GameModeArgument.java
net.minecraft.commands.arguments.GameModeArgument
信息
- 全限定名:net.minecraft.commands.arguments.GameModeArgument
- 类型:public class
- 包:net.minecraft.commands.arguments
- 源码路径:src/main/java/net/minecraft/commands/arguments/GameModeArgument.java
- 起始行号:L20
- 实现:ArgumentType
- 职责:
TODO
字段/常量
-
EXAMPLES- 类型:
Collection<String> - 修饰符:
private static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
VALUES- 类型:
GameType[] - 修饰符:
private static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
ERROR_INVALID- 类型:
DynamicCommandExceptionType - 修饰符:
private static final - 源码定位:
L23 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public GameType parse(StringReader reader) @ L27
- 方法名:parse
- 源码定位:L27
- 返回类型:GameType
- 修饰符:public
参数:
- reader: StringReader
说明:
TODO
public <S> CompletableFuture<Suggestions> listSuggestions(CommandContext<S> context, SuggestionsBuilder builder) @ L37
- 方法名:listSuggestions
- 源码定位:L37
- 返回类型:
CompletableFuture - 修饰符:public
参数:
- context: CommandContext
- builder: SuggestionsBuilder
说明:
TODO
public Collection<String> getExamples() @ L44
- 方法名:getExamples
- 源码定位:L44
- 返回类型:Collection
- 修饰符:public
参数:
- 无
说明:
TODO
public static GameModeArgument gameMode() @ L49
- 方法名:gameMode
- 源码定位:L49
- 返回类型:GameModeArgument
- 修饰符:public static
参数:
- 无
说明:
TODO
public static GameType getGameMode(CommandContext<CommandSourceStack> context, String name) @ L53
- 方法名:getGameMode
- 源码定位:L53
- 返回类型:GameType
- 修饰符:public static
参数:
- context: CommandContext
- name: String
说明:
TODO
代码
public class GameModeArgument implements ArgumentType<GameType> {
private static final Collection<String> EXAMPLES = Stream.of(GameType.SURVIVAL, GameType.CREATIVE).map(GameType::getName).collect(Collectors.toList());
private static final GameType[] VALUES = GameType.values();
private static final DynamicCommandExceptionType ERROR_INVALID = new DynamicCommandExceptionType(
value -> Component.translatableEscape("argument.gamemode.invalid", value)
);
public GameType parse(StringReader reader) throws CommandSyntaxException {
String gameTypeString = reader.readUnquotedString();
GameType gameType = GameType.byName(gameTypeString, null);
if (gameType == null) {
throw ERROR_INVALID.createWithContext(reader, gameTypeString);
} else {
return gameType;
}
}
@Override
public <S> CompletableFuture<Suggestions> listSuggestions(CommandContext<S> context, SuggestionsBuilder builder) {
return context.getSource() instanceof SharedSuggestionProvider
? SharedSuggestionProvider.suggest(Arrays.stream(VALUES).map(GameType::getName), builder)
: Suggestions.empty();
}
@Override
public Collection<String> getExamples() {
return EXAMPLES;
}
public static GameModeArgument gameMode() {
return new GameModeArgument();
}
public static GameType getGameMode(CommandContext<CommandSourceStack> context, String name) throws CommandSyntaxException {
return context.getArgument(name, GameType.class);
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
SharedSuggestionProvider.suggest()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Component.translatableEscape()
- 引用位置:
-
- 引用位置:
字段/实现/方法调用/返回值 - 关联成员:
GameType.byName(), GameType.values()
- 引用位置: