", this.has(Blocks.MUD))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.MUD_BRICKS, 4)
.define('#', Blocks.PACKED_MUD)
.pattern("##")
.pattern("##")
.unlockedBy("has_packed_mud", this.has(Blocks.PACKED_MUD))
.save(this.output);
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.MUDDY_MANGROVE_ROOTS, 1)
.requires(Blocks.MUD)
.requires(Items.MANGROVE_ROOTS)
.unlockedBy("has_mangrove_roots", this.has(Blocks.MANGROVE_ROOTS))
.save(this.output);
this.shaped(RecipeCategory.TRANSPORTATION, Blocks.ACTIVATOR_RAIL, 6)
.define('#', Blocks.REDSTONE_TORCH)
.define('S', Items.STICK)
.define('X', Items.IRON_INGOT)
.pattern("XSX")
.pattern("X#X")
.pattern("XSX")
.unlockedBy("has_rail", this.has(Blocks.RAIL))
.save(this.output);
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.ANDESITE, 2)
.requires(Blocks.DIORITE)
.requires(Blocks.COBBLESTONE)
.unlockedBy("has_stone", this.has(Blocks.DIORITE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.ANVIL)
.define('I', Blocks.IRON_BLOCK)
.define('i', Items.IRON_INGOT)
.pattern("III")
.pattern(" i ")
.pattern("iii")
.unlockedBy("has_iron_block", this.has(Blocks.IRON_BLOCK))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Items.ARMOR_STAND)
.define('/', Items.STICK)
.define('_', Blocks.SMOOTH_STONE_SLAB)
.pattern("///")
.pattern(" / ")
.pattern("/_/")
.unlockedBy("has_stone_slab", this.has(Blocks.SMOOTH_STONE_SLAB))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.ARROW, 4)
.define('#', Items.STICK)
.define('X', Items.FLINT)
.define('Y', Items.FEATHER)
.pattern("X")
.pattern("#")
.pattern("Y")
.unlockedBy("has_feather", this.has(Items.FEATHER))
.unlockedBy("has_flint", this.has(Items.FLINT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.BARREL, 1)
.define('P', ItemTags.PLANKS)
.define('S', ItemTags.WOODEN_SLABS)
.pattern("PSP")
.pattern("P P")
.pattern("PSP")
.unlockedBy("has_planks", this.has(ItemTags.PLANKS))
.unlockedBy("has_wood_slab", this.has(ItemTags.WOODEN_SLABS))
.save(this.output);
this.shaped(RecipeCategory.MISC, Blocks.BEACON)
.define('S', Items.NETHER_STAR)
.define('G', Blocks.GLASS)
.define('O', Blocks.OBSIDIAN)
.pattern("GGG")
.pattern("GSG")
.pattern("OOO")
.unlockedBy("has_nether_star", this.has(Items.NETHER_STAR))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.BEEHIVE)
.define('P', ItemTags.PLANKS)
.define('H', Items.HONEYCOMB)
.pattern("PPP")
.pattern("HHH")
.pattern("PPP")
.unlockedBy("has_honeycomb", this.has(Items.HONEYCOMB))
.save(this.output);
this.shapeless(RecipeCategory.FOOD, Items.BEETROOT_SOUP)
.requires(Items.BOWL)
.requires(Items.BEETROOT, 6)
.unlockedBy("has_beetroot", this.has(Items.BEETROOT))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.BLACK_DYE)
.requires(Items.INK_SAC)
.group("black_dye")
.unlockedBy("has_ink_sac", this.has(Items.INK_SAC))
.save(this.output);
this.oneToOneConversionRecipe(Items.BLACK_DYE, Blocks.WITHER_ROSE, "black_dye");
this.shapeless(RecipeCategory.BREWING, Items.BLAZE_POWDER, 2)
.requires(Items.BLAZE_ROD)
.unlockedBy("has_blaze_rod", this.has(Items.BLAZE_ROD))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.BLUE_DYE)
.requires(Items.LAPIS_LAZULI)
.group("blue_dye")
.unlockedBy("has_lapis_lazuli", this.has(Items.LAPIS_LAZULI))
.save(this.output);
this.oneToOneConversionRecipe(Items.BLUE_DYE, Blocks.CORNFLOWER, "blue_dye");
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.BLUE_ICE, Blocks.PACKED_ICE);
this.shapeless(RecipeCategory.MISC, Items.BONE_MEAL, 3)
.requires(Items.BONE)
.group("bonemeal")
.unlockedBy("has_bone", this.has(Items.BONE))
.save(this.output);
this.nineBlockStorageRecipesRecipesWithCustomUnpacking(
RecipeCategory.MISC, Items.BONE_MEAL, RecipeCategory.BUILDING_BLOCKS, Items.BONE_BLOCK, "bone_meal_from_bone_block", "bonemeal"
);
this.shapeless(RecipeCategory.MISC, Items.BOOK)
.requires(Items.PAPER, 3)
.requires(Items.LEATHER)
.unlockedBy("has_paper", this.has(Items.PAPER))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.BOOKSHELF)
.define('#', ItemTags.PLANKS)
.define('X', Items.BOOK)
.pattern("###")
.pattern("XXX")
.pattern("###")
.unlockedBy("has_book", this.has(Items.BOOK))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.BOW)
.define('#', Items.STICK)
.define('X', Items.STRING)
.pattern(" #X")
.pattern("# X")
.pattern(" #X")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.BOWL, 4)
.define('#', ItemTags.PLANKS)
.pattern("# #")
.pattern(" # ")
.unlockedBy("has_brown_mushroom", this.has(Blocks.BROWN_MUSHROOM))
.unlockedBy("has_red_mushroom", this.has(Blocks.RED_MUSHROOM))
.unlockedBy("has_mushroom_stew", this.has(Items.MUSHROOM_STEW))
.save(this.output);
this.shaped(RecipeCategory.FOOD, Items.BREAD).define('#', Items.WHEAT).pattern("###").unlockedBy("has_wheat", this.has(Items.WHEAT)).save(this.output);
this.shaped(RecipeCategory.BREWING, Blocks.BREWING_STAND)
.define('B', Items.BLAZE_ROD)
.define('#', ItemTags.STONE_CRAFTING_MATERIALS)
.pattern(" B ")
.pattern("###")
.unlockedBy("has_blaze_rod", this.has(Items.BLAZE_ROD))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.BRICKS)
.define('#', Items.BRICK)
.pattern("##")
.pattern("##")
.unlockedBy("has_brick", this.has(Items.BRICK))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.BROWN_DYE)
.requires(Items.COCOA_BEANS)
.group("brown_dye")
.unlockedBy("has_cocoa_beans", this.has(Items.COCOA_BEANS))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.BUCKET)
.define('#', Items.IRON_INGOT)
.pattern("# #")
.pattern(" # ")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.FOOD, Blocks.CAKE)
.define('A', Items.MILK_BUCKET)
.define('B', Items.SUGAR)
.define('C', Items.WHEAT)
.define('E', ItemTags.EGGS)
.pattern("AAA")
.pattern("BEB")
.pattern("CCC")
.unlockedBy("has_egg", this.has(ItemTags.EGGS))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.CAMPFIRE)
.define('L', ItemTags.LOGS)
.define('S', Items.STICK)
.define('C', ItemTags.COALS)
.pattern(" S ")
.pattern("SCS")
.pattern("LLL")
.unlockedBy("has_stick", this.has(Items.STICK))
.unlockedBy("has_coal", this.has(ItemTags.COALS))
.save(this.output);
this.shaped(RecipeCategory.TRANSPORTATION, Items.CARROT_ON_A_STICK)
.define('#', Items.FISHING_ROD)
.define('X', Items.CARROT)
.pattern("# ")
.pattern(" X")
.unlockedBy("has_carrot", this.has(Items.CARROT))
.save(this.output);
this.shaped(RecipeCategory.TRANSPORTATION, Items.WARPED_FUNGUS_ON_A_STICK)
.define('#', Items.FISHING_ROD)
.define('X', Items.WARPED_FUNGUS)
.pattern("# ")
.pattern(" X")
.unlockedBy("has_warped_fungus", this.has(Items.WARPED_FUNGUS))
.save(this.output);
this.shaped(RecipeCategory.BREWING, Blocks.CAULDRON)
.define('#', Items.IRON_INGOT)
.pattern("# #")
.pattern("# #")
.pattern("###")
.unlockedBy("has_water_bucket", this.has(Items.WATER_BUCKET))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.COMPOSTER)
.define('#', ItemTags.WOODEN_SLABS)
.pattern("# #")
.pattern("# #")
.pattern("###")
.unlockedBy("has_wood_slab", this.has(ItemTags.WOODEN_SLABS))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.CHEST)
.define('#', ItemTags.PLANKS)
.pattern("###")
.pattern("# #")
.pattern("###")
.unlockedBy(
"has_lots_of_items",
CriteriaTriggers.INVENTORY_CHANGED
.createCriterion(
new InventoryChangeTrigger.TriggerInstance(
Optional.empty(),
new InventoryChangeTrigger.TriggerInstance.Slots(MinMaxBounds.Ints.atLeast(10), MinMaxBounds.Ints.ANY, MinMaxBounds.Ints.ANY),
List.of()
)
)
)
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.COPPER_CHEST)
.define('#', Items.COPPER_INGOT)
.define('X', Items.CHEST)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_copper_chest", this.has(Items.COPPER_CHEST))
.save(this.output);
this.shapeless(RecipeCategory.TRANSPORTATION, Items.CHEST_MINECART)
.requires(Blocks.CHEST)
.requires(Items.MINECART)
.unlockedBy("has_minecart", this.has(Items.MINECART))
.save(this.output);
this.chestBoat(Items.ACACIA_CHEST_BOAT, Items.ACACIA_BOAT);
this.chestBoat(Items.BIRCH_CHEST_BOAT, Items.BIRCH_BOAT);
this.chestBoat(Items.DARK_OAK_CHEST_BOAT, Items.DARK_OAK_BOAT);
this.chestBoat(Items.PALE_OAK_CHEST_BOAT, Items.PALE_OAK_BOAT);
this.chestBoat(Items.JUNGLE_CHEST_BOAT, Items.JUNGLE_BOAT);
this.chestBoat(Items.OAK_CHEST_BOAT, Items.OAK_BOAT);
this.chestBoat(Items.SPRUCE_CHEST_BOAT, Items.SPRUCE_BOAT);
this.chestBoat(Items.MANGROVE_CHEST_BOAT, Items.MANGROVE_BOAT);
this.chiseledBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.CHISELED_QUARTZ_BLOCK, Ingredient.of(Blocks.QUARTZ_SLAB))
.unlockedBy("has_chiseled_quartz_block", this.has(Blocks.CHISELED_QUARTZ_BLOCK))
.unlockedBy("has_quartz_block", this.has(Blocks.QUARTZ_BLOCK))
.unlockedBy("has_quartz_pillar", this.has(Blocks.QUARTZ_PILLAR))
.save(this.output);
this.chiseledBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.CHISELED_STONE_BRICKS, Ingredient.of(Blocks.STONE_BRICK_SLAB))
.unlockedBy("has_tag", this.has(ItemTags.STONE_BRICKS))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.CLAY, Items.CLAY_BALL);
this.shaped(RecipeCategory.TOOLS, Items.CLOCK)
.define('#', Items.GOLD_INGOT)
.define('X', Items.REDSTONE)
.pattern(" # ")
.pattern("#X#")
.pattern(" # ")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.save(this.output);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.COAL, RecipeCategory.BUILDING_BLOCKS, Items.COAL_BLOCK);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.COARSE_DIRT, 4)
.define('D', Blocks.DIRT)
.define('G', Blocks.GRAVEL)
.pattern("DG")
.pattern("GD")
.unlockedBy("has_gravel", this.has(Blocks.GRAVEL))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.COMPARATOR)
.define('#', Blocks.REDSTONE_TORCH)
.define('X', Items.QUARTZ)
.define('I', Blocks.STONE)
.pattern(" # ")
.pattern("#X#")
.pattern("III")
.unlockedBy("has_quartz", this.has(Items.QUARTZ))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.COMPASS)
.define('#', Items.IRON_INGOT)
.define('X', Items.REDSTONE)
.pattern(" # ")
.pattern("#X#")
.pattern(" # ")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.save(this.output);
this.shaped(RecipeCategory.FOOD, Items.COOKIE, 8)
.define('#', Items.WHEAT)
.define('X', Items.COCOA_BEANS)
.pattern("#X#")
.unlockedBy("has_cocoa", this.has(Items.COCOA_BEANS))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.CRAFTING_TABLE)
.define('#', ItemTags.PLANKS)
.pattern("##")
.pattern("##")
.unlockedBy("unlock_right_away", PlayerTrigger.TriggerInstance.tick())
.showNotification(false)
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.CROSSBOW)
.define('~', Items.STRING)
.define('#', Items.STICK)
.define('&', Items.IRON_INGOT)
.define('$', Blocks.TRIPWIRE_HOOK)
.pattern("#&#")
.pattern("~$~")
.pattern(" # ")
.unlockedBy("has_string", this.has(Items.STRING))
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.unlockedBy("has_tripwire_hook", this.has(Blocks.TRIPWIRE_HOOK))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.LOOM)
.define('#', ItemTags.PLANKS)
.define('@', Items.STRING)
.pattern("@@")
.pattern("##")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output);
this.chiseledBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.CHISELED_RED_SANDSTONE, Ingredient.of(Blocks.RED_SANDSTONE_SLAB))
.unlockedBy("has_red_sandstone", this.has(Blocks.RED_SANDSTONE))
.unlockedBy("has_chiseled_red_sandstone", this.has(Blocks.CHISELED_RED_SANDSTONE))
.unlockedBy("has_cut_red_sandstone", this.has(Blocks.CUT_RED_SANDSTONE))
.save(this.output);
this.chiseled(RecipeCategory.BUILDING_BLOCKS, Blocks.CHISELED_SANDSTONE, Blocks.SANDSTONE_SLAB);
this.nineBlockStorageRecipesRecipesWithCustomUnpacking(
RecipeCategory.MISC,
Items.COPPER_INGOT,
RecipeCategory.BUILDING_BLOCKS,
Items.COPPER_BLOCK,
getSimpleRecipeName(Items.COPPER_INGOT),
getItemName(Items.COPPER_INGOT)
);
this.shapeless(RecipeCategory.MISC, Items.COPPER_INGOT, 9)
.requires(Blocks.WAXED_COPPER_BLOCK)
.group(getItemName(Items.COPPER_INGOT))
.unlockedBy(getHasName(Blocks.WAXED_COPPER_BLOCK), this.has(Blocks.WAXED_COPPER_BLOCK))
.save(this.output, getConversionRecipeName(Items.COPPER_INGOT, Blocks.WAXED_COPPER_BLOCK));
this.waxRecipes(FeatureFlagSet.of(FeatureFlags.VANILLA));
this.shapeless(RecipeCategory.MISC, Items.CYAN_DYE, 2)
.requires(Items.BLUE_DYE)
.requires(Items.GREEN_DYE)
.group("cyan_dye")
.unlockedBy("has_green_dye", this.has(Items.GREEN_DYE))
.unlockedBy("has_blue_dye", this.has(Items.BLUE_DYE))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.DARK_PRISMARINE)
.define('S', Items.PRISMARINE_SHARD)
.define('I', Items.BLACK_DYE)
.pattern("SSS")
.pattern("SIS")
.pattern("SSS")
.unlockedBy("has_prismarine_shard", this.has(Items.PRISMARINE_SHARD))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.DAYLIGHT_DETECTOR)
.define('Q', Items.QUARTZ)
.define('G', Blocks.GLASS)
.define('W', ItemTags.WOODEN_SLABS)
.pattern("GGG")
.pattern("QQQ")
.pattern("WWW")
.unlockedBy("has_quartz", this.has(Items.QUARTZ))
.save(this.output);
this.shaped(RecipeCategory.TRANSPORTATION, Blocks.DETECTOR_RAIL, 6)
.define('R', Items.REDSTONE)
.define('#', Blocks.STONE_PRESSURE_PLATE)
.define('X', Items.IRON_INGOT)
.pattern("X X")
.pattern("X#X")
.pattern("XRX")
.unlockedBy("has_rail", this.has(Blocks.RAIL))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.DIAMOND_AXE)
.define('#', Items.STICK)
.define('X', ItemTags.DIAMOND_TOOL_MATERIALS)
.pattern("XX")
.pattern("X#")
.pattern(" #")
.unlockedBy("has_diamond", this.has(ItemTags.DIAMOND_TOOL_MATERIALS))
.save(this.output);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.DIAMOND, RecipeCategory.BUILDING_BLOCKS, Items.DIAMOND_BLOCK);
this.shaped(RecipeCategory.COMBAT, Items.DIAMOND_BOOTS)
.define('X', Items.DIAMOND)
.pattern("X X")
.pattern("X X")
.unlockedBy("has_diamond", this.has(Items.DIAMOND))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.DIAMOND_CHESTPLATE)
.define('X', Items.DIAMOND)
.pattern("X X")
.pattern("XXX")
.pattern("XXX")
.unlockedBy("has_diamond", this.has(Items.DIAMOND))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.DIAMOND_HELMET)
.define('X', Items.DIAMOND)
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_diamond", this.has(Items.DIAMOND))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.DIAMOND_HOE)
.define('#', Items.STICK)
.define('X', ItemTags.DIAMOND_TOOL_MATERIALS)
.pattern("XX")
.pattern(" #")
.pattern(" #")
.unlockedBy("has_diamond", this.has(ItemTags.DIAMOND_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.DIAMOND_LEGGINGS)
.define('X', Items.DIAMOND)
.pattern("XXX")
.pattern("X X")
.pattern("X X")
.unlockedBy("has_diamond", this.has(Items.DIAMOND))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.DIAMOND_PICKAXE)
.define('#', Items.STICK)
.define('X', ItemTags.DIAMOND_TOOL_MATERIALS)
.pattern("XXX")
.pattern(" # ")
.pattern(" # ")
.unlockedBy("has_diamond", this.has(ItemTags.DIAMOND_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.DIAMOND_SHOVEL)
.define('#', Items.STICK)
.define('X', ItemTags.DIAMOND_TOOL_MATERIALS)
.pattern("X")
.pattern("#")
.pattern("#")
.unlockedBy("has_diamond", this.has(ItemTags.DIAMOND_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.DIAMOND_SWORD)
.define('#', Items.STICK)
.define('X', ItemTags.DIAMOND_TOOL_MATERIALS)
.pattern("X")
.pattern("X")
.pattern("#")
.unlockedBy("has_diamond", this.has(ItemTags.DIAMOND_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.DIAMOND_SPEAR)
.define('#', Items.STICK)
.define('X', ItemTags.DIAMOND_TOOL_MATERIALS)
.pattern(" X")
.pattern(" # ")
.pattern("# ")
.unlockedBy("has_diamond", this.has(ItemTags.DIAMOND_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.DIORITE, 2)
.define('Q', Items.QUARTZ)
.define('C', Blocks.COBBLESTONE)
.pattern("CQ")
.pattern("QC")
.unlockedBy("has_quartz", this.has(Items.QUARTZ))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.DISPENSER)
.define('R', Items.REDSTONE)
.define('#', Blocks.COBBLESTONE)
.define('X', Items.BOW)
.pattern("###")
.pattern("#X#")
.pattern("#R#")
.unlockedBy("has_bow", this.has(Items.BOW))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.DRIPSTONE_BLOCK, Items.POINTED_DRIPSTONE);
this.shaped(RecipeCategory.REDSTONE, Blocks.DROPPER)
.define('R', Items.REDSTONE)
.define('#', Blocks.COBBLESTONE)
.pattern("###")
.pattern("# #")
.pattern("#R#")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.save(this.output);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.EMERALD, RecipeCategory.BUILDING_BLOCKS, Items.EMERALD_BLOCK);
this.shaped(RecipeCategory.DECORATIONS, Blocks.ENCHANTING_TABLE)
.define('B', Items.BOOK)
.define('#', Blocks.OBSIDIAN)
.define('D', Items.DIAMOND)
.pattern(" B ")
.pattern("D#D")
.pattern("###")
.unlockedBy("has_obsidian", this.has(Blocks.OBSIDIAN))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.ENDER_CHEST)
.define('#', Blocks.OBSIDIAN)
.define('E', Items.ENDER_EYE)
.pattern("###")
.pattern("#E#")
.pattern("###")
.unlockedBy("has_ender_eye", this.has(Items.ENDER_EYE))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.ENDER_EYE)
.requires(Items.ENDER_PEARL)
.requires(Items.BLAZE_POWDER)
.unlockedBy("has_blaze_powder", this.has(Items.BLAZE_POWDER))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Items.END_CRYSTAL)
.define('T', Items.GHAST_TEAR)
.define('E', Items.ENDER_EYE)
.define('G', Blocks.GLASS)
.pattern("GGG")
.pattern("GEG")
.pattern("GTG")
.unlockedBy("has_ender_eye", this.has(Items.ENDER_EYE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.END_ROD, 4)
.define('#', Items.POPPED_CHORUS_FRUIT)
.define('/', Items.BLAZE_ROD)
.pattern("/")
.pattern("#")
.unlockedBy("has_chorus_fruit_popped", this.has(Items.POPPED_CHORUS_FRUIT))
.save(this.output);
this.shapeless(RecipeCategory.BREWING, Items.FERMENTED_SPIDER_EYE)
.requires(Items.SPIDER_EYE)
.requires(Blocks.BROWN_MUSHROOM)
.requires(Items.SUGAR)
.unlockedBy("has_spider_eye", this.has(Items.SPIDER_EYE))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.FIRE_CHARGE, 3)
.requires(Items.GUNPOWDER)
.requires(Items.BLAZE_POWDER)
.requires(Ingredient.of(Items.COAL, Items.CHARCOAL))
.unlockedBy("has_blaze_powder", this.has(Items.BLAZE_POWDER))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.FIREWORK_ROCKET, 3)
.requires(Items.GUNPOWDER)
.requires(Items.PAPER)
.unlockedBy("has_gunpowder", this.has(Items.GUNPOWDER))
.save(this.output, "firework_rocket_simple");
this.shaped(RecipeCategory.TOOLS, Items.FISHING_ROD)
.define('#', Items.STICK)
.define('X', Items.STRING)
.pattern(" #")
.pattern(" #X")
.pattern("# X")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output);
this.shapeless(RecipeCategory.TOOLS, Items.FLINT_AND_STEEL)
.requires(Items.IRON_INGOT)
.requires(Items.FLINT)
.unlockedBy("has_flint", this.has(Items.FLINT))
.unlockedBy("has_obsidian", this.has(Blocks.OBSIDIAN))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.FLOWER_POT)
.define('#', Items.BRICK)
.pattern("# #")
.pattern(" # ")
.unlockedBy("has_brick", this.has(Items.BRICK))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.FURNACE)
.define('#', ItemTags.STONE_CRAFTING_MATERIALS)
.pattern("###")
.pattern("# #")
.pattern("###")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_CRAFTING_MATERIALS))
.save(this.output);
this.shapeless(RecipeCategory.TRANSPORTATION, Items.FURNACE_MINECART)
.requires(Blocks.FURNACE)
.requires(Items.MINECART)
.unlockedBy("has_minecart", this.has(Items.MINECART))
.save(this.output);
this.shaped(RecipeCategory.BREWING, Items.GLASS_BOTTLE, 3)
.define('#', Blocks.GLASS)
.pattern("# #")
.pattern(" # ")
.unlockedBy("has_glass", this.has(Blocks.GLASS))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.GLASS_PANE, 16)
.define('#', Blocks.GLASS)
.pattern("###")
.pattern("###")
.unlockedBy("has_glass", this.has(Blocks.GLASS))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.GLOWSTONE, Items.GLOWSTONE_DUST);
this.shapeless(RecipeCategory.DECORATIONS, Items.GLOW_ITEM_FRAME)
.requires(Items.ITEM_FRAME)
.requires(Items.GLOW_INK_SAC)
.unlockedBy("has_item_frame", this.has(Items.ITEM_FRAME))
.unlockedBy("has_glow_ink_sac", this.has(Items.GLOW_INK_SAC))
.save(this.output);
this.shaped(RecipeCategory.FOOD, Items.GOLDEN_APPLE)
.define('#', Items.GOLD_INGOT)
.define('X', Items.APPLE)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_gold_ingot", this.has(Items.GOLD_INGOT))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.GOLDEN_AXE)
.define('#', Items.STICK)
.define('X', ItemTags.GOLD_TOOL_MATERIALS)
.pattern("XX")
.pattern("X#")
.pattern(" #")
.unlockedBy("has_gold_ingot", this.has(ItemTags.GOLD_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.GOLDEN_BOOTS)
.define('X', Items.GOLD_INGOT)
.pattern("X X")
.pattern("X X")
.unlockedBy("has_gold_ingot", this.has(Items.GOLD_INGOT))
.save(this.output);
this.shaped(RecipeCategory.BREWING, Items.GOLDEN_CARROT)
.define('#', Items.GOLD_NUGGET)
.define('X', Items.CARROT)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_gold_nugget", this.has(Items.GOLD_NUGGET))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.GOLDEN_CHESTPLATE)
.define('X', Items.GOLD_INGOT)
.pattern("X X")
.pattern("XXX")
.pattern("XXX")
.unlockedBy("has_gold_ingot", this.has(Items.GOLD_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.GOLDEN_HELMET)
.define('X', Items.GOLD_INGOT)
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_gold_ingot", this.has(Items.GOLD_INGOT))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.GOLDEN_HOE)
.define('#', Items.STICK)
.define('X', ItemTags.GOLD_TOOL_MATERIALS)
.pattern("XX")
.pattern(" #")
.pattern(" #")
.unlockedBy("has_gold_ingot", this.has(ItemTags.GOLD_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.GOLDEN_LEGGINGS)
.define('X', Items.GOLD_INGOT)
.pattern("XXX")
.pattern("X X")
.pattern("X X")
.unlockedBy("has_gold_ingot", this.has(Items.GOLD_INGOT))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.GOLDEN_PICKAXE)
.define('#', Items.STICK)
.define('X', ItemTags.GOLD_TOOL_MATERIALS)
.pattern("XXX")
.pattern(" # ")
.pattern(" # ")
.unlockedBy("has_gold_ingot", this.has(ItemTags.GOLD_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TRANSPORTATION, Blocks.POWERED_RAIL, 6)
.define('R', Items.REDSTONE)
.define('#', Items.STICK)
.define('X', Items.GOLD_INGOT)
.pattern("X X")
.pattern("X#X")
.pattern("XRX")
.unlockedBy("has_rail", this.has(Blocks.RAIL))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.GOLDEN_SHOVEL)
.define('#', Items.STICK)
.define('X', ItemTags.GOLD_TOOL_MATERIALS)
.pattern("X")
.pattern("#")
.pattern("#")
.unlockedBy("has_gold_ingot", this.has(ItemTags.GOLD_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.GOLDEN_SWORD)
.define('#', Items.STICK)
.define('X', ItemTags.GOLD_TOOL_MATERIALS)
.pattern("X")
.pattern("X")
.pattern("#")
.unlockedBy("has_gold_ingot", this.has(ItemTags.GOLD_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.GOLDEN_SPEAR)
.define('#', Items.STICK)
.define('X', ItemTags.GOLD_TOOL_MATERIALS)
.pattern(" X")
.pattern(" # ")
.pattern("# ")
.unlockedBy("has_gold_ingot", this.has(ItemTags.GOLD_TOOL_MATERIALS))
.save(this.output);
this.nineBlockStorageRecipesRecipesWithCustomUnpacking(
RecipeCategory.MISC, Items.GOLD_INGOT, RecipeCategory.BUILDING_BLOCKS, Items.GOLD_BLOCK, "gold_ingot_from_gold_block", "gold_ingot"
);
this.nineBlockStorageRecipesWithCustomPacking(
RecipeCategory.MISC, Items.GOLD_NUGGET, RecipeCategory.MISC, Items.GOLD_INGOT, "gold_ingot_from_nuggets", "gold_ingot"
);
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.GRANITE)
.requires(Blocks.DIORITE)
.requires(Items.QUARTZ)
.unlockedBy("has_quartz", this.has(Items.QUARTZ))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.GRAY_DYE, 2)
.requires(Items.BLACK_DYE)
.requires(Items.WHITE_DYE)
.group("gray_dye")
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.unlockedBy("has_black_dye", this.has(Items.BLACK_DYE))
.save(this.output);
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.HAY_BLOCK, Items.WHEAT);
this.pressurePlate(Blocks.HEAVY_WEIGHTED_PRESSURE_PLATE, Items.IRON_INGOT);
this.shapeless(RecipeCategory.FOOD, Items.HONEY_BOTTLE, 4)
.requires(Items.HONEY_BLOCK)
.requires(Items.GLASS_BOTTLE, 4)
.unlockedBy("has_honey_block", this.has(Blocks.HONEY_BLOCK))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.REDSTONE, Blocks.HONEY_BLOCK, Items.HONEY_BOTTLE);
this.twoByTwoPacker(RecipeCategory.DECORATIONS, Blocks.HONEYCOMB_BLOCK, Items.HONEYCOMB);
this.shaped(RecipeCategory.REDSTONE, Blocks.HOPPER)
.define('C', Blocks.CHEST)
.define('I', Items.IRON_INGOT)
.pattern("I I")
.pattern("ICI")
.pattern(" I ")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shapeless(RecipeCategory.TRANSPORTATION, Items.HOPPER_MINECART)
.requires(Blocks.HOPPER)
.requires(Items.MINECART)
.unlockedBy("has_minecart", this.has(Items.MINECART))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.IRON_AXE)
.define('#', Items.STICK)
.define('X', ItemTags.IRON_TOOL_MATERIALS)
.pattern("XX")
.pattern("X#")
.pattern(" #")
.unlockedBy("has_iron_ingot", this.has(ItemTags.IRON_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.IRON_BARS, 16)
.define('#', Items.IRON_INGOT)
.pattern("###")
.pattern("###")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.COPPER_BARS.unaffected(), 16)
.define('#', Items.COPPER_INGOT)
.pattern("###")
.pattern("###")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.IRON_BOOTS)
.define('X', Items.IRON_INGOT)
.pattern("X X")
.pattern("X X")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.IRON_CHESTPLATE)
.define('X', Items.IRON_INGOT)
.pattern("X X")
.pattern("XXX")
.pattern("XXX")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.doorBuilder(Blocks.IRON_DOOR, Ingredient.of(Items.IRON_INGOT))
.unlockedBy(getHasName(Items.IRON_INGOT), this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.IRON_HELMET)
.define('X', Items.IRON_INGOT)
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.IRON_HOE)
.define('#', Items.STICK)
.define('X', ItemTags.IRON_TOOL_MATERIALS)
.pattern("XX")
.pattern(" #")
.pattern(" #")
.unlockedBy("has_iron_ingot", this.has(ItemTags.IRON_TOOL_MATERIALS))
.save(this.output);
this.nineBlockStorageRecipesRecipesWithCustomUnpacking(
RecipeCategory.MISC, Items.IRON_INGOT, RecipeCategory.BUILDING_BLOCKS, Items.IRON_BLOCK, "iron_ingot_from_iron_block", "iron_ingot"
);
this.nineBlockStorageRecipesWithCustomPacking(
RecipeCategory.MISC, Items.IRON_NUGGET, RecipeCategory.MISC, Items.IRON_INGOT, "iron_ingot_from_nuggets", "iron_ingot"
);
this.shaped(RecipeCategory.COMBAT, Items.IRON_LEGGINGS)
.define('X', Items.IRON_INGOT)
.pattern("XXX")
.pattern("X X")
.pattern("X X")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.IRON_PICKAXE)
.define('#', Items.STICK)
.define('X', ItemTags.IRON_TOOL_MATERIALS)
.pattern("XXX")
.pattern(" # ")
.pattern(" # ")
.unlockedBy("has_iron_ingot", this.has(ItemTags.IRON_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.IRON_SHOVEL)
.define('#', Items.STICK)
.define('X', ItemTags.IRON_TOOL_MATERIALS)
.pattern("X")
.pattern("#")
.pattern("#")
.unlockedBy("has_iron_ingot", this.has(ItemTags.IRON_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.IRON_SWORD)
.define('#', Items.STICK)
.define('X', ItemTags.IRON_TOOL_MATERIALS)
.pattern("X")
.pattern("X")
.pattern("#")
.unlockedBy("has_iron_ingot", this.has(ItemTags.IRON_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.IRON_SPEAR)
.define('#', Items.STICK)
.define('X', ItemTags.IRON_TOOL_MATERIALS)
.pattern(" X")
.pattern(" # ")
.pattern("# ")
.unlockedBy("has_iron_ingot", this.has(ItemTags.IRON_TOOL_MATERIALS))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.REDSTONE, Blocks.IRON_TRAPDOOR, Items.IRON_INGOT);
this.shaped(RecipeCategory.DECORATIONS, Items.ITEM_FRAME)
.define('#', Items.STICK)
.define('X', Items.LEATHER)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.JUKEBOX)
.define('#', ItemTags.PLANKS)
.define('X', Items.DIAMOND)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_diamond", this.has(Items.DIAMOND))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.LADDER, 3)
.define('#', Items.STICK)
.pattern("# #")
.pattern("###")
.pattern("# #")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.LAPIS_LAZULI, RecipeCategory.BUILDING_BLOCKS, Items.LAPIS_BLOCK);
this.shaped(RecipeCategory.TOOLS, Items.LEAD, 2)
.define('~', Items.STRING)
.pattern("~~ ")
.pattern("~~ ")
.pattern(" ~")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.NAME_TAG)
.define('X', ItemTags.METAL_NUGGETS)
.define('#', Items.PAPER)
.pattern(" X")
.pattern("# ")
.unlockedBy("has_metal_nugget", this.has(ItemTags.METAL_NUGGETS))
.unlockedBy("has_paper", this.has(Items.PAPER))
.unlockedBy("has_name_tag", this.has(Items.NAME_TAG))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.MISC, Items.LEATHER, Items.RABBIT_HIDE);
this.shaped(RecipeCategory.COMBAT, Items.LEATHER_BOOTS)
.define('X', Items.LEATHER)
.pattern("X X")
.pattern("X X")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.LEATHER_CHESTPLATE)
.define('X', Items.LEATHER)
.pattern("X X")
.pattern("XXX")
.pattern("XXX")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.LEATHER_HELMET)
.define('X', Items.LEATHER)
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.LEATHER_LEGGINGS)
.define('X', Items.LEATHER)
.pattern("XXX")
.pattern("X X")
.pattern("X X")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.LEATHER_HORSE_ARMOR)
.define('X', Items.LEATHER)
.pattern("X X")
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.SADDLE)
.define('X', Items.LEATHER)
.define('#', Items.IRON_INGOT)
.pattern(" X ")
.pattern("X#X")
.unlockedBy("has_leather", this.has(Items.LEATHER))
.save(this.output);
this.nineBlockStorageRecipesWithCustomPacking(
RecipeCategory.MISC, Items.COPPER_NUGGET, RecipeCategory.MISC, Items.COPPER_INGOT, "copper_ingot_from_nuggets", "copper_ingot"
);
this.shaped(RecipeCategory.TOOLS, Items.COPPER_AXE)
.define('#', Items.STICK)
.define('X', ItemTags.COPPER_TOOL_MATERIALS)
.pattern("XX")
.pattern("X#")
.pattern(" #")
.unlockedBy("has_copper_ingot", this.has(ItemTags.COPPER_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.COPPER_HOE)
.define('#', Items.STICK)
.define('X', ItemTags.COPPER_TOOL_MATERIALS)
.pattern("XX")
.pattern(" #")
.pattern(" #")
.unlockedBy("has_copper_ingot", this.has(ItemTags.COPPER_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.COPPER_PICKAXE)
.define('#', Items.STICK)
.define('X', ItemTags.COPPER_TOOL_MATERIALS)
.pattern("XXX")
.pattern(" # ")
.pattern(" # ")
.unlockedBy("has_copper_ingot", this.has(ItemTags.COPPER_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.COPPER_SHOVEL)
.define('#', Items.STICK)
.define('X', ItemTags.COPPER_TOOL_MATERIALS)
.pattern("X")
.pattern("#")
.pattern("#")
.unlockedBy("has_copper_ingot", this.has(ItemTags.COPPER_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.COPPER_SWORD)
.define('#', Items.STICK)
.define('X', ItemTags.COPPER_TOOL_MATERIALS)
.pattern("X")
.pattern("X")
.pattern("#")
.unlockedBy("has_copper_ingot", this.has(ItemTags.COPPER_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.COPPER_SPEAR)
.define('#', Items.STICK)
.define('X', ItemTags.COPPER_TOOL_MATERIALS)
.pattern(" X")
.pattern(" # ")
.pattern("# ")
.unlockedBy("has_copper_ingot", this.has(ItemTags.COPPER_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.COPPER_BOOTS)
.define('X', Items.COPPER_INGOT)
.pattern("X X")
.pattern("X X")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.COPPER_CHESTPLATE)
.define('X', Items.COPPER_INGOT)
.pattern("X X")
.pattern("XXX")
.pattern("XXX")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.COPPER_HELMET)
.define('X', Items.COPPER_INGOT)
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.COPPER_LEGGINGS)
.define('X', Items.COPPER_INGOT)
.pattern("XXX")
.pattern("X X")
.pattern("X X")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.LECTERN)
.define('S', ItemTags.WOODEN_SLABS)
.define('B', Blocks.BOOKSHELF)
.pattern("SSS")
.pattern(" B ")
.pattern(" S ")
.unlockedBy("has_book", this.has(Items.BOOK))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.LEVER)
.define('#', Blocks.COBBLESTONE)
.define('X', Items.STICK)
.pattern("X")
.pattern("#")
.unlockedBy("has_cobblestone", this.has(Blocks.COBBLESTONE))
.save(this.output);
this.oneToOneConversionRecipe(Items.LIGHT_BLUE_DYE, Blocks.BLUE_ORCHID, "light_blue_dye");
this.shapeless(RecipeCategory.MISC, Items.LIGHT_BLUE_DYE, 2)
.requires(Items.BLUE_DYE)
.requires(Items.WHITE_DYE)
.group("light_blue_dye")
.unlockedBy("has_blue_dye", this.has(Items.BLUE_DYE))
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.save(this.output, "light_blue_dye_from_blue_white_dye");
this.oneToOneConversionRecipe(Items.LIGHT_GRAY_DYE, Blocks.AZURE_BLUET, "light_gray_dye");
this.shapeless(RecipeCategory.MISC, Items.LIGHT_GRAY_DYE, 2)
.requires(Items.GRAY_DYE)
.requires(Items.WHITE_DYE)
.group("light_gray_dye")
.unlockedBy("has_gray_dye", this.has(Items.GRAY_DYE))
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.save(this.output, "light_gray_dye_from_gray_white_dye");
this.shapeless(RecipeCategory.MISC, Items.LIGHT_GRAY_DYE, 3)
.requires(Items.BLACK_DYE)
.requires(Items.WHITE_DYE, 2)
.group("light_gray_dye")
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.unlockedBy("has_black_dye", this.has(Items.BLACK_DYE))
.save(this.output, "light_gray_dye_from_black_white_dye");
this.oneToOneConversionRecipe(Items.LIGHT_GRAY_DYE, Blocks.OXEYE_DAISY, "light_gray_dye");
this.oneToOneConversionRecipe(Items.LIGHT_GRAY_DYE, Blocks.WHITE_TULIP, "light_gray_dye");
this.pressurePlate(Blocks.LIGHT_WEIGHTED_PRESSURE_PLATE, Items.GOLD_INGOT);
this.shaped(RecipeCategory.REDSTONE, Blocks.LIGHTNING_ROD)
.define('#', Items.COPPER_INGOT)
.pattern("#")
.pattern("#")
.pattern("#")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.LIME_DYE, 2)
.requires(Items.GREEN_DYE)
.requires(Items.WHITE_DYE)
.unlockedBy("has_green_dye", this.has(Items.GREEN_DYE))
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.JACK_O_LANTERN)
.define('A', Blocks.CARVED_PUMPKIN)
.define('B', Blocks.TORCH)
.pattern("A")
.pattern("B")
.unlockedBy("has_carved_pumpkin", this.has(Blocks.CARVED_PUMPKIN))
.save(this.output);
this.oneToOneConversionRecipe(Items.MAGENTA_DYE, Blocks.ALLIUM, "magenta_dye");
this.shapeless(RecipeCategory.MISC, Items.MAGENTA_DYE, 4)
.requires(Items.BLUE_DYE)
.requires(Items.RED_DYE, 2)
.requires(Items.WHITE_DYE)
.group("magenta_dye")
.unlockedBy("has_blue_dye", this.has(Items.BLUE_DYE))
.unlockedBy("has_rose_red", this.has(Items.RED_DYE))
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.save(this.output, "magenta_dye_from_blue_red_white_dye");
this.shapeless(RecipeCategory.MISC, Items.MAGENTA_DYE, 3)
.requires(Items.BLUE_DYE)
.requires(Items.RED_DYE)
.requires(Items.PINK_DYE)
.group("magenta_dye")
.unlockedBy("has_pink_dye", this.has(Items.PINK_DYE))
.unlockedBy("has_blue_dye", this.has(Items.BLUE_DYE))
.unlockedBy("has_red_dye", this.has(Items.RED_DYE))
.save(this.output, "magenta_dye_from_blue_red_pink");
this.oneToOneConversionRecipe(Items.MAGENTA_DYE, Blocks.LILAC, "magenta_dye", 2);
this.shapeless(RecipeCategory.MISC, Items.MAGENTA_DYE, 2)
.requires(Items.PURPLE_DYE)
.requires(Items.PINK_DYE)
.group("magenta_dye")
.unlockedBy("has_pink_dye", this.has(Items.PINK_DYE))
.unlockedBy("has_purple_dye", this.has(Items.PURPLE_DYE))
.save(this.output, "magenta_dye_from_purple_and_pink");
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.MAGMA_BLOCK, Items.MAGMA_CREAM);
this.shapeless(RecipeCategory.BREWING, Items.MAGMA_CREAM)
.requires(Items.BLAZE_POWDER)
.requires(Items.SLIME_BALL)
.unlockedBy("has_blaze_powder", this.has(Items.BLAZE_POWDER))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.MAP)
.define('#', Items.PAPER)
.define('X', Items.COMPASS)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_compass", this.has(Items.COMPASS))
.save(this.output);
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.MELON, Items.MELON_SLICE, "has_melon");
this.shapeless(RecipeCategory.MISC, Items.MELON_SEEDS)
.requires(Items.MELON_SLICE)
.unlockedBy("has_melon", this.has(Items.MELON_SLICE))
.save(this.output);
this.shaped(RecipeCategory.TRANSPORTATION, Items.MINECART)
.define('#', Items.IRON_INGOT)
.pattern("# #")
.pattern("###")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.MOSSY_COBBLESTONE)
.requires(Blocks.COBBLESTONE)
.requires(Blocks.VINE)
.group("mossy_cobblestone")
.unlockedBy("has_vine", this.has(Blocks.VINE))
.save(this.output, getConversionRecipeName(Blocks.MOSSY_COBBLESTONE, Blocks.VINE));
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.MOSSY_STONE_BRICKS)
.requires(Blocks.STONE_BRICKS)
.requires(Blocks.VINE)
.group("mossy_stone_bricks")
.unlockedBy("has_vine", this.has(Blocks.VINE))
.save(this.output, getConversionRecipeName(Blocks.MOSSY_STONE_BRICKS, Blocks.VINE));
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.MOSSY_COBBLESTONE)
.requires(Blocks.COBBLESTONE)
.requires(Blocks.MOSS_BLOCK)
.group("mossy_cobblestone")
.unlockedBy("has_moss_block", this.has(Blocks.MOSS_BLOCK))
.save(this.output, getConversionRecipeName(Blocks.MOSSY_COBBLESTONE, Blocks.MOSS_BLOCK));
this.shapeless(RecipeCategory.BUILDING_BLOCKS, Blocks.MOSSY_STONE_BRICKS)
.requires(Blocks.STONE_BRICKS)
.requires(Blocks.MOSS_BLOCK)
.group("mossy_stone_bricks")
.unlockedBy("has_moss_block", this.has(Blocks.MOSS_BLOCK))
.save(this.output, getConversionRecipeName(Blocks.MOSSY_STONE_BRICKS, Blocks.MOSS_BLOCK));
this.shapeless(RecipeCategory.FOOD, Items.MUSHROOM_STEW)
.requires(Blocks.BROWN_MUSHROOM)
.requires(Blocks.RED_MUSHROOM)
.requires(Items.BOWL)
.unlockedBy("has_mushroom_stew", this.has(Items.MUSHROOM_STEW))
.unlockedBy("has_bowl", this.has(Items.BOWL))
.unlockedBy("has_brown_mushroom", this.has(Blocks.BROWN_MUSHROOM))
.unlockedBy("has_red_mushroom", this.has(Blocks.RED_MUSHROOM))
.save(this.output);
BuiltInRegistries.ITEM.stream().forEach(item -> {
SuspiciousEffectHolder effectHolder = SuspiciousEffectHolder.tryGet(item);
if (effectHolder != null) {
this.suspiciousStew(item, effectHolder);
}
});
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.NETHER_BRICKS, Items.NETHER_BRICK);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.RESIN_BRICKS, Items.RESIN_BRICK);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.RESIN_CLUMP, RecipeCategory.BUILDING_BLOCKS, Items.RESIN_BLOCK);
this.shaped(RecipeCategory.MISC, Blocks.CREAKING_HEART)
.define('R', Items.RESIN_BLOCK)
.define('L', Blocks.PALE_OAK_LOG)
.pattern(" L ")
.pattern(" R ")
.pattern(" L ")
.unlockedBy("has_resin_block", this.has(Items.RESIN_BLOCK))
.save(this.output);
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.NETHER_WART_BLOCK, Items.NETHER_WART);
this.shaped(RecipeCategory.REDSTONE, Blocks.NOTE_BLOCK)
.define('#', ItemTags.PLANKS)
.define('X', Items.REDSTONE)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.OBSERVER)
.define('Q', Items.QUARTZ)
.define('R', Items.REDSTONE)
.define('#', Blocks.COBBLESTONE)
.pattern("###")
.pattern("RRQ")
.pattern("###")
.unlockedBy("has_quartz", this.has(Items.QUARTZ))
.save(this.output);
this.oneToOneConversionRecipe(Items.ORANGE_DYE, Blocks.ORANGE_TULIP, "orange_dye");
this.shapeless(RecipeCategory.MISC, Items.ORANGE_DYE, 2)
.requires(Items.RED_DYE)
.requires(Items.YELLOW_DYE)
.group("orange_dye")
.unlockedBy("has_red_dye", this.has(Items.RED_DYE))
.unlockedBy("has_yellow_dye", this.has(Items.YELLOW_DYE))
.save(this.output, "orange_dye_from_red_yellow");
this.shaped(RecipeCategory.DECORATIONS, Items.PAINTING)
.define('#', Items.STICK)
.define('X', ItemTags.WOOL)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_wool", this.has(ItemTags.WOOL))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.PAPER, 3)
.define('#', Blocks.SUGAR_CANE)
.pattern("###")
.unlockedBy("has_reeds", this.has(Blocks.SUGAR_CANE))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.QUARTZ_PILLAR, 2)
.define('#', Blocks.QUARTZ_BLOCK)
.pattern("#")
.pattern("#")
.unlockedBy("has_chiseled_quartz_block", this.has(Blocks.CHISELED_QUARTZ_BLOCK))
.unlockedBy("has_quartz_block", this.has(Blocks.QUARTZ_BLOCK))
.unlockedBy("has_quartz_pillar", this.has(Blocks.QUARTZ_PILLAR))
.save(this.output);
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.PACKED_ICE, Blocks.ICE);
this.oneToOneConversionRecipe(Items.PINK_DYE, Blocks.PEONY, "pink_dye", 2);
this.oneToOneConversionRecipe(Items.PINK_DYE, Blocks.PINK_TULIP, "pink_dye");
this.oneToOneConversionRecipe(Items.PINK_DYE, Blocks.CACTUS_FLOWER, "pink_dye");
this.shapeless(RecipeCategory.MISC, Items.PINK_DYE, 2)
.requires(Items.RED_DYE)
.requires(Items.WHITE_DYE)
.group("pink_dye")
.unlockedBy("has_white_dye", this.has(Items.WHITE_DYE))
.unlockedBy("has_red_dye", this.has(Items.RED_DYE))
.save(this.output, "pink_dye_from_red_white_dye");
this.shaped(RecipeCategory.REDSTONE, Blocks.PISTON)
.define('R', Items.REDSTONE)
.define('#', Blocks.COBBLESTONE)
.define('T', ItemTags.PLANKS)
.define('X', Items.IRON_INGOT)
.pattern("TTT")
.pattern("#X#")
.pattern("#R#")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.save(this.output);
this.polished(RecipeCategory.BUILDING_BLOCKS, Blocks.POLISHED_BASALT, Blocks.BASALT);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.PRISMARINE, Items.PRISMARINE_SHARD);
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.PRISMARINE_BRICKS, Items.PRISMARINE_SHARD);
this.shapeless(RecipeCategory.FOOD, Items.PUMPKIN_PIE)
.requires(Blocks.PUMPKIN)
.requires(Items.SUGAR)
.requires(ItemTags.EGGS)
.unlockedBy("has_carved_pumpkin", this.has(Blocks.CARVED_PUMPKIN))
.unlockedBy("has_pumpkin", this.has(Blocks.PUMPKIN))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.PUMPKIN_SEEDS, 4)
.requires(Blocks.PUMPKIN)
.unlockedBy("has_pumpkin", this.has(Blocks.PUMPKIN))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.PURPLE_DYE, 2)
.requires(Items.BLUE_DYE)
.requires(Items.RED_DYE)
.unlockedBy("has_blue_dye", this.has(Items.BLUE_DYE))
.unlockedBy("has_red_dye", this.has(Items.RED_DYE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SHULKER_BOX)
.define('#', Blocks.CHEST)
.define('-', Items.SHULKER_SHELL)
.pattern("-")
.pattern("#")
.pattern("-")
.unlockedBy("has_shulker_shell", this.has(Items.SHULKER_SHELL))
.save(this.output);
this.shulkerBoxRecipes();
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.PURPUR_BLOCK, 4)
.define('F', Items.POPPED_CHORUS_FRUIT)
.pattern("FF")
.pattern("FF")
.unlockedBy("has_chorus_fruit_popped", this.has(Items.POPPED_CHORUS_FRUIT))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.PURPUR_PILLAR)
.define('#', Blocks.PURPUR_SLAB)
.pattern("#")
.pattern("#")
.unlockedBy("has_purpur_block", this.has(Blocks.PURPUR_BLOCK))
.save(this.output);
this.slabBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.PURPUR_SLAB, Ingredient.of(Blocks.PURPUR_BLOCK, Blocks.PURPUR_PILLAR))
.unlockedBy("has_purpur_block", this.has(Blocks.PURPUR_BLOCK))
.save(this.output);
this.stairBuilder(Blocks.PURPUR_STAIRS, Ingredient.of(Blocks.PURPUR_BLOCK, Blocks.PURPUR_PILLAR))
.unlockedBy("has_purpur_block", this.has(Blocks.PURPUR_BLOCK))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.QUARTZ_BLOCK, Items.QUARTZ);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.QUARTZ_BRICKS, 4)
.define('#', Blocks.QUARTZ_BLOCK)
.pattern("##")
.pattern("##")
.unlockedBy("has_quartz_block", this.has(Blocks.QUARTZ_BLOCK))
.save(this.output);
this.slabBuilder(
RecipeCategory.BUILDING_BLOCKS, Blocks.QUARTZ_SLAB, Ingredient.of(Blocks.CHISELED_QUARTZ_BLOCK, Blocks.QUARTZ_BLOCK, Blocks.QUARTZ_PILLAR)
)
.unlockedBy("has_chiseled_quartz_block", this.has(Blocks.CHISELED_QUARTZ_BLOCK))
.unlockedBy("has_quartz_block", this.has(Blocks.QUARTZ_BLOCK))
.unlockedBy("has_quartz_pillar", this.has(Blocks.QUARTZ_PILLAR))
.save(this.output);
this.stairBuilder(Blocks.QUARTZ_STAIRS, Ingredient.of(Blocks.CHISELED_QUARTZ_BLOCK, Blocks.QUARTZ_BLOCK, Blocks.QUARTZ_PILLAR))
.unlockedBy("has_chiseled_quartz_block", this.has(Blocks.CHISELED_QUARTZ_BLOCK))
.unlockedBy("has_quartz_block", this.has(Blocks.QUARTZ_BLOCK))
.unlockedBy("has_quartz_pillar", this.has(Blocks.QUARTZ_PILLAR))
.save(this.output);
this.shapeless(RecipeCategory.FOOD, Items.RABBIT_STEW)
.requires(Items.BAKED_POTATO)
.requires(Items.COOKED_RABBIT)
.requires(Items.BOWL)
.requires(Items.CARROT)
.requires(Blocks.BROWN_MUSHROOM)
.group("rabbit_stew")
.unlockedBy("has_cooked_rabbit", this.has(Items.COOKED_RABBIT))
.save(this.output, getConversionRecipeName(Items.RABBIT_STEW, Items.BROWN_MUSHROOM));
this.shapeless(RecipeCategory.FOOD, Items.RABBIT_STEW)
.requires(Items.BAKED_POTATO)
.requires(Items.COOKED_RABBIT)
.requires(Items.BOWL)
.requires(Items.CARROT)
.requires(Blocks.RED_MUSHROOM)
.group("rabbit_stew")
.unlockedBy("has_cooked_rabbit", this.has(Items.COOKED_RABBIT))
.save(this.output, getConversionRecipeName(Items.RABBIT_STEW, Items.RED_MUSHROOM));
this.shaped(RecipeCategory.TRANSPORTATION, Blocks.RAIL, 16)
.define('#', Items.STICK)
.define('X', Items.IRON_INGOT)
.pattern("X X")
.pattern("X#X")
.pattern("X X")
.unlockedBy("has_minecart", this.has(Items.MINECART))
.save(this.output);
this.nineBlockStorageRecipes(RecipeCategory.REDSTONE, Items.REDSTONE, RecipeCategory.REDSTONE, Items.REDSTONE_BLOCK);
this.shaped(RecipeCategory.REDSTONE, Blocks.REDSTONE_LAMP)
.define('R', Items.REDSTONE)
.define('G', Blocks.GLOWSTONE)
.pattern(" R ")
.pattern("RGR")
.pattern(" R ")
.unlockedBy("has_glowstone", this.has(Blocks.GLOWSTONE))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.REDSTONE_TORCH)
.define('#', Items.STICK)
.define('X', Items.REDSTONE)
.pattern("X")
.pattern("#")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.save(this.output);
this.oneToOneConversionRecipe(Items.RED_DYE, Items.BEETROOT, "red_dye");
this.oneToOneConversionRecipe(Items.RED_DYE, Blocks.POPPY, "red_dye");
this.oneToOneConversionRecipe(Items.RED_DYE, Blocks.ROSE_BUSH, "red_dye", 2);
this.oneToOneConversionRecipe(Items.ORANGE_DYE, Blocks.OPEN_EYEBLOSSOM, "orange_dye");
this.oneToOneConversionRecipe(Items.GRAY_DYE, Blocks.CLOSED_EYEBLOSSOM, "gray_dye");
this.shapeless(RecipeCategory.MISC, Items.RED_DYE)
.requires(Blocks.RED_TULIP)
.group("red_dye")
.unlockedBy("has_red_flower", this.has(Blocks.RED_TULIP))
.save(this.output, "red_dye_from_tulip");
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.RED_NETHER_BRICKS)
.define('W', Items.NETHER_WART)
.define('N', Items.NETHER_BRICK)
.pattern("NW")
.pattern("WN")
.unlockedBy("has_nether_wart", this.has(Items.NETHER_WART))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.RED_SANDSTONE)
.define('#', Blocks.RED_SAND)
.pattern("##")
.pattern("##")
.unlockedBy("has_sand", this.has(Blocks.RED_SAND))
.save(this.output);
this.slabBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.RED_SANDSTONE_SLAB, Ingredient.of(Blocks.RED_SANDSTONE, Blocks.CHISELED_RED_SANDSTONE))
.unlockedBy("has_red_sandstone", this.has(Blocks.RED_SANDSTONE))
.unlockedBy("has_chiseled_red_sandstone", this.has(Blocks.CHISELED_RED_SANDSTONE))
.save(this.output);
this.stairBuilder(Blocks.RED_SANDSTONE_STAIRS, Ingredient.of(Blocks.RED_SANDSTONE, Blocks.CHISELED_RED_SANDSTONE, Blocks.CUT_RED_SANDSTONE))
.unlockedBy("has_red_sandstone", this.has(Blocks.RED_SANDSTONE))
.unlockedBy("has_chiseled_red_sandstone", this.has(Blocks.CHISELED_RED_SANDSTONE))
.unlockedBy("has_cut_red_sandstone", this.has(Blocks.CUT_RED_SANDSTONE))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.REPEATER)
.define('#', Blocks.REDSTONE_TORCH)
.define('X', Items.REDSTONE)
.define('I', Blocks.STONE)
.pattern("#X#")
.pattern("III")
.unlockedBy("has_redstone_torch", this.has(Blocks.REDSTONE_TORCH))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.SANDSTONE, Blocks.SAND);
this.slabBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.SANDSTONE_SLAB, Ingredient.of(Blocks.SANDSTONE, Blocks.CHISELED_SANDSTONE))
.unlockedBy("has_sandstone", this.has(Blocks.SANDSTONE))
.unlockedBy("has_chiseled_sandstone", this.has(Blocks.CHISELED_SANDSTONE))
.save(this.output);
this.stairBuilder(Blocks.SANDSTONE_STAIRS, Ingredient.of(Blocks.SANDSTONE, Blocks.CHISELED_SANDSTONE, Blocks.CUT_SANDSTONE))
.unlockedBy("has_sandstone", this.has(Blocks.SANDSTONE))
.unlockedBy("has_chiseled_sandstone", this.has(Blocks.CHISELED_SANDSTONE))
.unlockedBy("has_cut_sandstone", this.has(Blocks.CUT_SANDSTONE))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.SEA_LANTERN)
.define('S', Items.PRISMARINE_SHARD)
.define('C', Items.PRISMARINE_CRYSTALS)
.pattern("SCS")
.pattern("CCC")
.pattern("SCS")
.unlockedBy("has_prismarine_crystals", this.has(Items.PRISMARINE_CRYSTALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.SHEARS)
.define('#', Items.IRON_INGOT)
.pattern(" #")
.pattern("# ")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.SHIELD)
.define('W', ItemTags.WOODEN_TOOL_MATERIALS)
.define('o', Items.IRON_INGOT)
.pattern("WoW")
.pattern("WWW")
.pattern(" W ")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.SLIME_BALL, RecipeCategory.REDSTONE, Items.SLIME_BLOCK);
this.cut(RecipeCategory.BUILDING_BLOCKS, Blocks.CUT_RED_SANDSTONE, Blocks.RED_SANDSTONE);
this.cut(RecipeCategory.BUILDING_BLOCKS, Blocks.CUT_SANDSTONE, Blocks.SANDSTONE);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.SNOW_BLOCK, Items.SNOWBALL);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SNOW, 6)
.define('#', Blocks.SNOW_BLOCK)
.pattern("###")
.unlockedBy("has_snowball", this.has(Items.SNOWBALL))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SOUL_CAMPFIRE)
.define('L', ItemTags.LOGS)
.define('S', Items.STICK)
.define('#', ItemTags.SOUL_FIRE_BASE_BLOCKS)
.pattern(" S ")
.pattern("S#S")
.pattern("LLL")
.unlockedBy("has_soul_sand", this.has(ItemTags.SOUL_FIRE_BASE_BLOCKS))
.save(this.output);
this.shaped(RecipeCategory.BREWING, Items.GLISTERING_MELON_SLICE)
.define('#', Items.GOLD_NUGGET)
.define('X', Items.MELON_SLICE)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_melon", this.has(Items.MELON_SLICE))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.SPECTRAL_ARROW, 2)
.define('#', Items.GLOWSTONE_DUST)
.define('X', Items.ARROW)
.pattern(" # ")
.pattern("#X#")
.pattern(" # ")
.unlockedBy("has_glowstone_dust", this.has(Items.GLOWSTONE_DUST))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.SPYGLASS)
.define('#', Items.AMETHYST_SHARD)
.define('X', Items.COPPER_INGOT)
.pattern(" # ")
.pattern(" X ")
.pattern(" X ")
.unlockedBy("has_amethyst_shard", this.has(Items.AMETHYST_SHARD))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.STICK, 4)
.define('#', ItemTags.PLANKS)
.pattern("#")
.pattern("#")
.group("sticks")
.unlockedBy("has_planks", this.has(ItemTags.PLANKS))
.save(this.output);
this.shaped(RecipeCategory.MISC, Items.STICK, 1)
.define('#', Blocks.BAMBOO)
.pattern("#")
.pattern("#")
.group("sticks")
.unlockedBy("has_bamboo", this.has(Blocks.BAMBOO))
.save(this.output, "stick_from_bamboo_item");
this.shaped(RecipeCategory.REDSTONE, Blocks.STICKY_PISTON)
.define('P', Blocks.PISTON)
.define('S', Items.SLIME_BALL)
.pattern("S")
.pattern("P")
.unlockedBy("has_slime_ball", this.has(Items.SLIME_BALL))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.STONE_AXE)
.define('#', Items.STICK)
.define('X', ItemTags.STONE_TOOL_MATERIALS)
.pattern("XX")
.pattern("X#")
.pattern(" #")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_TOOL_MATERIALS))
.save(this.output);
this.slabBuilder(RecipeCategory.BUILDING_BLOCKS, Blocks.STONE_BRICK_SLAB, Ingredient.of(Blocks.STONE_BRICKS))
.unlockedBy("has_stone_bricks", this.has(ItemTags.STONE_BRICKS))
.save(this.output);
this.stairBuilder(Blocks.STONE_BRICK_STAIRS, Ingredient.of(Blocks.STONE_BRICKS))
.unlockedBy("has_stone_bricks", this.has(ItemTags.STONE_BRICKS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.STONE_HOE)
.define('#', Items.STICK)
.define('X', ItemTags.STONE_TOOL_MATERIALS)
.pattern("XX")
.pattern(" #")
.pattern(" #")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.STONE_PICKAXE)
.define('#', Items.STICK)
.define('X', ItemTags.STONE_TOOL_MATERIALS)
.pattern("XXX")
.pattern(" # ")
.pattern(" # ")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.STONE_SHOVEL)
.define('#', Items.STICK)
.define('X', ItemTags.STONE_TOOL_MATERIALS)
.pattern("X")
.pattern("#")
.pattern("#")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_TOOL_MATERIALS))
.save(this.output);
this.slab(RecipeCategory.BUILDING_BLOCKS, Blocks.SMOOTH_STONE_SLAB, Blocks.SMOOTH_STONE);
this.shaped(RecipeCategory.COMBAT, Items.STONE_SWORD)
.define('#', Items.STICK)
.define('X', ItemTags.STONE_TOOL_MATERIALS)
.pattern("X")
.pattern("X")
.pattern("#")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.STONE_SPEAR)
.define('#', Items.STICK)
.define('X', ItemTags.STONE_TOOL_MATERIALS)
.pattern(" X")
.pattern(" # ")
.pattern("# ")
.unlockedBy("has_cobblestone", this.has(ItemTags.STONE_TOOL_MATERIALS))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.WHITE_WOOL)
.define('#', Items.STRING)
.pattern("##")
.pattern("##")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output, getConversionRecipeName(Blocks.WHITE_WOOL, Items.STRING));
this.oneToOneConversionRecipe(Items.SUGAR, Blocks.SUGAR_CANE, "sugar");
this.shapeless(RecipeCategory.MISC, Items.SUGAR, 3)
.requires(Items.HONEY_BOTTLE)
.group("sugar")
.unlockedBy("has_honey_bottle", this.has(Items.HONEY_BOTTLE))
.save(this.output, getConversionRecipeName(Items.SUGAR, Items.HONEY_BOTTLE));
this.shaped(RecipeCategory.REDSTONE, Blocks.TARGET)
.define('H', Items.HAY_BLOCK)
.define('R', Items.REDSTONE)
.pattern(" R ")
.pattern("RHR")
.pattern(" R ")
.unlockedBy("has_redstone", this.has(Items.REDSTONE))
.unlockedBy("has_hay_block", this.has(Blocks.HAY_BLOCK))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.TNT)
.define('#', Ingredient.of(Blocks.SAND, Blocks.RED_SAND))
.define('X', Items.GUNPOWDER)
.pattern("X#X")
.pattern("#X#")
.pattern("X#X")
.unlockedBy("has_gunpowder", this.has(Items.GUNPOWDER))
.save(this.output);
this.shapeless(RecipeCategory.TRANSPORTATION, Items.TNT_MINECART)
.requires(Blocks.TNT)
.requires(Items.MINECART)
.unlockedBy("has_minecart", this.has(Items.MINECART))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.TORCH, 4)
.define('#', Items.STICK)
.define('X', Ingredient.of(Items.COAL, Items.CHARCOAL))
.pattern("X")
.pattern("#")
.unlockedBy("has_stone_pickaxe", this.has(Items.STONE_PICKAXE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SOUL_TORCH, 4)
.define('X', Ingredient.of(Items.COAL, Items.CHARCOAL))
.define('#', Items.STICK)
.define('S', ItemTags.SOUL_FIRE_BASE_BLOCKS)
.pattern("X")
.pattern("#")
.pattern("S")
.unlockedBy("has_soul_sand", this.has(ItemTags.SOUL_FIRE_BASE_BLOCKS))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.COPPER_TORCH, 4)
.define('X', Ingredient.of(Items.COAL, Items.CHARCOAL))
.define('#', Items.STICK)
.define('C', Items.COPPER_NUGGET)
.pattern("C")
.pattern("X")
.pattern("#")
.unlockedBy("has_copper_nugget", this.has(Items.COPPER_NUGGET))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.LANTERN)
.define('#', Items.TORCH)
.define('X', Items.IRON_NUGGET)
.pattern("XXX")
.pattern("X#X")
.pattern("XXX")
.unlockedBy("has_iron_nugget", this.has(Items.IRON_NUGGET))
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SOUL_LANTERN)
.define('#', Items.SOUL_TORCH)
.define('X', Items.IRON_NUGGET)
.pattern("XXX")
.pattern("X#X")
.pattern("XXX")
.unlockedBy("has_soul_torch", this.has(Items.SOUL_TORCH))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.COPPER_LANTERN.unaffected())
.define('#', Items.COPPER_TORCH)
.define('X', Items.COPPER_NUGGET)
.pattern("XXX")
.pattern("X#X")
.pattern("XXX")
.unlockedBy("has_copper_torch", this.has(Items.COPPER_TORCH))
.save(this.output);
this.shapeless(RecipeCategory.REDSTONE, Blocks.TRAPPED_CHEST)
.requires(Blocks.CHEST)
.requires(Blocks.TRIPWIRE_HOOK)
.unlockedBy("has_tripwire_hook", this.has(Blocks.TRIPWIRE_HOOK))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Blocks.TRIPWIRE_HOOK, 2)
.define('#', ItemTags.PLANKS)
.define('S', Items.STICK)
.define('I', Items.IRON_INGOT)
.pattern("I")
.pattern("S")
.pattern("#")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.TURTLE_HELMET)
.define('X', Items.TURTLE_SCUTE)
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_turtle_scute", this.has(Items.TURTLE_SCUTE))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.WOLF_ARMOR)
.define('X', Items.ARMADILLO_SCUTE)
.pattern("X ")
.pattern("XXX")
.pattern("X X")
.unlockedBy("has_armadillo_scute", this.has(Items.ARMADILLO_SCUTE))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.WHEAT, 9)
.requires(Blocks.HAY_BLOCK)
.unlockedBy("has_hay_block", this.has(Blocks.HAY_BLOCK))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.WHITE_DYE)
.requires(Items.BONE_MEAL)
.group("white_dye")
.unlockedBy("has_bone_meal", this.has(Items.BONE_MEAL))
.save(this.output);
this.oneToOneConversionRecipe(Items.WHITE_DYE, Blocks.LILY_OF_THE_VALLEY, "white_dye");
this.shaped(RecipeCategory.TOOLS, Items.WOODEN_AXE)
.define('#', Items.STICK)
.define('X', ItemTags.WOODEN_TOOL_MATERIALS)
.pattern("XX")
.pattern("X#")
.pattern(" #")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.WOODEN_HOE)
.define('#', Items.STICK)
.define('X', ItemTags.WOODEN_TOOL_MATERIALS)
.pattern("XX")
.pattern(" #")
.pattern(" #")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.WOODEN_PICKAXE)
.define('#', Items.STICK)
.define('X', ItemTags.WOODEN_TOOL_MATERIALS)
.pattern("XXX")
.pattern(" # ")
.pattern(" # ")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.shaped(RecipeCategory.TOOLS, Items.WOODEN_SHOVEL)
.define('#', Items.STICK)
.define('X', ItemTags.WOODEN_TOOL_MATERIALS)
.pattern("X")
.pattern("#")
.pattern("#")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.WOODEN_SWORD)
.define('#', Items.STICK)
.define('X', ItemTags.WOODEN_TOOL_MATERIALS)
.pattern("X")
.pattern("X")
.pattern("#")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.WOODEN_SPEAR)
.define('#', Items.STICK)
.define('X', ItemTags.WOODEN_TOOL_MATERIALS)
.pattern(" X")
.pattern(" # ")
.pattern("# ")
.unlockedBy("has_stick", this.has(Items.STICK))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.WRITABLE_BOOK)
.requires(Items.BOOK)
.requires(Items.INK_SAC)
.requires(Items.FEATHER)
.unlockedBy("has_book", this.has(Items.BOOK))
.save(this.output);
this.oneToOneConversionRecipe(Items.YELLOW_DYE, Blocks.DANDELION, "yellow_dye");
this.oneToOneConversionRecipe(Items.YELLOW_DYE, Blocks.GOLDEN_DANDELION, "yellow_dye");
this.oneToOneConversionRecipe(Items.YELLOW_DYE, Blocks.SUNFLOWER, "yellow_dye", 2);
this.oneToOneConversionRecipe(Items.YELLOW_DYE, Blocks.WILDFLOWERS, "yellow_dye");
this.nineBlockStorageRecipes(RecipeCategory.FOOD, Items.DRIED_KELP, RecipeCategory.BUILDING_BLOCKS, Items.DRIED_KELP_BLOCK);
this.shaped(RecipeCategory.MISC, Blocks.CONDUIT)
.define('#', Items.NAUTILUS_SHELL)
.define('X', Items.HEART_OF_THE_SEA)
.pattern("###")
.pattern("#X#")
.pattern("###")
.unlockedBy("has_nautilus_core", this.has(Items.HEART_OF_THE_SEA))
.unlockedBy("has_nautilus_shell", this.has(Items.NAUTILUS_SHELL))
.save(this.output);
this.wall(RecipeCategory.DECORATIONS, Blocks.RED_SANDSTONE_WALL, Blocks.RED_SANDSTONE);
this.wall(RecipeCategory.DECORATIONS, Blocks.STONE_BRICK_WALL, Blocks.STONE_BRICKS);
this.wall(RecipeCategory.DECORATIONS, Blocks.SANDSTONE_WALL, Blocks.SANDSTONE);
this.shapeless(RecipeCategory.MISC, Items.FIELD_MASONED_BANNER_PATTERN)
.requires(Items.PAPER)
.requires(Blocks.BRICKS)
.unlockedBy("has_bricks", this.has(Blocks.BRICKS))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.BORDURE_INDENTED_BANNER_PATTERN)
.requires(Items.PAPER)
.requires(Blocks.VINE)
.unlockedBy("has_vines", this.has(Blocks.VINE))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.CREEPER_BANNER_PATTERN)
.requires(Items.PAPER)
.requires(Items.CREEPER_HEAD)
.unlockedBy("has_creeper_head", this.has(Items.CREEPER_HEAD))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.SKULL_BANNER_PATTERN)
.requires(Items.PAPER)
.requires(Items.WITHER_SKELETON_SKULL)
.unlockedBy("has_wither_skeleton_skull", this.has(Items.WITHER_SKELETON_SKULL))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.FLOWER_BANNER_PATTERN)
.requires(Items.PAPER)
.requires(Blocks.OXEYE_DAISY)
.unlockedBy("has_oxeye_daisy", this.has(Blocks.OXEYE_DAISY))
.save(this.output);
this.shapeless(RecipeCategory.MISC, Items.MOJANG_BANNER_PATTERN)
.requires(Items.PAPER)
.requires(Items.ENCHANTED_GOLDEN_APPLE)
.unlockedBy("has_enchanted_golden_apple", this.has(Items.ENCHANTED_GOLDEN_APPLE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SCAFFOLDING, 6)
.define('~', Items.STRING)
.define('I', Blocks.BAMBOO)
.pattern("I~I")
.pattern("I I")
.pattern("I I")
.unlockedBy("has_bamboo", this.has(Blocks.BAMBOO))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.GRINDSTONE)
.define('I', Items.STICK)
.define('-', Blocks.STONE_SLAB)
.define('#', ItemTags.PLANKS)
.pattern("I-I")
.pattern("# #")
.unlockedBy("has_stone_slab", this.has(Blocks.STONE_SLAB))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.BLAST_FURNACE)
.define('#', Blocks.SMOOTH_STONE)
.define('X', Blocks.FURNACE)
.define('I', Items.IRON_INGOT)
.pattern("III")
.pattern("IXI")
.pattern("###")
.unlockedBy("has_smooth_stone", this.has(Blocks.SMOOTH_STONE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SMOKER)
.define('#', ItemTags.LOGS)
.define('X', Blocks.FURNACE)
.pattern(" # ")
.pattern("#X#")
.pattern(" # ")
.unlockedBy("has_furnace", this.has(Blocks.FURNACE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.CARTOGRAPHY_TABLE)
.define('#', ItemTags.PLANKS)
.define('@', Items.PAPER)
.pattern("@@")
.pattern("##")
.pattern("##")
.unlockedBy("has_paper", this.has(Items.PAPER))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.SMITHING_TABLE)
.define('#', ItemTags.PLANKS)
.define('@', Items.IRON_INGOT)
.pattern("@@")
.pattern("##")
.pattern("##")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.FLETCHING_TABLE)
.define('#', ItemTags.PLANKS)
.define('@', Items.FLINT)
.pattern("@@")
.pattern("##")
.pattern("##")
.unlockedBy("has_flint", this.has(Items.FLINT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.STONECUTTER)
.define('I', Items.IRON_INGOT)
.define('#', Blocks.STONE)
.pattern(" I ")
.pattern("###")
.unlockedBy("has_stone", this.has(Blocks.STONE))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.LODESTONE)
.define('S', Items.CHISELED_STONE_BRICKS)
.define('#', Items.IRON_INGOT)
.pattern("SSS")
.pattern("S#S")
.pattern("SSS")
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.unlockedBy("has_lodestone", this.has(Items.LODESTONE))
.save(this.output);
this.nineBlockStorageRecipesRecipesWithCustomUnpacking(
RecipeCategory.MISC,
Items.NETHERITE_INGOT,
RecipeCategory.BUILDING_BLOCKS,
Items.NETHERITE_BLOCK,
"netherite_ingot_from_netherite_block",
"netherite_ingot"
);
this.shapeless(RecipeCategory.MISC, Items.NETHERITE_INGOT)
.requires(Items.NETHERITE_SCRAP, 4)
.requires(Items.GOLD_INGOT, 4)
.group("netherite_ingot")
.unlockedBy("has_netherite_scrap", this.has(Items.NETHERITE_SCRAP))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.RESPAWN_ANCHOR)
.define('O', Blocks.CRYING_OBSIDIAN)
.define('G', Blocks.GLOWSTONE)
.pattern("OOO")
.pattern("GGG")
.pattern("OOO")
.unlockedBy("has_obsidian", this.has(Blocks.CRYING_OBSIDIAN))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.IRON_CHAIN)
.define('I', Items.IRON_INGOT)
.define('N', Items.IRON_NUGGET)
.pattern("N")
.pattern("I")
.pattern("N")
.unlockedBy("has_iron_nugget", this.has(Items.IRON_NUGGET))
.unlockedBy("has_iron_ingot", this.has(Items.IRON_INGOT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.COPPER_CHAIN.unaffected())
.define('I', Items.COPPER_INGOT)
.define('N', Items.COPPER_NUGGET)
.pattern("N")
.pattern("I")
.pattern("N")
.unlockedBy("has_copper_nugget", this.has(Items.COPPER_NUGGET))
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Blocks.GOLDEN_DANDELION)
.define('I', Items.DANDELION)
.define('#', Items.GOLD_NUGGET)
.pattern("###")
.pattern("#I#")
.pattern("###")
.unlockedBy("has_gold_nugget", this.has(Items.GOLD_NUGGET))
.unlockedBy("has_dandelion", this.has(Items.DANDELION))
.save(this.output);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.TINTED_GLASS, 2)
.define('G', Blocks.GLASS)
.define('S', Items.AMETHYST_SHARD)
.pattern(" S ")
.pattern("SGS")
.pattern(" S ")
.unlockedBy("has_amethyst_shard", this.has(Items.AMETHYST_SHARD))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.BUILDING_BLOCKS, Blocks.AMETHYST_BLOCK, Items.AMETHYST_SHARD);
this.shaped(RecipeCategory.TOOLS, Items.RECOVERY_COMPASS)
.define('C', Items.COMPASS)
.define('S', Items.ECHO_SHARD)
.pattern("SSS")
.pattern("SCS")
.pattern("SSS")
.unlockedBy("has_echo_shard", this.has(Items.ECHO_SHARD))
.save(this.output);
this.shaped(RecipeCategory.REDSTONE, Items.CALIBRATED_SCULK_SENSOR)
.define('#', Items.AMETHYST_SHARD)
.define('X', Items.SCULK_SENSOR)
.pattern(" # ")
.pattern("#X#")
.unlockedBy("has_amethyst_shard", this.has(Items.AMETHYST_SHARD))
.save(this.output);
this.threeByThreePacker(RecipeCategory.MISC, Items.MUSIC_DISC_5, Items.DISC_FRAGMENT_5);
this.dyedItem(Items.LEATHER_HELMET, "dyed_armor");
this.dyedItem(Items.LEATHER_CHESTPLATE, "dyed_armor");
this.dyedItem(Items.LEATHER_LEGGINGS, "dyed_armor");
this.dyedItem(Items.LEATHER_BOOTS, "dyed_armor");
this.dyedItem(Items.LEATHER_HORSE_ARMOR, "dyed_armor");
this.dyedItem(Items.WOLF_ARMOR, "dyed_armor");
CustomCraftingRecipeBuilder.customCrafting(
RecipeCategory.MISC,
(commonInfo, bookInfo) -> new ImbueRecipe(
commonInfo, bookInfo, Ingredient.of(Items.LINGERING_POTION), Ingredient.of(Items.ARROW), new ItemStackTemplate(Items.TIPPED_ARROW, 8)
)
)
.unlockedBy("has_lingering_potion", this.has(Items.LINGERING_POTION))
.save(this.output, "tipped_arrow");
SpecialRecipeBuilder.special(
() -> new BookCloningRecipe(
Ingredient.of(Items.WRITTEN_BOOK),
this.tag(ItemTags.BOOK_CLONING_TARGET),
BookCloningRecipe.DEFAULT_BOOK_GENERATION_RANGES,
new ItemStackTemplate(Items.WRITTEN_BOOK)
)
)
.save(this.output, "book_cloning");
SpecialRecipeBuilder.special(
() -> new FireworkRocketRecipe(
Ingredient.of(Items.PAPER),
Ingredient.of(Items.GUNPOWDER),
Ingredient.of(Items.FIREWORK_STAR),
new ItemStackTemplate(Items.FIREWORK_ROCKET, 3)
)
)
.save(this.output, "firework_rocket");
SpecialRecipeBuilder.special(
() -> new FireworkStarRecipe(
Map.of(
FireworkExplosion.Shape.LARGE_BALL,
Ingredient.of(Items.FIRE_CHARGE),
FireworkExplosion.Shape.BURST,
Ingredient.of(Items.FEATHER),
FireworkExplosion.Shape.STAR,
Ingredient.of(Items.GOLD_NUGGET),
FireworkExplosion.Shape.CREEPER,
this.tag(ItemTags.SKULLS)
),
Ingredient.of(Items.DIAMOND),
Ingredient.of(Items.GLOWSTONE_DUST),
Ingredient.of(Items.GUNPOWDER),
this.tag(ItemTags.DYES),
new ItemStackTemplate(Items.FIREWORK_STAR)
)
)
.save(this.output, "firework_star");
SpecialRecipeBuilder.special(
() -> new FireworkStarFadeRecipe(Ingredient.of(Items.FIREWORK_STAR), this.tag(ItemTags.DYES), new ItemStackTemplate(Items.FIREWORK_STAR))
)
.save(this.output, "firework_star_fade");
TransmuteRecipeBuilder.transmute(
RecipeCategory.MISC, Ingredient.of(Items.FILLED_MAP), Ingredient.of(Items.MAP), new ItemStackTemplate(Items.FILLED_MAP)
)
.addMaterialCountToOutput()
.setMaterialCount(TransmuteRecipe.FULL_RANGE_MATERIAL_COUNT)
.group("map_cloning")
.unlockedBy("has_filled_map", this.has(Items.FILLED_MAP))
.save(this.output, "map_cloning");
SpecialRecipeBuilder.special(
() -> new MapExtendingRecipe(Ingredient.of(Items.FILLED_MAP), Ingredient.of(Items.PAPER), new ItemStackTemplate(Items.FILLED_MAP))
)
.save(this.output, "map_extending");
SpecialRecipeBuilder.special(RepairItemRecipe::new).save(this.output, "repair_item");
SpecialRecipeBuilder.special(
() -> new ShieldDecorationRecipe(this.tag(ItemTags.BANNERS), Ingredient.of(Items.SHIELD), new ItemStackTemplate(Items.SHIELD))
)
.save(this.output, "shield_decoration");
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.POTATO), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.BAKED_POTATO, 0.35F, 200)
.unlockedBy("has_potato", this.has(Items.POTATO))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.CLAY_BALL), RecipeCategory.MISC, CookingBookCategory.MISC, Items.BRICK, 0.3F, 200)
.unlockedBy("has_clay_ball", this.has(Items.CLAY_BALL))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(this.tag(ItemTags.LOGS_THAT_BURN), RecipeCategory.MISC, CookingBookCategory.MISC, Items.CHARCOAL, 0.15F, 200)
.unlockedBy("has_log", this.has(ItemTags.LOGS_THAT_BURN))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Items.CHORUS_FRUIT), RecipeCategory.MISC, CookingBookCategory.MISC, Items.POPPED_CHORUS_FRUIT, 0.1F, 200
)
.unlockedBy("has_chorus_fruit", this.has(Items.CHORUS_FRUIT))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.BEEF), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_BEEF, 0.35F, 200)
.unlockedBy("has_beef", this.has(Items.BEEF))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.CHICKEN), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_CHICKEN, 0.35F, 200)
.unlockedBy("has_chicken", this.has(Items.CHICKEN))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.COD), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_COD, 0.35F, 200)
.unlockedBy("has_cod", this.has(Items.COD))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Blocks.KELP), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.DRIED_KELP, 0.1F, 200)
.unlockedBy("has_kelp", this.has(Blocks.KELP))
.save(this.output, getSmeltingRecipeName(Items.DRIED_KELP));
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.SALMON), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_SALMON, 0.35F, 200)
.unlockedBy("has_salmon", this.has(Items.SALMON))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.MUTTON), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_MUTTON, 0.35F, 200)
.unlockedBy("has_mutton", this.has(Items.MUTTON))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.PORKCHOP), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_PORKCHOP, 0.35F, 200)
.unlockedBy("has_porkchop", this.has(Items.PORKCHOP))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.RABBIT), RecipeCategory.FOOD, CookingBookCategory.FOOD, Items.COOKED_RABBIT, 0.35F, 200)
.unlockedBy("has_rabbit", this.has(Items.RABBIT))
.save(this.output);
this.oreSmelting(COAL_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.COAL, 0.1F, 200, "coal");
this.oreSmelting(IRON_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.IRON_INGOT, 0.7F, 200, "iron_ingot");
this.oreSmelting(COPPER_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.COPPER_INGOT, 0.7F, 200, "copper_ingot");
this.oreSmelting(GOLD_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.GOLD_INGOT, 1.0F, 200, "gold_ingot");
this.oreSmelting(DIAMOND_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.DIAMOND, 1.0F, 200, "diamond");
this.oreSmelting(LAPIS_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.LAPIS_LAZULI, 0.2F, 200, "lapis_lazuli");
this.oreSmelting(REDSTONE_SMELTABLES, RecipeCategory.REDSTONE, CookingBookCategory.BLOCKS, Items.REDSTONE, 0.7F, 200, "redstone");
this.oreSmelting(EMERALD_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.EMERALD, 1.0F, 200, "emerald");
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.RAW_IRON, RecipeCategory.BUILDING_BLOCKS, Items.RAW_IRON_BLOCK);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.RAW_COPPER, RecipeCategory.BUILDING_BLOCKS, Items.RAW_COPPER_BLOCK);
this.nineBlockStorageRecipes(RecipeCategory.MISC, Items.RAW_GOLD, RecipeCategory.BUILDING_BLOCKS, Items.RAW_GOLD_BLOCK);
SimpleCookingRecipeBuilder.smelting(
this.tag(ItemTags.SMELTS_TO_GLASS), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.GLASS, 0.1F, 200
)
.unlockedBy("has_smelts_to_glass", this.has(ItemTags.SMELTS_TO_GLASS))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Blocks.SEA_PICKLE), RecipeCategory.MISC, CookingBookCategory.MISC, Items.LIME_DYE, 0.1F, 200)
.unlockedBy("has_sea_pickle", this.has(Blocks.SEA_PICKLE))
.save(this.output, getSmeltingRecipeName(Items.LIME_DYE));
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.CACTUS), RecipeCategory.MISC, CookingBookCategory.MISC, Items.GREEN_DYE, 1.0F, 200)
.unlockedBy("has_cactus", this.has(Blocks.CACTUS))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(
Items.GOLDEN_PICKAXE,
Items.GOLDEN_SHOVEL,
Items.GOLDEN_AXE,
Items.GOLDEN_HOE,
Items.GOLDEN_SWORD,
Items.GOLDEN_SPEAR,
Items.GOLDEN_HELMET,
Items.GOLDEN_CHESTPLATE,
Items.GOLDEN_LEGGINGS,
Items.GOLDEN_BOOTS,
Items.GOLDEN_HORSE_ARMOR,
Items.GOLDEN_NAUTILUS_ARMOR
),
RecipeCategory.MISC,
CookingBookCategory.MISC,
Items.GOLD_NUGGET,
0.1F,
200
)
.unlockedBy("has_golden_pickaxe", this.has(Items.GOLDEN_PICKAXE))
.unlockedBy("has_golden_shovel", this.has(Items.GOLDEN_SHOVEL))
.unlockedBy("has_golden_axe", this.has(Items.GOLDEN_AXE))
.unlockedBy("has_golden_hoe", this.has(Items.GOLDEN_HOE))
.unlockedBy("has_golden_sword", this.has(Items.GOLDEN_SWORD))
.unlockedBy("has_golden_spear", this.has(Items.GOLDEN_SPEAR))
.unlockedBy("has_golden_helmet", this.has(Items.GOLDEN_HELMET))
.unlockedBy("has_golden_chestplate", this.has(Items.GOLDEN_CHESTPLATE))
.unlockedBy("has_golden_leggings", this.has(Items.GOLDEN_LEGGINGS))
.unlockedBy("has_golden_boots", this.has(Items.GOLDEN_BOOTS))
.unlockedBy("has_golden_horse_armor", this.has(Items.GOLDEN_HORSE_ARMOR))
.unlockedBy("has_golden_nautilus_armor", this.has(Items.GOLDEN_NAUTILUS_ARMOR))
.save(this.output, getSmeltingRecipeName(Items.GOLD_NUGGET));
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(
Items.COPPER_PICKAXE,
Items.COPPER_SHOVEL,
Items.COPPER_AXE,
Items.COPPER_HOE,
Items.COPPER_SWORD,
Items.COPPER_SPEAR,
Items.COPPER_HELMET,
Items.COPPER_CHESTPLATE,
Items.COPPER_LEGGINGS,
Items.COPPER_BOOTS,
Items.COPPER_HORSE_ARMOR,
Items.COPPER_NAUTILUS_ARMOR
),
RecipeCategory.MISC,
CookingBookCategory.MISC,
Items.COPPER_NUGGET,
0.1F,
200
)
.unlockedBy("has_copper_pickaxe", this.has(Items.COPPER_PICKAXE))
.unlockedBy("has_copper_shovel", this.has(Items.COPPER_SHOVEL))
.unlockedBy("has_copper_axe", this.has(Items.COPPER_AXE))
.unlockedBy("has_copper_hoe", this.has(Items.COPPER_HOE))
.unlockedBy("has_copper_sword", this.has(Items.COPPER_SWORD))
.unlockedBy("has_copper_spear", this.has(Items.COPPER_SPEAR))
.unlockedBy("has_copper_helmet", this.has(Items.COPPER_HELMET))
.unlockedBy("has_copper_chestplate", this.has(Items.COPPER_CHESTPLATE))
.unlockedBy("has_copper_leggings", this.has(Items.COPPER_LEGGINGS))
.unlockedBy("has_copper_boots", this.has(Items.COPPER_BOOTS))
.unlockedBy("has_copper_horse_armor", this.has(Items.COPPER_HORSE_ARMOR))
.unlockedBy("has_copper_nautilus_armor", this.has(Items.COPPER_NAUTILUS_ARMOR))
.save(this.output, getSmeltingRecipeName(Items.COPPER_NUGGET));
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(
Items.IRON_PICKAXE,
Items.IRON_SHOVEL,
Items.IRON_AXE,
Items.IRON_HOE,
Items.IRON_SWORD,
Items.IRON_SPEAR,
Items.IRON_HELMET,
Items.IRON_CHESTPLATE,
Items.IRON_LEGGINGS,
Items.IRON_BOOTS,
Items.IRON_HORSE_ARMOR,
Items.CHAINMAIL_HELMET,
Items.CHAINMAIL_CHESTPLATE,
Items.CHAINMAIL_LEGGINGS,
Items.CHAINMAIL_BOOTS,
Items.IRON_NAUTILUS_ARMOR
),
RecipeCategory.MISC,
CookingBookCategory.MISC,
Items.IRON_NUGGET,
0.1F,
200
)
.unlockedBy("has_iron_pickaxe", this.has(Items.IRON_PICKAXE))
.unlockedBy("has_iron_shovel", this.has(Items.IRON_SHOVEL))
.unlockedBy("has_iron_axe", this.has(Items.IRON_AXE))
.unlockedBy("has_iron_hoe", this.has(Items.IRON_HOE))
.unlockedBy("has_iron_sword", this.has(Items.IRON_SWORD))
.unlockedBy("has_iron_spear", this.has(Items.IRON_SPEAR))
.unlockedBy("has_iron_helmet", this.has(Items.IRON_HELMET))
.unlockedBy("has_iron_chestplate", this.has(Items.IRON_CHESTPLATE))
.unlockedBy("has_iron_leggings", this.has(Items.IRON_LEGGINGS))
.unlockedBy("has_iron_boots", this.has(Items.IRON_BOOTS))
.unlockedBy("has_iron_horse_armor", this.has(Items.IRON_HORSE_ARMOR))
.unlockedBy("has_chainmail_helmet", this.has(Items.CHAINMAIL_HELMET))
.unlockedBy("has_chainmail_chestplate", this.has(Items.CHAINMAIL_CHESTPLATE))
.unlockedBy("has_chainmail_leggings", this.has(Items.CHAINMAIL_LEGGINGS))
.unlockedBy("has_chainmail_boots", this.has(Items.CHAINMAIL_BOOTS))
.unlockedBy("has_iron_nautilus_armor", this.has(Items.IRON_NAUTILUS_ARMOR))
.save(this.output, getSmeltingRecipeName(Items.IRON_NUGGET));
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.CLAY), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.TERRACOTTA, 0.35F, 200
)
.unlockedBy("has_clay_block", this.has(Blocks.CLAY))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Blocks.NETHERRACK), RecipeCategory.MISC, CookingBookCategory.MISC, Items.NETHER_BRICK, 0.1F, 200)
.unlockedBy("has_netherrack", this.has(Blocks.NETHERRACK))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Items.RESIN_CLUMP), RecipeCategory.MISC, CookingBookCategory.MISC, Items.RESIN_BRICK, 0.1F, 200)
.unlockedBy("has_resin_clump", this.has(Blocks.RESIN_CLUMP))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(Ingredient.of(Blocks.NETHER_QUARTZ_ORE), RecipeCategory.MISC, CookingBookCategory.MISC, Items.QUARTZ, 0.2F, 200)
.unlockedBy("has_nether_quartz_ore", this.has(Blocks.NETHER_QUARTZ_ORE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.WET_SPONGE), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.SPONGE, 0.15F, 200
)
.unlockedBy("has_wet_sponge", this.has(Blocks.WET_SPONGE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.COBBLESTONE), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.STONE, 0.1F, 200
)
.unlockedBy("has_cobblestone", this.has(Blocks.COBBLESTONE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.STONE), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.SMOOTH_STONE, 0.1F, 200
)
.unlockedBy("has_stone", this.has(Blocks.STONE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.SANDSTONE), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.SMOOTH_SANDSTONE, 0.1F, 200
)
.unlockedBy("has_sandstone", this.has(Blocks.SANDSTONE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.RED_SANDSTONE), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.SMOOTH_RED_SANDSTONE, 0.1F, 200
)
.unlockedBy("has_red_sandstone", this.has(Blocks.RED_SANDSTONE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.QUARTZ_BLOCK), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.SMOOTH_QUARTZ, 0.1F, 200
)
.unlockedBy("has_quartz_block", this.has(Blocks.QUARTZ_BLOCK))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.STONE_BRICKS), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.CRACKED_STONE_BRICKS, 0.1F, 200
)
.unlockedBy("has_stone_bricks", this.has(Blocks.STONE_BRICKS))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.BLACK_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.BLACK_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_black_terracotta", this.has(Blocks.BLACK_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.BLUE_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.BLUE_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_blue_terracotta", this.has(Blocks.BLUE_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.BROWN_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.BROWN_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_brown_terracotta", this.has(Blocks.BROWN_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.CYAN_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.CYAN_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_cyan_terracotta", this.has(Blocks.CYAN_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.GRAY_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.GRAY_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_gray_terracotta", this.has(Blocks.GRAY_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.GREEN_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.GREEN_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_green_terracotta", this.has(Blocks.GREEN_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.LIGHT_BLUE_TERRACOTTA),
RecipeCategory.DECORATIONS,
CookingBookCategory.BLOCKS,
Items.LIGHT_BLUE_GLAZED_TERRACOTTA,
0.1F,
200
)
.unlockedBy("has_light_blue_terracotta", this.has(Blocks.LIGHT_BLUE_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.LIGHT_GRAY_TERRACOTTA),
RecipeCategory.DECORATIONS,
CookingBookCategory.BLOCKS,
Items.LIGHT_GRAY_GLAZED_TERRACOTTA,
0.1F,
200
)
.unlockedBy("has_light_gray_terracotta", this.has(Blocks.LIGHT_GRAY_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.LIME_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.LIME_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_lime_terracotta", this.has(Blocks.LIME_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.MAGENTA_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.MAGENTA_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_magenta_terracotta", this.has(Blocks.MAGENTA_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.ORANGE_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.ORANGE_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_orange_terracotta", this.has(Blocks.ORANGE_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.PINK_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.PINK_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_pink_terracotta", this.has(Blocks.PINK_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.PURPLE_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.PURPLE_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_purple_terracotta", this.has(Blocks.PURPLE_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.RED_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.RED_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_red_terracotta", this.has(Blocks.RED_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.WHITE_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.WHITE_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_white_terracotta", this.has(Blocks.WHITE_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.YELLOW_TERRACOTTA), RecipeCategory.DECORATIONS, CookingBookCategory.BLOCKS, Items.YELLOW_GLAZED_TERRACOTTA, 0.1F, 200
)
.unlockedBy("has_yellow_terracotta", this.has(Blocks.YELLOW_TERRACOTTA))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.ANCIENT_DEBRIS), RecipeCategory.MISC, CookingBookCategory.MISC, Items.NETHERITE_SCRAP, 2.0F, 200
)
.unlockedBy("has_ancient_debris", this.has(Blocks.ANCIENT_DEBRIS))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.BASALT), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.SMOOTH_BASALT, 0.1F, 200
)
.unlockedBy("has_basalt", this.has(Blocks.BASALT))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(
Ingredient.of(Blocks.COBBLED_DEEPSLATE), RecipeCategory.BUILDING_BLOCKS, CookingBookCategory.BLOCKS, Items.DEEPSLATE, 0.1F, 200
)
.unlockedBy("has_cobbled_deepslate", this.has(Blocks.COBBLED_DEEPSLATE))
.save(this.output);
SimpleCookingRecipeBuilder.smelting(this.tag(ItemTags.LEAVES), RecipeCategory.MISC, CookingBookCategory.BLOCKS, Items.LEAF_LITTER, 0.1F, 200)
.unlockedBy("has_leaves", this.has(ItemTags.LEAVES))
.save(this.output);
this.oreBlasting(COAL_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.COAL, 0.1F, 100, "coal");
this.oreBlasting(IRON_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.IRON_INGOT, 0.7F, 100, "iron_ingot");
this.oreBlasting(COPPER_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.COPPER_INGOT, 0.7F, 100, "copper_ingot");
this.oreBlasting(GOLD_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.GOLD_INGOT, 1.0F, 100, "gold_ingot");
this.oreBlasting(DIAMOND_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.DIAMOND, 1.0F, 100, "diamond");
this.oreBlasting(LAPIS_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.LAPIS_LAZULI, 0.2F, 100, "lapis_lazuli");
this.oreBlasting(REDSTONE_SMELTABLES, RecipeCategory.REDSTONE, CookingBookCategory.BLOCKS, Items.REDSTONE, 0.7F, 100, "redstone");
this.oreBlasting(EMERALD_SMELTABLES, RecipeCategory.MISC, CookingBookCategory.MISC, Items.EMERALD, 1.0F, 100, "emerald");
SimpleCookingRecipeBuilder.blasting(Ingredient.of(Blocks.NETHER_QUARTZ_ORE), RecipeCategory.MISC, CookingBookCategory.MISC, Items.QUARTZ, 0.2F, 100)
.unlockedBy("has_nether_quartz_ore", this.has(Blocks.NETHER_QUARTZ_ORE))
.save(this.output, getBlastingRecipeName(Items.QUARTZ));
SimpleCookingRecipeBuilder.blasting(
Ingredient.of(
Items.GOLDEN_PICKAXE,
Items.GOLDEN_SHOVEL,
Items.GOLDEN_AXE,
Items.GOLDEN_HOE,
Items.GOLDEN_SWORD,
Items.GOLDEN_SPEAR,
Items.GOLDEN_HELMET,
Items.GOLDEN_CHESTPLATE,
Items.GOLDEN_LEGGINGS,
Items.GOLDEN_BOOTS,
Items.GOLDEN_HORSE_ARMOR,
Items.GOLDEN_NAUTILUS_ARMOR
),
RecipeCategory.MISC,
CookingBookCategory.MISC,
Items.GOLD_NUGGET,
0.1F,
100
)
.unlockedBy("has_golden_pickaxe", this.has(Items.GOLDEN_PICKAXE))
.unlockedBy("has_golden_shovel", this.has(Items.GOLDEN_SHOVEL))
.unlockedBy("has_golden_axe", this.has(Items.GOLDEN_AXE))
.unlockedBy("has_golden_hoe", this.has(Items.GOLDEN_HOE))
.unlockedBy("has_golden_sword", this.has(Items.GOLDEN_SWORD))
.unlockedBy("has_golden_spear", this.has(Items.GOLDEN_SPEAR))
.unlockedBy("has_golden_helmet", this.has(Items.GOLDEN_HELMET))
.unlockedBy("has_golden_chestplate", this.has(Items.GOLDEN_CHESTPLATE))
.unlockedBy("has_golden_leggings", this.has(Items.GOLDEN_LEGGINGS))
.unlockedBy("has_golden_boots", this.has(Items.GOLDEN_BOOTS))
.unlockedBy("has_golden_horse_armor", this.has(Items.GOLDEN_HORSE_ARMOR))
.unlockedBy("has_golden_nautilus_armor", this.has(Items.GOLDEN_NAUTILUS_ARMOR))
.save(this.output, getBlastingRecipeName(Items.GOLD_NUGGET));
SimpleCookingRecipeBuilder.blasting(
Ingredient.of(
Items.COPPER_PICKAXE,
Items.COPPER_SHOVEL,
Items.COPPER_AXE,
Items.COPPER_HOE,
Items.COPPER_SWORD,
Items.COPPER_SPEAR,
Items.COPPER_HELMET,
Items.COPPER_CHESTPLATE,
Items.COPPER_LEGGINGS,
Items.COPPER_BOOTS,
Items.COPPER_HORSE_ARMOR,
Items.COPPER_NAUTILUS_ARMOR
),
RecipeCategory.MISC,
CookingBookCategory.MISC,
Items.COPPER_NUGGET,
0.1F,
100
)
.unlockedBy("has_copper_pickaxe", this.has(Items.COPPER_PICKAXE))
.unlockedBy("has_copper_shovel", this.has(Items.COPPER_SHOVEL))
.unlockedBy("has_copper_axe", this.has(Items.COPPER_AXE))
.unlockedBy("has_copper_hoe", this.has(Items.COPPER_HOE))
.unlockedBy("has_copper_sword", this.has(Items.COPPER_SWORD))
.unlockedBy("has_copper_spear", this.has(Items.COPPER_SPEAR))
.unlockedBy("has_copper_helmet", this.has(Items.COPPER_HELMET))
.unlockedBy("has_copper_chestplate", this.has(Items.COPPER_CHESTPLATE))
.unlockedBy("has_copper_leggings", this.has(Items.COPPER_LEGGINGS))
.unlockedBy("has_copper_boots", this.has(Items.COPPER_BOOTS))
.unlockedBy("has_copper_horse_armor", this.has(Items.COPPER_HORSE_ARMOR))
.unlockedBy("has_copper_nautilus_armor", this.has(Items.COPPER_NAUTILUS_ARMOR))
.save(this.output, getBlastingRecipeName(Items.COPPER_NUGGET));
SimpleCookingRecipeBuilder.blasting(
Ingredient.of(
Items.IRON_PICKAXE,
Items.IRON_SHOVEL,
Items.IRON_AXE,
Items.IRON_HOE,
Items.IRON_SWORD,
Items.IRON_SPEAR,
Items.IRON_HELMET,
Items.IRON_CHESTPLATE,
Items.IRON_LEGGINGS,
Items.IRON_BOOTS,
Items.IRON_HORSE_ARMOR,
Items.IRON_NAUTILUS_ARMOR,
Items.CHAINMAIL_HELMET,
Items.CHAINMAIL_CHESTPLATE,
Items.CHAINMAIL_LEGGINGS,
Items.CHAINMAIL_BOOTS
),
RecipeCategory.MISC,
CookingBookCategory.MISC,
Items.IRON_NUGGET,
0.1F,
100
)
.unlockedBy("has_iron_pickaxe", this.has(Items.IRON_PICKAXE))
.unlockedBy("has_iron_shovel", this.has(Items.IRON_SHOVEL))
.unlockedBy("has_iron_axe", this.has(Items.IRON_AXE))
.unlockedBy("has_iron_hoe", this.has(Items.IRON_HOE))
.unlockedBy("has_iron_sword", this.has(Items.IRON_SWORD))
.unlockedBy("has_iron_spear", this.has(Items.IRON_SPEAR))
.unlockedBy("has_iron_helmet", this.has(Items.IRON_HELMET))
.unlockedBy("has_iron_chestplate", this.has(Items.IRON_CHESTPLATE))
.unlockedBy("has_iron_leggings", this.has(Items.IRON_LEGGINGS))
.unlockedBy("has_iron_boots", this.has(Items.IRON_BOOTS))
.unlockedBy("has_iron_horse_armor", this.has(Items.IRON_HORSE_ARMOR))
.unlockedBy("has_chainmail_helmet", this.has(Items.CHAINMAIL_HELMET))
.unlockedBy("has_chainmail_chestplate", this.has(Items.CHAINMAIL_CHESTPLATE))
.unlockedBy("has_chainmail_leggings", this.has(Items.CHAINMAIL_LEGGINGS))
.unlockedBy("has_chainmail_boots", this.has(Items.CHAINMAIL_BOOTS))
.unlockedBy("has_iron_nautilus_armor", this.has(Items.IRON_NAUTILUS_ARMOR))
.save(this.output, getBlastingRecipeName(Items.IRON_NUGGET));
SimpleCookingRecipeBuilder.blasting(
Ingredient.of(Blocks.ANCIENT_DEBRIS), RecipeCategory.MISC, CookingBookCategory.MISC, Items.NETHERITE_SCRAP, 2.0F, 100
)
.unlockedBy("has_ancient_debris", this.has(Blocks.ANCIENT_DEBRIS))
.save(this.output, getBlastingRecipeName(Items.NETHERITE_SCRAP));
this.cookRecipes("smoking", SmokingRecipe::new, 100);
this.cookRecipes("campfire_cooking", CampfireCookingRecipe::new, 600);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.QUARTZ_PILLAR, Blocks.QUARTZ_BLOCK);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.PURPUR_PILLAR, Blocks.PURPUR_BLOCK);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.POLISHED_BASALT, Blocks.BASALT);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.SMOOTH_STONE_SLAB, Blocks.SMOOTH_STONE, 2);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.CUT_COPPER, Blocks.COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.CUT_COPPER_STAIRS, Blocks.COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.CUT_COPPER_SLAB, Blocks.COPPER_BLOCK, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.EXPOSED_CUT_COPPER, Blocks.EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.EXPOSED_CUT_COPPER_STAIRS, Blocks.EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.EXPOSED_CUT_COPPER_SLAB, Blocks.EXPOSED_COPPER, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WEATHERED_CUT_COPPER, Blocks.WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WEATHERED_CUT_COPPER_STAIRS, Blocks.WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WEATHERED_CUT_COPPER_SLAB, Blocks.WEATHERED_COPPER, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.OXIDIZED_CUT_COPPER, Blocks.OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.OXIDIZED_CUT_COPPER_STAIRS, Blocks.OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.OXIDIZED_CUT_COPPER_SLAB, Blocks.OXIDIZED_COPPER, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_CUT_COPPER, Blocks.WAXED_COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_CUT_COPPER_STAIRS, Blocks.WAXED_COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_CUT_COPPER_SLAB, Blocks.WAXED_COPPER_BLOCK, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_EXPOSED_CUT_COPPER, Blocks.WAXED_EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_EXPOSED_CUT_COPPER_STAIRS, Blocks.WAXED_EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_EXPOSED_CUT_COPPER_SLAB, Blocks.WAXED_EXPOSED_COPPER, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_WEATHERED_CUT_COPPER, Blocks.WAXED_WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_WEATHERED_CUT_COPPER_STAIRS, Blocks.WAXED_WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_WEATHERED_CUT_COPPER_SLAB, Blocks.WAXED_WEATHERED_COPPER, 8);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_OXIDIZED_CUT_COPPER, Blocks.WAXED_OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_OXIDIZED_CUT_COPPER_STAIRS, Blocks.WAXED_OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_OXIDIZED_CUT_COPPER_SLAB, Blocks.WAXED_OXIDIZED_COPPER, 8);
smithingTrims().forEach(trim -> this.trimSmithing(trim.template(), trim.patternId(), trim.recipeId()));
this.netheriteSmithing(Items.DIAMOND_CHESTPLATE, RecipeCategory.COMBAT, Items.NETHERITE_CHESTPLATE);
this.netheriteSmithing(Items.DIAMOND_LEGGINGS, RecipeCategory.COMBAT, Items.NETHERITE_LEGGINGS);
this.netheriteSmithing(Items.DIAMOND_HELMET, RecipeCategory.COMBAT, Items.NETHERITE_HELMET);
this.netheriteSmithing(Items.DIAMOND_BOOTS, RecipeCategory.COMBAT, Items.NETHERITE_BOOTS);
this.netheriteSmithing(Items.DIAMOND_NAUTILUS_ARMOR, RecipeCategory.COMBAT, Items.NETHERITE_NAUTILUS_ARMOR);
this.netheriteSmithing(Items.DIAMOND_HORSE_ARMOR, RecipeCategory.COMBAT, Items.NETHERITE_HORSE_ARMOR);
this.netheriteSmithing(Items.DIAMOND_SWORD, RecipeCategory.COMBAT, Items.NETHERITE_SWORD);
this.netheriteSmithing(Items.DIAMOND_SPEAR, RecipeCategory.COMBAT, Items.NETHERITE_SPEAR);
this.netheriteSmithing(Items.DIAMOND_AXE, RecipeCategory.TOOLS, Items.NETHERITE_AXE);
this.netheriteSmithing(Items.DIAMOND_PICKAXE, RecipeCategory.TOOLS, Items.NETHERITE_PICKAXE);
this.netheriteSmithing(Items.DIAMOND_HOE, RecipeCategory.TOOLS, Items.NETHERITE_HOE);
this.netheriteSmithing(Items.DIAMOND_SHOVEL, RecipeCategory.TOOLS, Items.NETHERITE_SHOVEL);
this.copySmithingTemplate(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE, Items.NETHERRACK);
this.copySmithingTemplate(Items.SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE, Items.COBBLESTONE);
this.copySmithingTemplate(Items.DUNE_ARMOR_TRIM_SMITHING_TEMPLATE, Items.SANDSTONE);
this.copySmithingTemplate(Items.COAST_ARMOR_TRIM_SMITHING_TEMPLATE, Items.COBBLESTONE);
this.copySmithingTemplate(Items.WILD_ARMOR_TRIM_SMITHING_TEMPLATE, Items.MOSSY_COBBLESTONE);
this.copySmithingTemplate(Items.WARD_ARMOR_TRIM_SMITHING_TEMPLATE, Items.COBBLED_DEEPSLATE);
this.copySmithingTemplate(Items.EYE_ARMOR_TRIM_SMITHING_TEMPLATE, Items.END_STONE);
this.copySmithingTemplate(Items.VEX_ARMOR_TRIM_SMITHING_TEMPLATE, Items.COBBLESTONE);
this.copySmithingTemplate(Items.TIDE_ARMOR_TRIM_SMITHING_TEMPLATE, Items.PRISMARINE);
this.copySmithingTemplate(Items.SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE, Items.BLACKSTONE);
this.copySmithingTemplate(Items.RIB_ARMOR_TRIM_SMITHING_TEMPLATE, Items.NETHERRACK);
this.copySmithingTemplate(Items.SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE, Items.PURPUR_BLOCK);
this.copySmithingTemplate(Items.SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE, Items.COBBLED_DEEPSLATE);
this.copySmithingTemplate(Items.WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE, Items.TERRACOTTA);
this.copySmithingTemplate(Items.SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE, Items.TERRACOTTA);
this.copySmithingTemplate(Items.RAISER_ARMOR_TRIM_SMITHING_TEMPLATE, Items.TERRACOTTA);
this.copySmithingTemplate(Items.HOST_ARMOR_TRIM_SMITHING_TEMPLATE, Items.TERRACOTTA);
this.copySmithingTemplate(Items.FLOW_ARMOR_TRIM_SMITHING_TEMPLATE, Items.BREEZE_ROD);
this.copySmithingTemplate(Items.BOLT_ARMOR_TRIM_SMITHING_TEMPLATE, Ingredient.of(Items.COPPER_BLOCK, Items.WAXED_COPPER_BLOCK));
this.threeByThreePacker(RecipeCategory.BUILDING_BLOCKS, Blocks.BAMBOO_BLOCK, Items.BAMBOO);
this.planksFromLogs(Blocks.BAMBOO_PLANKS, ItemTags.BAMBOO_BLOCKS, 2);
this.mosaicBuilder(RecipeCategory.DECORATIONS, Blocks.BAMBOO_MOSAIC, Blocks.BAMBOO_SLAB);
this.woodenBoat(Items.BAMBOO_RAFT, Blocks.BAMBOO_PLANKS);
this.chestBoat(Items.BAMBOO_CHEST_RAFT, Items.BAMBOO_RAFT);
this.hangingSign(Items.OAK_HANGING_SIGN, Blocks.STRIPPED_OAK_LOG);
this.hangingSign(Items.SPRUCE_HANGING_SIGN, Blocks.STRIPPED_SPRUCE_LOG);
this.hangingSign(Items.BIRCH_HANGING_SIGN, Blocks.STRIPPED_BIRCH_LOG);
this.hangingSign(Items.JUNGLE_HANGING_SIGN, Blocks.STRIPPED_JUNGLE_LOG);
this.hangingSign(Items.ACACIA_HANGING_SIGN, Blocks.STRIPPED_ACACIA_LOG);
this.hangingSign(Items.CHERRY_HANGING_SIGN, Blocks.STRIPPED_CHERRY_LOG);
this.hangingSign(Items.DARK_OAK_HANGING_SIGN, Blocks.STRIPPED_DARK_OAK_LOG);
this.hangingSign(Items.PALE_OAK_HANGING_SIGN, Blocks.STRIPPED_PALE_OAK_LOG);
this.hangingSign(Items.MANGROVE_HANGING_SIGN, Blocks.STRIPPED_MANGROVE_LOG);
this.hangingSign(Items.BAMBOO_HANGING_SIGN, Items.STRIPPED_BAMBOO_BLOCK);
this.hangingSign(Items.CRIMSON_HANGING_SIGN, Blocks.STRIPPED_CRIMSON_STEM);
this.hangingSign(Items.WARPED_HANGING_SIGN, Blocks.STRIPPED_WARPED_STEM);
this.shaped(RecipeCategory.BUILDING_BLOCKS, Blocks.CHISELED_BOOKSHELF)
.define('#', ItemTags.PLANKS)
.define('X', ItemTags.WOODEN_SLABS)
.pattern("###")
.pattern("XXX")
.pattern("###")
.unlockedBy("has_book", this.has(Items.BOOK))
.save(this.output);
this.oneToOneConversionRecipe(Items.ORANGE_DYE, Blocks.TORCHFLOWER, "orange_dye");
this.oneToOneConversionRecipe(Items.CYAN_DYE, Blocks.PITCHER_PLANT, "cyan_dye", 2);
this.planksFromLog(Blocks.CHERRY_PLANKS, ItemTags.CHERRY_LOGS, 4);
this.woodFromLogs(Blocks.CHERRY_WOOD, Blocks.CHERRY_LOG);
this.woodFromLogs(Blocks.STRIPPED_CHERRY_WOOD, Blocks.STRIPPED_CHERRY_LOG);
this.woodenBoat(Items.CHERRY_BOAT, Blocks.CHERRY_PLANKS);
this.chestBoat(Items.CHERRY_CHEST_BOAT, Items.CHERRY_BOAT);
this.oneToOneConversionRecipe(Items.PINK_DYE, Items.PINK_PETALS, "pink_dye", 1);
this.shaped(RecipeCategory.TOOLS, Items.BRUSH)
.define('X', Items.FEATHER)
.define('#', Items.COPPER_INGOT)
.define('I', Items.STICK)
.pattern("X")
.pattern("#")
.pattern("I")
.unlockedBy("has_copper_ingot", this.has(Items.COPPER_INGOT))
.save(this.output);
this.shaped(RecipeCategory.DECORATIONS, Items.DECORATED_POT)
.define('#', Items.BRICK)
.pattern(" # ")
.pattern("# #")
.pattern(" # ")
.unlockedBy("has_brick", this.has(ItemTags.DECORATED_POT_INGREDIENTS))
.save(this.output, "decorated_pot_simple");
SpecialRecipeBuilder.special(() -> new DecoratedPotRecipe(this.tag(ItemTags.DECORATED_POT_INGREDIENTS), new ItemStackTemplate(Items.DECORATED_POT)))
.save(this.output, "decorated_pot");
this.shaped(RecipeCategory.REDSTONE, Blocks.CRAFTER)
.define('#', Items.IRON_INGOT)
.define('C', Items.CRAFTING_TABLE)
.define('R', Items.REDSTONE)
.define('D', Items.DROPPER)
.pattern("###")
.pattern("#C#")
.pattern("RDR")
.unlockedBy("has_dropper", this.has(Items.DROPPER))
.save(this.output);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.CHISELED_COPPER, Blocks.COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.EXPOSED_CHISELED_COPPER, Blocks.EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WEATHERED_CHISELED_COPPER, Blocks.WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.OXIDIZED_CHISELED_COPPER, Blocks.OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_CHISELED_COPPER, Blocks.WAXED_COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_EXPOSED_CHISELED_COPPER, Blocks.WAXED_EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_WEATHERED_CHISELED_COPPER, Blocks.WAXED_WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_OXIDIZED_CHISELED_COPPER, Blocks.WAXED_OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_CHISELED_COPPER, Blocks.WAXED_CUT_COPPER, 1);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_EXPOSED_CHISELED_COPPER, Blocks.WAXED_EXPOSED_CUT_COPPER, 1);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_WEATHERED_CHISELED_COPPER, Blocks.WAXED_WEATHERED_CUT_COPPER, 1);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_OXIDIZED_CHISELED_COPPER, Blocks.WAXED_OXIDIZED_CUT_COPPER, 1);
this.grate(Blocks.COPPER_GRATE, Blocks.COPPER_BLOCK);
this.grate(Blocks.EXPOSED_COPPER_GRATE, Blocks.EXPOSED_COPPER);
this.grate(Blocks.WEATHERED_COPPER_GRATE, Blocks.WEATHERED_COPPER);
this.grate(Blocks.OXIDIZED_COPPER_GRATE, Blocks.OXIDIZED_COPPER);
this.grate(Blocks.WAXED_COPPER_GRATE, Blocks.WAXED_COPPER_BLOCK);
this.grate(Blocks.WAXED_EXPOSED_COPPER_GRATE, Blocks.WAXED_EXPOSED_COPPER);
this.grate(Blocks.WAXED_WEATHERED_COPPER_GRATE, Blocks.WAXED_WEATHERED_COPPER);
this.grate(Blocks.WAXED_OXIDIZED_COPPER_GRATE, Blocks.WAXED_OXIDIZED_COPPER);
this.copperBulb(Blocks.COPPER_BULB, Blocks.COPPER_BLOCK);
this.copperBulb(Blocks.EXPOSED_COPPER_BULB, Blocks.EXPOSED_COPPER);
this.copperBulb(Blocks.WEATHERED_COPPER_BULB, Blocks.WEATHERED_COPPER);
this.copperBulb(Blocks.OXIDIZED_COPPER_BULB, Blocks.OXIDIZED_COPPER);
this.copperBulb(Blocks.WAXED_COPPER_BULB, Blocks.WAXED_COPPER_BLOCK);
this.copperBulb(Blocks.WAXED_EXPOSED_COPPER_BULB, Blocks.WAXED_EXPOSED_COPPER);
this.copperBulb(Blocks.WAXED_WEATHERED_COPPER_BULB, Blocks.WAXED_WEATHERED_COPPER);
this.copperBulb(Blocks.WAXED_OXIDIZED_COPPER_BULB, Blocks.WAXED_OXIDIZED_COPPER);
this.waxedChiseled(Blocks.WAXED_CHISELED_COPPER, Blocks.WAXED_CUT_COPPER_SLAB);
this.waxedChiseled(Blocks.WAXED_EXPOSED_CHISELED_COPPER, Blocks.WAXED_EXPOSED_CUT_COPPER_SLAB);
this.waxedChiseled(Blocks.WAXED_WEATHERED_CHISELED_COPPER, Blocks.WAXED_WEATHERED_CUT_COPPER_SLAB);
this.waxedChiseled(Blocks.WAXED_OXIDIZED_CHISELED_COPPER, Blocks.WAXED_OXIDIZED_CUT_COPPER_SLAB);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.COPPER_GRATE, Blocks.COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.EXPOSED_COPPER_GRATE, Blocks.EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WEATHERED_COPPER_GRATE, Blocks.WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.OXIDIZED_COPPER_GRATE, Blocks.OXIDIZED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_COPPER_GRATE, Blocks.WAXED_COPPER_BLOCK, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_EXPOSED_COPPER_GRATE, Blocks.WAXED_EXPOSED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_WEATHERED_COPPER_GRATE, Blocks.WAXED_WEATHERED_COPPER, 4);
this.stonecutterResultFromBase(RecipeCategory.BUILDING_BLOCKS, Blocks.WAXED_OXIDIZED_COPPER_GRATE, Blocks.WAXED_OXIDIZED_COPPER, 4);
this.shapeless(RecipeCategory.MISC, Items.WIND_CHARGE, 4)
.requires(Items.BREEZE_ROD)
.unlockedBy("has_breeze_rod", this.has(Items.BREEZE_ROD))
.save(this.output);
this.shaped(RecipeCategory.COMBAT, Items.MACE, 1)
.define('I', Items.BREEZE_ROD)
.define('#', Blocks.HEAVY_CORE)
.pattern(" # ")
.pattern(" I ")
.unlockedBy("has_breeze_rod", this.has(Items.BREEZE_ROD))
.unlockedBy("has_heavy_core", this.has(Blocks.HEAVY_CORE))
.save(this.output);
this.doorBuilder(Blocks.COPPER_DOOR, Ingredient.of(Items.COPPER_INGOT))
.unlockedBy(getHasName(Items.COPPER_INGOT), this.has(Items.COPPER_INGOT))
.save(this.output);
this.twoByTwoPacker(RecipeCategory.REDSTONE, Blocks.COPPER_TRAPDOOR, Items.COPPER_INGOT);
this.shaped(RecipeCategory.TOOLS, Items.BUNDLE)
.define('-', Items.STRING)
.define('#', Items.LEATHER)
.pattern("-")
.pattern("#")
.unlockedBy("has_string", this.has(Items.STRING))
.save(this.output);
this.bundleRecipes();
}
public static Stream<VanillaRecipeProvider.TrimTemplate> smithingTrims() {
return Stream.of(
Pair.of(Items.BOLT_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.BOLT),
Pair.of(Items.COAST_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.COAST),
Pair.of(Items.DUNE_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.DUNE),
Pair.of(Items.EYE_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.EYE),
Pair.of(Items.FLOW_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.FLOW),
Pair.of(Items.HOST_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.HOST),
Pair.of(Items.RAISER_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.RAISER),
Pair.of(Items.RIB_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.RIB),
Pair.of(Items.SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.SENTRY),
Pair.of(Items.SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.SHAPER),
Pair.of(Items.SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.SILENCE),
Pair.of(Items.SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.SNOUT),
Pair.of(Items.SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.SPIRE),
Pair.of(Items.TIDE_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.TIDE),
Pair.of(Items.VEX_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.VEX),
Pair.of(Items.WARD_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.WARD),
Pair.of(Items.WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.WAYFINDER),
Pair.of(Items.WILD_ARMOR_TRIM_SMITHING_TEMPLATE, TrimPatterns.WILD)
)
.map(itemAndPattern -> {
Item item = (Item)itemAndPattern.getFirst();
ResourceKey<TrimPattern> patternId = (ResourceKey<TrimPattern>)itemAndPattern.getSecond();
ResourceKey<Recipe<?>> recipeId = ResourceKey.create(Registries.RECIPE, Identifier.withDefaultNamespace(getItemName(item) + "_smithing_trim"));
return new VanillaRecipeProvider.TrimTemplate(item, patternId, recipeId);
});
}
private void shulkerBoxRecipes() {
this.dyedShulkerBoxRecipe(Items.WHITE_DYE, Items.WHITE_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.ORANGE_DYE, Items.ORANGE_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.MAGENTA_DYE, Items.MAGENTA_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.LIGHT_BLUE_DYE, Items.LIGHT_BLUE_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.YELLOW_DYE, Items.YELLOW_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.LIME_DYE, Items.LIME_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.PINK_DYE, Items.PINK_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.GRAY_DYE, Items.GRAY_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.LIGHT_GRAY_DYE, Items.LIGHT_GRAY_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.CYAN_DYE, Items.CYAN_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.PURPLE_DYE, Items.PURPLE_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.BLUE_DYE, Items.BLUE_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.BROWN_DYE, Items.BROWN_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.GREEN_DYE, Items.GREEN_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.RED_DYE, Items.RED_SHULKER_BOX);
this.dyedShulkerBoxRecipe(Items.BLACK_DYE, Items.BLACK_SHULKER_BOX);
}
private void bundleRecipes() {
this.dyedBundleRecipe(Items.WHITE_DYE, Items.WHITE_BUNDLE);
this.dyedBundleRecipe(Items.ORANGE_DYE, Items.ORANGE_BUNDLE);
this.dyedBundleRecipe(Items.MAGENTA_DYE, Items.MAGENTA_BUNDLE);
this.dyedBundleRecipe(Items.LIGHT_BLUE_DYE, Items.LIGHT_BLUE_BUNDLE);
this.dyedBundleRecipe(Items.YELLOW_DYE, Items.YELLOW_BUNDLE);
this.dyedBundleRecipe(Items.LIME_DYE, Items.LIME_BUNDLE);
this.dyedBundleRecipe(Items.PINK_DYE, Items.PINK_BUNDLE);
this.dyedBundleRecipe(Items.GRAY_DYE, Items.GRAY_BUNDLE);
this.dyedBundleRecipe(Items.LIGHT_GRAY_DYE, Items.LIGHT_GRAY_BUNDLE);
this.dyedBundleRecipe(Items.CYAN_DYE, Items.CYAN_BUNDLE);
this.dyedBundleRecipe(Items.PURPLE_DYE, Items.PURPLE_BUNDLE);
this.dyedBundleRecipe(Items.BLUE_DYE, Items.BLUE_BUNDLE);
this.dyedBundleRecipe(Items.BROWN_DYE, Items.BROWN_BUNDLE);
this.dyedBundleRecipe(Items.GREEN_DYE, Items.GREEN_BUNDLE);
this.dyedBundleRecipe(Items.RED_DYE, Items.RED_BUNDLE);
this.dyedBundleRecipe(Items.BLACK_DYE, Items.BLACK_BUNDLE);
}
public static class Runner extends RecipeProvider.Runner {
public Runner(PackOutput packOutput, CompletableFuture<HolderLookup.Provider> registries) {
super(packOutput, registries);
}
@Override
protected RecipeProvider createRecipeProvider(HolderLookup.Provider registries, RecipeOutput output) {
return new VanillaRecipeProvider(registries, output);
}
@Override
public String getName() {
return "Vanilla Recipes";
}
}
public record TrimTemplate(Item template, ResourceKey<TrimPattern> patternId, ResourceKey<Recipe<?>> recipeId) {
}
}引用的其他类
-
- 引用位置:
方法调用/构造调用 - 关联成员:
InventoryChangeTrigger.TriggerInstance(), InventoryChangeTrigger.TriggerInstance.Slots(), Slots(), TriggerInstance()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
MinMaxBounds.Ints.atLeast()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
PlayerTrigger.TriggerInstance.tick()
- 引用位置:
-
- 引用位置:
参数
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-
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方法调用 - 关联成员:
CustomCraftingRecipeBuilder.customCrafting()
- 引用位置:
-
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参数
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
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方法调用 - 关联成员:
SimpleCookingRecipeBuilder.blasting(), SimpleCookingRecipeBuilder.smelting()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
SpecialRecipeBuilder.special()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
TransmuteRecipeBuilder.transmute()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Identifier.withDefaultNamespace()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
ResourceKey.create()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
FeatureFlagSet.of()
- 引用位置:
-
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构造调用 - 关联成员:
ItemStackTemplate()
- 引用位置:
-
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构造调用 - 关联成员:
BookCloningRecipe()
- 引用位置:
-
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构造调用 - 关联成员:
DecoratedPotRecipe()
- 引用位置:
-
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构造调用 - 关联成员:
FireworkRocketRecipe()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
FireworkStarFadeRecipe()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
FireworkStarRecipe()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
ImbueRecipe()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Ingredient.of()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
MapExtendingRecipe()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
ShieldDecorationRecipe()
- 引用位置:
-
- 引用位置:
字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
SuspiciousEffectHolder.tryGet()
- 引用位置: